tunatongue Level 1 of the Dungeon (8, 2, D:1) a +0 dagger a goblin skeleton (10, -3, D:1) a +0 dagger (10, -2, D:1) a +0 short sword a stone a kobold skeleton (15, 31, D:1) a quokka skeleton (15, 32, D:1) a frilled lizard skeleton (16, 31, D:1) a +0 halberd (17, 35, D:1) a rat skeleton (18, 19, D:1) a +0 ring mail (19, 10, D:1) a +0 leather armour (19, 35, D:1) a +0 spear (25, 4, D:1) a +0 leather armour (44, 9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 2, D:2) a +0 mace (17, -31, D:2) a frilled lizard corpse (skeletalised by now) (17, -30, D:2) a rat corpse (skeletalised by now) (18, -44, D:2) a quokka corpse (skeletalised by now) (24, -21, D:2) a +0 club (42, -34, D:2) a bat skeleton (42, -13, D:2) a +0 short sword (48, -33, D:2) a +0 whip (52, -41, D:2) a bat skeleton (54, -42, D:2) an adder skeleton (64, -8, D:2) a +0 battleaxe (66, -31, D:2) a +0 spear (67, -31, D:2) a +0 club (71, -37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a flux talisman (0, 11, D:3) a +0 short sword a +0 club a +0 sling a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (0, 12, D:3) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 13, D:3) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, -6, D:3) a +0 club a +0 flail an orc skeleton (21, -6, D:3) a +0 war axe a +0 leather armour an orc skeleton (22, 22, D:3) a +2 dagger of flaming 5 stones a kobold corpse (skeletalised by now) (25, -6, D:3) a +0 short sword a +0 leather armour a +0 club (31, 9, D:3) a +0 dagger (31, 15, D:3) a +0 robe (33, -3, D:3) a +0 ring mail (37, 19, D:3) a +0 halberd a +0 leather armour (39, 20, D:3) a +0 flail a gnoll skeleton (40, -1, D:3) a +0 ring mail (42, 11, D:3) 2 stones (46, 36, D:3) a +0 ring mail (47, 0, D:3) a +0 whip (50, -11, D:3) a +0 dagger (56, 15, D:3) a +0 sling (57, 20, D:3) a ball python skeleton (61, 26, D:3) a +0 club (71, 20, D:3) a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 4, D:4) a +0 scale mail (5, 0, D:4) a jackal corpse (skeletalised by now) (5, 1, D:4) a jackal corpse (skeletalised by now) (13, -10, D:4) a +0 club an orc corpse (skeletalised by now) (13, -9, D:4) a +0 dagger an orc corpse (skeletalised by now) (14, -10, D:4) a +0 short sword of speed a +0 scale mail (16, -15, D:4) 5 datura-tipped darts (17, -9, D:4) a +0 falchion a +0 falchion of holy wrath (19, 13, D:4) 6 stones (23, 16, D:4) a +0 buckler (30, -8, D:4) a +2 robe of positive energy a +0 club an orc skeleton (30, 3, D:4) a +0 club (33, -5, D:4) an adder corpse (skeletalised by now) (37, 12, D:4) a +0 club (42, -17, D:4) a quokka skeleton (43, -10, D:4) an adder corpse (skeletalised by now) (45, -20, D:4) a +0 dagger a goblin skeleton (45, -17, D:4) an adder skeleton (45, 3, D:4) a +0 trident (46, -20, D:4) a +0 ring mail a +0 club (46, -18, D:4) a +0 ring mail a +0 club (46, -17, D:4) a +0 spear 2 boomerangs a +0 club a +0 dagger an orc skeleton (47, -17, D:4) a +0 robe a +0 dagger (51, -22, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 trident (5, 34, D:5) 4 stones (9, 42, D:5) a +0 robe (10, 43, D:5) a +0 plate armour (25, 18, D:5) a +0 club a +0 war axe (25, 27, D:5) a +0 robe (26, 19, D:5) a +0 mace a +0 dagger a +0 robe a +0 flail (43, 35, D:5) a +0 spear (50, 32, D:5) a +0 quarterstaff (55, 3, D:5) a +0 robe (57, -2, D:5) the +2 sling "Hydrabane" {speed, rElec Str+3 SInv Stlth-} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Level 6 of the Dungeon (0, 0, D:6) 5 stones (4, 30, D:6) a +0 ring mail (6, -8, D:6) 2 stones (13, -6, D:6) a +0 flail (14, 13, D:6) a +0 giant spiked club (15, 30, D:6) a +0 giant club (17, -2, D:6) a +0 dagger a +0 scale mail (17, -1, D:6) a +2 scimitar of flaming +0 swamp dragon scales (18, -2, D:6) a +0 mace a +0 chain mail a +0 falchion a +0 ring mail (18, -1, D:6) a +0 mace (24, 1, D:6) a +4 dagger a +0 robe (24, 2, D:6) a +2 spear a +0 robe (24, 30, D:6) 3 poisoned darts (24, 32, D:6) 6 poisoned darts (27, 2, D:6) a +1 great sword a +0 robe (40, 25, D:6) a +0 mace a +0 chain mail a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour a +1 dagger of venom a +0 robe (40, 26, D:6) a +0 hand axe a +0 leather armour (40, 33, D:6) a +0 leather armour (41, 7, D:6) a +0 whip Level 7 of the Dungeon (9, -34, D:7) a +0 rapier (11, -1, D:7) a +0 pair of gloves (26, 13, D:7) a +0 robe (32, -4, D:7) a +0 mace a +0 flail a +0 ring mail (32, -3, D:7) a +2 dagger of draining a +0 robe (32, -2, D:7) a +0 club a +0 leather armour a +0 flail 3 boomerangs (33, -3, D:7) a +1 dagger of venom (34, -3, D:7) a +0 dagger (55, 5, D:7) a +0 dagger (58, 14, D:7) a +0 short sword 6 stones a +0 leather armour (60, 14, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (9, 7, D:8) a +0 buckler (24, -19, D:8) 5 stones (30, 28, D:8) a +0 club (54, -12, D:8) a +0 hand axe Level 9 of the Dungeon (2, 17, D:9) the +5 scale mail of Qopea {+Inv rF+ rN+ Str+2} +Inv: It lets you turn invisible. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (4, 12, D:9) 4 stones (10, 1, D:9) a +0 shortbow (10, 14, D:9) a +0 flail a +0 leather armour (10, 17, D:9) a +0 whip a +0 scale mail (11, 12, D:9) a +2 plate armour of cold resistance a +0 dire flail (11, 14, D:9) a +1 dagger of chaos a +0 robe (11, 17, D:9) a +0 dagger a +0 robe (14, -1, D:9) a +0 club (16, -1, D:9) a +0 falchion (17, -1, D:9) a +0 chain mail a +0 hand axe (18, 19, D:9) a +0 club (20, 16, D:9) a +0 flail (23, 18, D:9) 3 stones a +0 short sword (23, 19, D:9) a +0 dagger a stone a +0 short sword a +0 shortbow (23, 20, D:9) a +0 short sword a +0 dagger 5 poisoned darts a +0 whip (26, 10, D:9) a +0 dagger (26, 11, D:9) a +0 scale mail 6 poisoned darts a +0 whip (26, 12, D:9) a +0 club (32, 3, D:9) a +0 dagger (37, 12, D:9) 5 boomerangs Level 10 of the Dungeon [Shop] Huynizoq's Assorted Antiques a scroll of fear (96 gold) a +0 leather armour (48 gold) a +0 orcbow (84 gold) a +0 condenser vane (960 gold) a +5 dagger of speed (792 gold) a wand of iceblast (5) (288 gold) a potion of mutation (192 gold) a potion of haste (240 gold) a +0 Gell's gravitambourine (2/2) (960 gold) [Shop] Ejuevu's Distillery a potion of berserk rage (55 gold) 2 potions of moonshine (22 gold) a potion of mutation (88 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) a potion of might (44 gold) a potion of mutation (88 gold) [Shop] Roqelos's Antique Armour Boutique a +0 scale mail (116 gold) a +0 pair of gloves (130 gold) a +0 helmet of intelligence (333 gold) a +2 robe of positive energy (426 gold) a +0 ring mail (116 gold) a +0 scale mail of fire resistance (319 gold) a +1 chain mail of fire resistance (478 gold) a +4 ring mail of cold resistance (899 gold) (0, 0, D:10) a +0 dagger (10, -16, D:10) a +0 falchion (14, -1, D:10) a +0 ring mail a +0 trident (15, -6, D:10) a +0 rapier (15, -3, D:10) 6 stones a +0 flail a +0 leather armour (20, -2, D:10) a +0 plate armour a +0 partisan (25, -17, D:10) a +0 cloak (27, 9, D:10) 9 stones a +0 whip of venom (29, 2, D:10) 5 stones (31, -3, D:10) a +0 ring mail (32, -6, D:10) 7 stones (32, 6, D:10) a +0 club (33, -2, D:10) a +0 scale mail a +0 flail (34, 7, D:10) 5 stones (37, 2, D:10) a +0 orcbow (38, -5, D:10) a +0 leather armour (39, -8, D:10) a +0 dagger (39, 2, D:10) a +0 giant spiked club a +0 giant club (42, -4, D:10) a +0 ring mail (43, 25, D:10) a potion of moonshine Level 11 of the Dungeon [Shop] Lits's Book Boutique a book of Minor Magic (224 gold) the Textbook on Terrain (560 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Shatter Earth 9 the Almanac of the Crevasse (224 gold) Spells Type Level a - Freeze Ice 1 b - Hoarfrost Cannonade Ice/Forgecraft 5 Geiwyewy's Cyclopedia of Charnel Litharge (280 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Animate Dead Necromancy 4 a book of Displacement (308 gold) the Grimoire of Battling and the Traveller (644 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Passage of Golubria Translocation 4 e - Arcjolt Conjuration/Air 5 a book of the Earth (504 gold) a book of Lightning (504 gold) [Shop] Giajim's Jewellery Shoppe the ring of the Hare {EV+10} (1664 gold) [ring of evasion] EV+10: It affects your evasion (+10). the amulet "Vigaoh" {Acrobat rF- MP+4 Str-3 SInv} (471 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF-: It makes you vulnerable to fire. MP+4: It affects your magic capacity (+4). Str-3: It affects your strength (-3). SInv: It lets you see invisible. the macabre finger necklace {Ring+ rN+ HP+7} (520 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the amulet "Kuosmoju" {Reflect ^Contam Regen+ Dex+8 SH+5} (626 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Dex+8: It affects your dexterity (+8). SH+5: It affects your SH (+5). an amulet of reflection (390 gold) a ring of protection from cold (325 gold) the ring of the Tortoise {AC+8} (1664 gold) [ring of protection] AC+8: It affects your AC (+8). a ring of flight (227 gold) (0, 0, D:11) a +4 ring of slaying (10, -20, D:11) a +0 ring mail (10, 4, D:11) a ring of poison resistance (13, -20, D:11) a +2 pair of boots (16, 10, D:11) Sif Muna's Book of the Serac Spells Type Level a - Freeze Ice 1 (unseen) (40, 6, D:11) 6 poisoned darts (41, 19, D:11) a +0 robe (44, -24, D:11) a +0 dagger (50, -19, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (9, 34, D:12) a +0 ring mail (14, -9, D:12) a +2 eveningstar 6 javelins a +2 ring mail of fire resistance (16, 32, D:12) a +0 trident (37, 8, D:12) 2 poisoned darts (49, 35, D:12) a +0 trident (54, 14, D:12) 5 poisoned darts Level 13 of the Dungeon (1, 19, D:13) an amulet of the acrobat a flux talisman (2, 10, D:13) a +0 quarterstaff (2, 11, D:13) 2 large rocks (6, -4, D:13) a +0 quarterstaff (10, 0, D:13) the +6 spear of Valiance {drain, rCorr Str+2} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (10, 3, D:13) 2 stones (12, -2, D:13) a +0 spear a +0 trident (25, 4, D:13) 4 large rocks (26, 5, D:13) a scroll of noise (26, 11, D:13) a +0 long sword (32, 19, D:13) a +0 orcbow (32, 20, D:13) a +0 whip (33, 19, D:13) a +0 club a +1 vampiric halberd (34, 17, D:13) a +0 orcbow (34, 18, D:13) a +0 trident a +0 scale mail a +0 kite shield (34, 19, D:13) a +0 orcbow (35, 17, D:13) a +0 orcbow (35, 18, D:13) a +2 orcbow of freezing a +0 orcbow (40, -3, D:13) a +0 dagger (46, -7, D:13) a +0 mace (57, 11, D:13) a +0 hand axe a +0 scale mail (57, 12, D:13) a +0 club a +0 leather armour (57, 15, D:13) a +0 whip (58, 11, D:13) a +2 great sword of pain a +0 plate armour (60, 13, D:13) 2 stones Level 14 of the Dungeon (9, 32, D:14) a +2 battleaxe of electrocution a +0 arbalest a +0 ring mail (10, 6, D:14) 4 stones (12, 35, D:14) a +0 sling (13, 26, D:14) a +0 ring mail (19, -6, D:14) a +0 great sword (20, -6, D:14) a wand of flame (41) a wand of polymorph (20) (20, -2, D:14) a +0 orcbow (21, -2, D:14) a +0 shortbow (22, -2, D:14) a +0 orcbow (24, 15, D:14) a +0 long sword a +0 robe (27, 9, D:14) a +0 long sword (29, 23, D:14) 6 stones (37, 9, D:14) a +0 leather armour (38, 13, D:14) a +0 dire flail (39, -3, D:14) a +0 robe a +0 hand axe (39, 13, D:14) a +0 battleaxe a +0 dire flail (40, -2, D:14) a +0 robe a +0 hand axe (41, -3, D:14) a +2 ring mail of fire resistance a +1 great mace of holy wrath (41, -2, D:14) a +0 leather armour a +0 hand axe (41, 10, D:14) a +1 flail of protection (41, 12, D:14) a +0 mace (42, 10, D:14) a +0 flail (43, 0, D:14) a +0 shortbow (44, -1, D:14) a +0 glaive a +0 orcbow a +0 orcbow a +0 shortbow 3 large rocks (48, -8, D:14) a +3 whip Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (4, -23, D:15) 5 large rocks (19, 12, D:15) a +0 mace (19, 13, D:15) 4 large rocks (20, -12, D:15) a +0 ring mail (20, 13, D:15) a +0 dire flail a +0 long sword (22, -22, D:15) a +0 trident (23, -22, D:15) 6 stones (29, -10, D:15) a +0 orcbow (32, 6, D:15) a +0 leather armour (33, 1, D:15) a +0 arbalest (34, -5, D:15) a +1 great mace a +0 leather armour (35, -29, D:15) a +0 long sword (36, -26, D:15) a ring of protection from cold (44, -15, D:15) a +0 rapier a +0 robe (44, 14, D:15) 3 atropa-tipped darts the +2 hat of Satisfaction {^Contam Harm Fly Stlth+} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Fly: It grants you flight. Stlth+: It makes you more stealthy. a ring of willpower a +0 ring mail a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (8, 17, Orc:1) a +0 robe a +0 dagger a +0 dagger (8, 18, Orc:1) a +0 club a +0 chain mail a +0 dire flail (8, 19, Orc:1) a +0 short sword (9, 17, Orc:1) a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 long sword (9, 18, Orc:1) a +0 morningstar a +0 robe a +0 dagger (9, 19, Orc:1) a +0 chain mail a +0 trident (10, 17, Orc:1) a +0 hand axe (11, 16, Orc:1) a +0 plate armour a +0 hand axe (11, 17, Orc:1) a +0 robe a +0 dagger a +0 whip a +0 short sword a +0 club (12, 16, Orc:1) a +0 short sword (12, 18, Orc:1) a +0 falchion (13, 15, Orc:1) a +0 chain mail a +0 battleaxe (13, 16, Orc:1) a +0 plate armour a +0 war axe of venom a +0 scale mail a +1 antimagic short sword (13, 17, Orc:1) a +0 mace (17, 43, Orc:1) a +0 club a +0 chain mail (17, 44, Orc:1) a +0 hand axe a +0 robe (18, 39, Orc:1) a +0 hand axe (18, 42, Orc:1) a +0 club (18, 43, Orc:1) a +0 mace a +0 chain mail a +0 short sword a +0 leather armour (18, 44, Orc:1) a +0 war axe (18, 46, Orc:1) a +0 dagger a +2 robe of positive energy (18, 48, Orc:1) a +0 dagger a +0 robe (19, 39, Orc:1) a +0 club a +0 scimitar a +0 chain mail a +0 trident a +0 chain mail (19, 41, Orc:1) a +0 giant club (19, 45, Orc:1) a +0 club a +0 leather armour (19, 47, Orc:1) a +0 giant club (20, 45, Orc:1) a +0 hand axe (20, 46, Orc:1) a +0 flail a +0 leather armour (20, 47, Orc:1) a +0 dagger a +0 leather armour (20, 48, Orc:1) a +0 dagger a +0 robe (21, 44, Orc:1) a +0 mace a +0 plate armour (23, 33, Orc:1) a +0 club a +0 leather armour (23, 34, Orc:1) a +0 giant spiked club (30, 28, Orc:1) a +0 dire flail a +0 chain mail (31, 25, Orc:1) a +0 halberd a +0 robe (31, 26, Orc:1) a +0 dagger a +0 robe (32, 26, Orc:1) a +0 hand axe (32, 27, Orc:1) a +0 battleaxe a +0 plate armour Level 2 of the Orcish Mines [Shop] Fask's Jewellery Emporium a ring of positive energy (240 gold) a +6 ring of intelligence (unknown) (432 gold) a +4 ring of protection (432 gold) a storm talisman (960 gold) a serpent talisman (360 gold) a ring of protection from cold (300 gold) a ring of willpower (300 gold) [Shop] Ylistryog's Book Shop a Young Poisoner's Handbook (340 gold) a Handbook of Applied Construction (408 gold) a book of Air (374 gold) a book of Armaments (612 gold) a book of Annihilations (1020 gold) a book of Unlife (476 gold) [Shop] Osesmofo's General Store a potion of lignification (42 gold) a +0 sack of spiders (560 gold) a potion of invisibility (112 gold) a +0 sack of spiders (560 gold) a +0 dagger (28 gold) 2 scrolls of identify (56 gold) [Shop] Fasoup's Assorted Antiques a ring of resist corrosion (620 gold) a scroll of identify (62 gold) a +0 lightning rod (4/4) (1240 gold) a +0 phantom mirror (1240 gold) a +0 condenser vane (1240 gold) 2 potions of berserk rage (310 gold) [Shop] Neno's Book Emporium the Meditations on Ectoplasm (646 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Dispel Undead Necromancy 4 c - Borgnjor's Revivification Necromancy 8 a book of Dreams (408 gold) Maxwell's Memoranda (714 gold) a book of Sloth (544 gold) Great Wizards, Vol. VII (510 gold) a book of Wicked Creation (748 gold) [Shop] Illilas's Antique Armour Shoppe a +1 scale mail of poison resistance (481 gold) a +1 chain mail of cold resistance (610 gold) a +0 ring mail of fire resistance (407 gold) a +2 plate armour of fire resistance (1480 gold) the +3 plate armour of Twilight {rCorr} (1872 gold) rCorr: It protects you from acid and corrosion. a +0 buckler of protection (425 gold) a +2 robe of willpower (654 gold) (0, 0, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 dire flail (0, 1, Orc:2) a +1 robe of resistance a +0 dagger (3, -1, Orc:2) 6 large rocks (5, -13, Orc:2) a +0 club a boomerang (6, 1, Orc:2) a +0 giant club a +0 giant spiked club (7, 1, Orc:2) a +0 chain mail a +0 war axe of flaming a +0 plate armour a +0 great sword (8, 0, Orc:2) a +0 hand axe (8, 1, Orc:2) a +0 dire flail a +0 dire flail a +0 leather armour a +0 short sword a +0 giant spiked club a +0 giant club (9, -41, Orc:2) a +3 great sword of electrocution a +0 plate armour (9, -38, Orc:2) a +0 giant spiked club a +0 giant spiked club (11, 1, Orc:2) a +0 leather armour a +0 hand axe (12, -5, Orc:2) a +5 ring of evasion the +0 pair of gloves "Piteexux" {*Corrode rPois Str+2 Slay+5} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (12, 1, Orc:2) a +0 trident (13, -16, Orc:2) a +0 plate armour a +0 glaive (13, -14, Orc:2) a +0 robe a +0 hand axe (14, 1, Orc:2) a +0 mace (15, 1, Orc:2) a +0 whip (17, 1, Orc:2) a +0 dagger a +0 robe (19, -29, Orc:2) a +0 hand axe (21, 4, Orc:2) a +0 dagger a +1 robe of resistance (22, 4, Orc:2) a +0 dire flail a +0 dire flail (26, -40, Orc:2) a +0 dagger a +2 robe of fire resistance (28, -43, Orc:2) a +0 short sword a +0 club (30, -44, Orc:2) a +0 robe a +0 dagger (33, -43, Orc:2) a +0 short sword (34, -47, Orc:2) a +0 trident (34, -44, Orc:2) a +0 club (34, -43, Orc:2) a +0 ring mail a +0 flail (35, -49, Orc:2) a +0 ring mail a +0 club (35, -48, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (35, -46, Orc:2) a +0 plate armour a +0 trident (36, -50, Orc:2) a +0 club a +0 plate armour a +0 hand axe a +0 chain mail a +2 vampiric hand axe (37, -51, Orc:2) a +0 robe a +0 dagger (37, -50, Orc:2) a +0 chain mail a +2 long sword of draining (39, -54, Orc:2) a +0 robe a +0 dagger (39, -53, Orc:2) a +0 robe a +0 dagger a boomerang a +0 short sword a +0 robe a +0 dagger (39, -46, Orc:2) a +1 short sword of distortion (46, -5, Orc:2) 4 large rocks (52, -46, Orc:2) a +0 short sword (55, -38, Orc:2) a +0 leather armour a +0 club (56, -43, Orc:2) a +0 leather armour a +0 hand axe (56, -39, Orc:2) a +0 chain mail a +0 short sword (56, -38, Orc:2) a +3 ring mail a +0 flail a +0 club a +0 plate armour a +0 hand axe (56, -37, Orc:2) a +0 giant club a +0 robe a +0 dagger (57, -39, Orc:2) a +0 dagger a +0 plate armour a +0 dire flail (57, -37, Orc:2) a +0 dagger (58, -39, Orc:2) a +0 ring mail a +0 hand axe a +0 giant spiked club (59, -39, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (15, -4, Lair:1) the +9 whip "Hydraslayer" {holy, *Noise Will+ Str+6 Stlth-} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (18, -2, Lair:1) the +0 plate armour of the Apprentice {rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (26, 12, Lair:1) a +0 leather armour (48, -12, Lair:1) 3 stones (48, 9, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 scrolls of noise a +1 pair of boots (5, 3, Lair:2) 6 stones (7, -2, Lair:2) a +0 hand axe (10, -20, Lair:2) a ring of poison resistance (29, -18, Lair:2) a +0 rapier (54, -24, Lair:2) a +0 partisan (59, -35, Lair:2) 5 stones (62, 1, Lair:2) a +0 robe Level 3 of the Lair of Beasts (5, -5, Lair:3) a +0 glaive (5, 23, Lair:3) a +0 scale mail (9, -2, Lair:3) a stone (20, 34, Lair:3) a +0 falchion (23, 25, Lair:3) a +0 rapier (39, 4, Lair:3) a +0 robe (39, 17, Lair:3) a +0 short sword (41, 16, Lair:3) a potion of moonshine (45, 7, Lair:3) 4 stones Level 4 of the Lair of Beasts (1, -16, Lair:4) 8 stones (9, -16, Lair:4) a +3 triple sword of freezing (9, -15, Lair:4) a human skeleton (10, -13, Lair:4) a +0 robe (13, -14, Lair:4) a +0 heavy war axe a +1 ring mail (15, -16, Lair:4) a human skeleton (18, 18, Lair:4) a +0 pair of gloves (56, -7, Lair:4) 5 poisoned darts Level 5 of the Lair of Beasts (6, 2, Lair:5) a +0 rapier (27, -5, Lair:5) a +1 rapier of distortion the +4 sling of the Breathing Big Fish {flame, Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (34, 27, Lair:5) a +0 partisan (35, -14, Lair:5) a wolf skeleton (35, -2, Lair:5) a spriggan skeleton (35, 2, Lair:5) a spriggan skeleton (35, 18, Lair:5) a +0 chain mail (36, -14, Lair:5) 5 poisoned darts (36, 1, Lair:5) a spriggan skeleton (37, -4, Lair:5) a staff of conjuration (39, -3, Lair:5) a black bear skeleton (40, -5, Lair:5) a +0 scale mail (41, 18, Lair:5) a +0 long sword (43, -3, Lair:5) a +0 flail (44, -5, Lair:5) a +0 leather armour (57, -11, Lair:5) a spriggan skeleton (58, -4, Lair:5) a +0 mace Level 1 of the Shoals [Shop] Dippamutumn's Assorted Antiques a +6 ring of strength (1080 gold) a potion of attraction (90 gold) a +4 plate armour of willpower (1500 gold) a +4 orcbow of draining (849 gold) a +1 short sword of flaming (372 gold) a potion of haste (300 gold) (1, -10, Shoals:1) a scroll of brand weapon (2, -3, Shoals:1) a +0 shortbow of flaming (3, -26, Shoals:1) a +0 chain mail (3, -18, Shoals:1) a +0 club a +0 sling (3, -17, Shoals:1) a +0 trident (4, -16, Shoals:1) a +0 trident (5, -27, Shoals:1) a +0 chain mail (5, -25, Shoals:1) a +0 spear of venom a +0 sling (5, -3, Shoals:1) a +0 leather armour (6, 0, Shoals:1) a +0 spear (8, -24, Shoals:1) a +0 sling a +0 antimagic spear (23, 9, Shoals:1) a +0 ring mail (27, 3, Shoals:1) 8 stones (29, 13, Shoals:1) a +0 trident (29, 15, Shoals:1) a boomerang a +0 trident (30, 8, Shoals:1) a +0 trident (32, 9, Shoals:1) a +3 rapier of flaming a +0 robe (36, -9, Shoals:1) a +0 spear a +0 sling (38, -9, Shoals:1) a +0 sling a +0 spear (41, -26, Shoals:1) a +0 trident a +0 leather armour (41, -25, Shoals:1) a +0 trident 3 boomerangs (42, -24, Shoals:1) 5 stones (43, -26, Shoals:1) a +0 spear (43, -8, Shoals:1) a +0 spear a +1 heavy sling (44, -26, Shoals:1) a +0 trident 2 boomerangs Level 2 of the Shoals (7, 10, Shoals:2) a +0 trident (9, -31, Shoals:2) a scroll of noise (13, 6, Shoals:2) a +0 trident (14, 6, Shoals:2) a scroll of noise (15, -25, Shoals:2) a staff of alchemy (16, 0, Shoals:2) a +0 cloak (19, -1, Shoals:2) 2 potions of moonshine (26, -27, Shoals:2) 2 boomerangs (28, -12, Shoals:2) a +0 cloak (32, -19, Shoals:2) a scroll of torment (33, -16, Shoals:2) a +0 robe of cold resistance a +5 trident of freezing (37, -25, Shoals:2) 8 gold pieces (37, -24, Shoals:2) a scarf of resistance (unseen) (37, -23, Shoals:2) 19 gold pieces (37, -22, Shoals:2) a ring of fire (37, -21, Shoals:2) 15 gold pieces (37, -20, Shoals:2) a +0 pair of gloves (38, -25, Shoals:2) a +0 shortbow (38, -24, Shoals:2) the +1 cloak of the Jackalope {+Inv} +Inv: It lets you turn invisible. (unseen) (38, -23, Shoals:2) a +0 lightning rod (4/4) (38, -22, Shoals:2) the Discursus on Ceration Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Irradiate Conjuration/Alchemy 5 (unseen) (38, -21, Shoals:2) 6 stones (38, -17, Shoals:2) a +0 spear (39, -18, Shoals:2) a +0 spear (39, -17, Shoals:2) a +0 trident (40, -18, Shoals:2) a +6 ring of strength (51, -17, Shoals:2) a +0 sling (60, -15, Shoals:2) a +0 trident (60, -12, Shoals:2) a +0 pair of boots Level 3 of the Shoals (0, 0, Shoals:3) a +2 trident of venom a +0 leather armour (1, -2, Shoals:3) a +0 trident (4, -14, Shoals:3) a +0 chain mail (9, -16, Shoals:3) 3 boomerangs a +1 trident of venom (10, -16, Shoals:3) a +0 robe a +5 rapier of holy wrath (14, -6, Shoals:3) 2 poisoned darts (19, -40, Shoals:3) 3 silver javelins (19, -9, Shoals:3) a +0 scale mail (21, -9, Shoals:3) a +0 robe (23, -1, Shoals:3) a +2 cloak (23, 1, Shoals:3) a +0 trident (24, -49, Shoals:3) a +1 vampiric spear a silver javelin a +0 ring mail (25, 1, Shoals:3) a +0 trident (26, -49, Shoals:3) 4 large rocks (28, -45, Shoals:3) a +0 leather armour (42, -5, Shoals:3) a +0 trident (43, -23, Shoals:3) a +1 trident of distortion 2 boomerangs (44, -7, Shoals:3) a +0 chain mail (45, -15, Shoals:3) a +0 vampiric trident (46, -10, Shoals:3) the +10 trident "Uddimiar" {reap, *Slow Fly rElec rC+++} *Slow: It may slow you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. (47, -34, Shoals:3) a +0 trident (50, -38, Shoals:3) a +0 ring mail (53, -50, Shoals:3) a +4 heavy trident a +0 robe (57, -47, Shoals:3) a +0 spear (58, -47, Shoals:3) a +0 spear Level 4 of the Shoals [Shop] Veckios's Jewellery Shop an amulet of regeneration (unknown) (450 gold) a ring of protection from fire (unknown) (375 gold) a ring of willpower (375 gold) a +4 ring of slaying (540 gold) a ring of magical power (unknown) (300 gold) a ring of fire (375 gold) a ring of poison resistance (300 gold) a ring of poison resistance (300 gold) an amulet of guardian spirit (unknown) (450 gold) a ring of see invisible (225 gold) (5, -5, Shoals:4) a +0 trident (5, -4, Shoals:4) a +3 trident of venom a +0 leather armour (9, -4, Shoals:4) a +5 vampiric trident a +0 robe (12, -5, Shoals:4) a +0 trident (17, 4, Shoals:4) 24 gold pieces (17, 5, Shoals:4) 18 gold pieces 10 large rocks (18, 3, Shoals:4) 14 gold pieces (18, 4, Shoals:4) a +0 leather armour a +2 trident of venom (19, 3, Shoals:4) a +0 robe a +0 rapier (21, 0, Shoals:4) a +0 leather armour a +4 trident of venom (21, 6, Shoals:4) a +2 spear of freezing a silver javelin a +0 leather armour (23, 0, Shoals:4) 8 gold pieces (still there?) a +3 trident (still there?) a boomerang (still there?) (23, 6, Shoals:4) a +0 trident 2 boomerangs (24, 6, Shoals:4) a +0 trident a +1 orcbow of freezing (25, 9, Shoals:4) 8 gold pieces a +0 trident (25, 12, Shoals:4) 8 gold pieces (26, 10, Shoals:4) 6 gold pieces a +0 rapier of speed (26, 12, Shoals:4) 19 gold pieces (still there?) a +0 trident of venom (still there?) (27, 7, Shoals:4) a ring of flight Level 1 of the Spider Nest (0, 0, Spider:1) 3 stones (8, 12, Spider:1) 5 large rocks (9, -14, Spider:1) a +0 morningstar (16, -7, Spider:1) a +0 leather armour a +0 hand axe (17, -6, Spider:1) a +0 leather armour a +0 war axe (17, -2, Spider:1) a +0 leather armour (17, 23, Spider:1) a +0 mace (19, -7, Spider:1) a +0 leather armour a +0 war axe (23, -10, Spider:1) a +0 leather armour (25, -22, Spider:1) a large rock (26, -28, Spider:1) a large rock (27, -22, Spider:1) a large rock (27, -9, Spider:1) a +0 dagger (28, -29, Spider:1) a large rock (28, -28, Spider:1) a large rock (28, -21, Spider:1) a large rock (28, 0, Spider:1) a +0 robe (30, -27, Spider:1) a large rock Level 2 of the Spider Nest (0, 0, Spider:2) a +0 scale mail (8, 4, Spider:2) a +0 rapier (9, 3, Spider:2) a +0 chain mail (12, 6, Spider:2) a +4 ring of protection (14, 10, Spider:2) a +1 scale mail of cold resistance (14, 16, Spider:2) 6 stones (16, 14, Spider:2) a +0 ring mail (23, 7, Spider:2) 2 poisoned darts (27, 29, Spider:2) a +0 scimitar (28, 15, Spider:2) a +0 orcbow (29, 0, Spider:2) a +0 falchion (29, 26, Spider:2) 3 scrolls of enchant weapon a scroll of brand weapon (32, 33, Spider:2) a +0 chain mail (34, 44, Spider:2) 3 stones (35, -10, Spider:2) a +0 chain mail (36, 11, Spider:2) a +0 robe Level 3 of the Spider Nest (0, 0, Spider:3) a +0 sling (5, 4, Spider:3) a +0 hand axe (8, 6, Spider:3) a +0 orcbow (13, 13, Spider:3) a +0 kite shield a +0 chain mail a +1 scimitar of freezing (15, -18, Spider:3) a +2 hand axe of electrocution a +0 robe (15, -16, Spider:3) a +0 hand axe a +0 leather armour (17, -18, Spider:3) a +0 chain mail (21, 1, Spider:3) a +0 robe a +0 war axe of freezing (21, 3, Spider:3) 5 stones (29, -19, Spider:3) 4 stones (30, 4, Spider:3) the +3 rapier of Earthquakes {freeze, rElec Dex+3 SInv Stlth+} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (36, -15, Spider:3) 2 stones Level 4 of the Spider Nest (28, -9, Spider:4) 2 potions of berserk rage (28, 11, Spider:4) a +0 leather armour of cold resistance (32, -12, Spider:4) an orb of wrath (40, -11, Spider:4) an orb of energy (40, -7, Spider:4) a +0 hand axe a +0 leather armour (40, -6, Spider:4) a +0 hand axe a +0 robe a +0 broad axe a +0 robe (41, -10, Spider:4) a scarf of repulsion (44, -13, Spider:4) a +2 cloak (52, -37, Spider:4) a +0 dagger (54, -47, Spider:4) 4 stones (55, -3, Spider:4) the ring "Uhoevic" {rPois Str+2 Dex-3 Stlth+} [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. the ring of Qatis {EV+5 Str+3 Int-4 Dex+6} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6).