tuckeverpwning Level 1 of the Dungeon (1, -2, D:1) a +0 whip (1, 5, D:1) a hobgoblin corpse (skeletalised by now) (4, 10, D:1) a +0 whip a stone (13, 1, D:1) a +0 hand axe (18, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (20, 0, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (30, 22, D:1) a staff of necromancy (34, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, -3, D:1) a +0 club (47, -4, D:1) a bat corpse (skeletalised by now) (48, 23, D:1) a +0 dagger (50, -6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 3, D:2) a +0 club a hobgoblin skeleton (0, 5, D:2) a +0 club (9, 3, D:2) a +0 ring mail (11, 26, D:2) a quokka skeleton (15, 13, D:2) a +0 club a stone a kobold skeleton (21, 3, D:2) a +0 whip a kobold skeleton (24, 25, D:2) a +0 chain mail (29, 24, D:2) a +0 falchion (41, 7, D:2) a +0 vampiric short sword (45, 23, D:2) a +0 club a goblin skeleton (45, 38, D:2) a frilled lizard corpse (skeletalised by now) (47, 49, D:2) a rat corpse (skeletalised by now) (49, 23, D:2) a quokka skeleton (52, 24, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs a +0 flail an orc skeleton (0, 1, D:3) a +0 mace an orc skeleton a ball python skeleton (3, -11, D:3) a +0 short sword a boomerang (4, -11, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -11, D:3) a +0 mace an orc corpse (skeletalised by now) (12, 31, D:3) a +0 flail a +0 leather armour (29, 32, D:3) a hobgoblin corpse (skeletalised by now) (31, 37, D:3) a ball python corpse (skeletalised by now) (34, 24, D:3) a +0 sling a +0 dagger (41, 32, D:3) a +0 short sword (46, 35, D:3) a +0 leather armour (46, 36, D:3) a +0 helmet Level 4 of the Dungeon (1, -26, D:4) a +0 war axe a +0 ring mail an orc skeleton (2, -23, D:4) a +0 short sword a kobold skeleton (16, 1, D:4) a parchment of Teleport Other (17, 1, D:4) a hobgoblin corpse (skeletalised by now) (23, -4, D:4) a +0 club (24, -9, D:4) a +0 dagger (25, -36, D:4) a +0 club (still there?) a +2 robe (still there?) (26, -5, D:4) a +0 robe (28, -10, D:4) a +0 giant club an ogre skeleton (36, -10, D:4) a ball python corpse (skeletalised by now) (38, -22, D:4) an adder corpse (skeletalised by now) (43, -23, D:4) a ball python skeleton (45, -28, D:4) a ball python skeleton (46, -47, D:4) a ball python skeleton (46, -33, D:4) a +0 club a goblin skeleton (48, -34, D:4) a +0 club (55, -27, D:4) an adder corpse (skeletalised by now) (55, -20, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, -26, D:5) a +0 partisan (8, 0, D:5) a +0 club (10, 14, D:5) an iguana corpse (skeletalised by now) (12, 30, D:5) a +0 ring mail (13, 15, D:5) a +0 trident an orc corpse (skeletalised by now) (14, 15, D:5) a +0 hand axe an orc corpse (skeletalised by now) (15, 15, D:5) a +0 flail a +0 leather armour (16, 15, D:5) a +0 mace (19, 8, D:5) a +0 helmet of light (20, 6, D:5) a +0 flail (23, 9, D:5) an inkwell talisman (26, -22, D:5) 3 boomerangs (32, 24, D:5) the +3 cloak of Quantum Leap {rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (40, 22, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 8, D:6) a +0 dagger a +0 robe (6, 9, D:6) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 11, D:6) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (7, 35, D:6) an adder skeleton (8, 10, D:6) a howler monkey corpse (skeletalised by now) (13, 5, D:6) a +0 dagger a +0 whip a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) an orc skeleton (13, 45, D:6) a water moccasin skeleton (13, 50, D:6) a +0 robe (13, 54, D:6) a +2 falchion of freezing a +0 robe (14, 6, D:6) a +0 dagger (17, 48, D:6) a parchment of Animate Dead (20, 49, D:6) a +0 battleaxe a +0 robe (22, 54, D:6) a +0 pair of gloves (24, 46, D:6) a +0 halberd a +0 robe (25, 49, D:6) a +0 great sword a +0 robe (26, -3, D:6) a +0 leather armour (31, 11, D:6) a +0 war axe (33, 3, D:6) a +0 dagger (33, 9, D:6) a +0 spear of entangling a +0 ring mail (35, 9, D:6) a +0 flail a gnoll skeleton (35, 10, D:6) a +0 club a gnoll skeleton (36, 10, D:6) a +0 robe a +4 falchion (45, 33, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (49, 44, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (10, 20, D:7) a steam dragon skeleton (18, 14, D:7) the human skeleton of Prince Ribbit (22, 7, D:7) a hound corpse (skeletalised by now) (26, 32, D:7) a +0 hand axe a +0 robe a +0 flail a +0 robe (27, 35, D:7) a +0 short sword a +0 robe (29, 31, D:7) a +0 flail (48, 2, D:7) a +2 scimitar a +0 robe (49, 26, D:7) a +0 spear (50, -4, D:7) a +0 scale mail (51, 3, D:7) a +0 robe a +4 mace (52, 17, D:7) a +0 robe a +0 dagger (54, 2, D:7) a +0 spear (54, 13, D:7) a bullfrog skeleton (56, 17, D:7) a +0 robe a +2 war axe of freezing Level 8 of the Dungeon [Shop] Sireb's Weapon Shoppe a +0 spear (45 gold) a +0 dagger (30 gold) a +0 quarterstaff (75 gold) 5 atropa-tipped darts (67 gold) a +2 long sword of electrocution (310 gold) 2 curare-tipped darts (36 gold) a +0 dagger (30 gold) a +0 war axe (52 gold) a +0 sling (22 gold) (0, 0, D:8) a +0 club (4, -2, D:8) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (5, -1, D:8) a +0 flail a +0 leather armour (14, 3, D:8) a +0 robe a +0 scimitar (15, 3, D:8) a +0 ring mail a +0 robe a +0 flail a +2 dagger (22, -4, D:8) a +0 robe (34, 9, D:8) a +0 dagger of flaming a +1 robe (35, 13, D:8) a +2 spectral quarterstaff a +0 sling a +0 leather armour the human corpse of Joseph (skeletalised by now) (37, 12, D:8) a +0 robe a +3 falchion a +0 robe a +0 morningstar (37, 14, D:8) a rimehorn talisman (37, 22, D:8) a +5 flail a +0 robe (41, 26, D:8) a +0 falchion a +0 robe (42, 2, D:8) a +2 whip of flaming a +0 robe (43, -2, D:8) a +0 robe a yak skeleton (46, 7, D:8) a yak skeleton (46, 20, D:8) the quill talisman of Failure {Rampage rC+} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. (50, 12, D:8) a ring of flight (53, 10, D:8) a +0 club (55, 13, D:8) a +0 quarterstaff (57, 1, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (58, -2, D:8) a +0 long sword of electrocution (59, -2, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour of willpower a +0 club (5, 1, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (5, 2, D:9) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (6, 1, D:9) a +0 club an orc corpse (skeletalised by now) (7, 1, D:9) a +0 club a +0 leather armour (7, 2, D:9) a +0 club an orc corpse (skeletalised by now) (20, 8, D:9) a +0 great mace (22, 8, D:9) a troll skeleton (50, -7, D:9) a +0 club (51, -6, D:9) a +1 morningstar of flaming (still there?) an orc corpse (skeletalised by now) (still there?) Level 10 of the Dungeon (0, 0, D:10) a hornet corpse (2, 8, D:10) a +0 hand axe (22, 6, D:10) a parchment of Blink (24, 19, D:10) a +0 dagger a +0 short sword (24, 21, D:10) a +0 whip