tuckeverpwning Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of flaming (5, 2, D:1) a +0 whip (7, -26, D:1) a hobgoblin corpse (skeletalised by now) (8, -25, D:1) a frilled lizard corpse (skeletalised by now) (8, 1, D:1) a scarf of resistance (11, -33, D:1) a +0 spear (12, -35, D:1) a +0 club a goblin skeleton (19, -22, D:1) a +0 club (23, -28, D:1) the felid skeleton of tuckeverpwning (25, -22, D:1) a jackal skeleton (25, -21, D:1) a hobgoblin corpse (skeletalised by now) (25, -19, D:1) a +0 club (26, -30, D:1) a +0 whip a kobold skeleton (28, -32, D:1) 4 gold pieces (30, -4, D:1) a +0 sling (35, -10, D:1) a hobgoblin corpse (skeletalised by now) (36, -5, D:1) 2 poisoned darts Level 2 of the Dungeon [Shop] Sics's Assorted Antiques a phantom mirror (1040 gold) a phantom mirror (1040 gold) a scroll of teleportation (78 gold) a +0 flail (91 gold) a potion of mutation (208 gold) a scroll of identify (52 gold) a +0 leather armour (52 gold) a +0 flail (91 gold) a tin of tremorstones (2/2) (1040 gold) (2, 8, D:2) a +0 ring mail (15, 26, D:2) a +0 robe (26, -5, D:2) a rat skeleton (27, -9, D:2) the +8 spear of the Scorpion {holy, Fly rF- Int+5 Dex-3} Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (28, -9, D:2) a quokka corpse (skeletalised by now) (29, 19, D:2) a rat corpse (skeletalised by now) (38, -5, D:2) a +0 club (39, -5, D:2) a +0 short sword 5 stones (45, 7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (47, -9, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -2, D:3) a +0 ring mail (7, -24, D:3) an orb of mesmerism (8, -28, D:3) a +0 club (8, -3, D:3) an adder corpse (skeletalised by now) (9, -8, D:3) a rat corpse (skeletalised by now) (10, -31, D:3) a +0 leather armour (15, -8, D:3) a +0 leather armour (24, -8, D:3) a +0 dagger of pain an orc skeleton (25, -10, D:3) a +0 club an orc skeleton (25, -5, D:3) a +0 hand axe the +6 ring mail of Zoucei {+Inv Slay+3} +Inv: It lets you turn invisible. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. an orc skeleton (27, -5, D:3) a +0 hand axe a +0 leather armour an orc skeleton (31, -28, D:3) a +0 club (33, -30, D:3) the felid skeleton of Natasha (35, -33, D:3) the felid corpse of Natasha (skeletalised by now) (39, 2, D:3) a +0 short sword (46, -32, D:3) a +0 flail (48, -24, D:3) a +0 ring mail (50, 5, D:3) a +0 club a kobold corpse (skeletalised by now) (56, -36, D:3) a hobgoblin corpse (skeletalised by now) (56, -26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a staff of necromancy (2, -1, D:4) a hobgoblin skeleton (6, 26, D:4) a +0 chain mail (7, 23, D:4) a +0 club 2 stones (10, 1, D:4) a +0 dagger (17, -22, D:4) a ball python corpse (skeletalised by now) (17, -12, D:4) the felid skeleton of tuckeverpwning (18, 41, D:4) a +0 trident (19, 11, D:4) a +0 robe (21, 19, D:4) a +0 scale mail (28, -20, D:4) a hobgoblin corpse (skeletalised by now) (36, -14, D:4) 4 poisoned darts (36, -8, D:4) an adder corpse (skeletalised by now) (37, 31, D:4) a +0 rapier (44, 19, D:4) a +0 short sword (45, -5, D:4) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (46, -5, D:4) a +0 dagger a +0 club a +0 leather armour a +0 hand axe a +1 ring mail of positive energy (47, 6, D:4) a +0 robe a +0 dagger an orc skeleton (49, -5, D:4) a +0 flail (49, 8, D:4) a +0 ring mail a +0 flail a +0 short sword a +0 short sword an orc skeleton (50, 9, D:4) a +0 leather armour a +0 dagger (55, 15, D:4) a +0 rapier Level 5 of the Dungeon (26, -44, D:5) a +0 club 2 stones a kobold corpse (skeletalised by now) (27, -45, D:5) a +0 club (36, -32, D:5) a scroll of enchant armour (46, -37, D:5) the human skeleton of Prince Ribbit Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, 4, D:6) an adder skeleton (3, 22, D:6) a scroll of enchant weapon (7, 11, D:6) a +0 leather armour (9, -13, D:6) a +0 giant club (11, 21, D:6) a +0 ring mail (15, -1, D:6) a scarab talisman (16, 5, D:6) an adder skeleton (28, -6, D:6) a +0 giant club a +0 giant club (31, -5, D:6) an adder corpse (skeletalised by now) (33, -14, D:6) a +0 leather armour (36, -17, D:6) a scroll of noise (37, -12, D:6) a +0 short sword a +0 scale mail (38, 16, D:6) a scroll of enchant armour (39, -20, D:6) a +0 spear (39, -10, D:6) a +0 short sword an orc skeleton (39, -8, D:6) a +0 robe (43, 7, D:6) a +0 leather armour (46, 16, D:6) a +0 plate armour (56, -12, D:6) a +0 pair of gloves (57, -21, D:6) a water moccasin skeleton Level 7 of the Dungeon (11, -20, D:7) a +0 flail (13, -24, D:7) a +0 sling a +0 halberd a +1 vampiric spear a +0 leather armour a +0 whip (14, -23, D:7) a +0 spear a +0 halberd (15, -11, D:7) a +0 hand axe (16, -11, D:7) a +0 robe a +1 dagger of holy wrath an orc skeleton (17, -11, D:7) a +0 dagger a +0 robe (23, -37, D:7) a +0 lajatang (25, 14, D:7) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (37, -6, D:7) a +0 club (42, -17, D:7) 6 gold pieces (42, 11, D:7) a +0 troll leather armour a troll corpse (skeletalised by now) (43, -18, D:7) a parchment of Brom's Barrelling Boulder (44, -19, D:7) 5 gold pieces Level 8 of the Dungeon [Shop] Hudghuk's Antique Weapon Shop a +0 glaive (280 gold) a +0 war axe (98 gold) a +6 trident of entangling (994 gold) a +0 dagger (56 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1573 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 flail (98 gold) a +0 mace (84 gold) a +0 rapier (154 gold) [Shop] Vistrov's Jewellery Boutique a +5 ring of evasion (unknown) (576 gold) a +6 ring of intelligence (unknown) (576 gold) a ring of magical power (320 gold) a ring of willpower (unknown) (400 gold) a ring of protection from cold (unknown) (400 gold) the medusa talisman "Lemeh" {-Tele Fly Str+9} (776 gold) [medusa talisman] -Tele: It prevents most forms of teleportation. Fly: It grants you flight. Str+9: It affects your strength (+9). a +6 ring of intelligence (unknown) (576 gold) [Shop] Dulafu's Magic Scroll Emporium 3 scrolls of identify (72 gold) a parchment of Hailstorm (105 gold) a scroll of enchant weapon (90 gold) a scroll of immolation (48 gold) a parchment of Lesser Beckoning (69 gold) a scroll of brand weapon (114 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) [Shop] Xoxor's General Store a sack of spiders (560 gold) a ring of flight (unknown) (245 gold) a +0 pair of gloves (63 gold) a scroll of fog (56 gold) a sack of spiders (560 gold) a potion of resistance (140 gold) a potion of might (56 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) (0, 0, D:8) a parchment of Brom's Barrelling Boulder (4, 19, D:8) a wyvern corpse (skeletalised by now) (7, 26, D:8) a parchment of Iskenderun's Mystic Blast (8, 14, D:8) a +0 chain mail (19, 24, D:8) a +0 dagger (32, 42, D:8) a +0 robe (35, 32, D:8) a bullfrog skeleton (39, -4, D:8) a +2 war axe a +0 robe (40, -4, D:8) a +0 robe a +3 mace a +0 robe a +3 spear of freezing (41, -4, D:8) a +0 robe a +3 halberd a +0 robe a +0 battleaxe (45, 30, D:8) a +0 hand axe (46, 31, D:8) a +0 robe a +0 dagger (52, 10, D:8) a black bear corpse (skeletalised by now) (55, 51, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (58, 51, D:8) a +0 club (60, 49, D:8) a +1 flail of concussion a +0 leather armour an orc corpse (skeletalised by now) (61, 49, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 animal skin (1, -1, D:9) a wolf corpse (skeletalised by now) (7, 6, D:9) a +1 shortbow of electrocution (10, -15, D:9) a +0 robe a +1 dagger of draining (12, -14, D:9) a +0 scale mail a +0 mace an orc skeleton (12, -12, D:9) a +0 war axe (12, -11, D:9) a +0 dagger (13, -13, D:9) a +0 robe a +0 dagger (14, -7, D:9) a +0 quarterstaff (19, -11, D:9) a +0 broad axe a +0 plate armour (19, 3, D:9) a +0 mace of holy wrath (22, 0, D:9) a +0 hand axe of holy wrath (22, 6, D:9) a +0 whip of holy wrath (24, 24, D:9) a +0 chain mail a +0 hand axe a +0 orcbow (25, -3, D:9) a +0 whip (25, 22, D:9) a +0 club (26, 26, D:9) a +0 ring mail a +0 dagger an orc skeleton (27, 22, D:9) a black bear skeleton (27, 23, D:9) a +0 war axe (28, 23, D:9) a +0 chain mail a +0 trident a wyvern skeleton (29, 23, D:9) a +0 shortbow (30, -4, D:9) a +0 robe a +0 dagger (30, 25, D:9) a +0 dagger (31, -5, D:9) a +0 trident (31, -1, D:9) a +0 leather armour a +0 dagger an orc skeleton (32, -5, D:9) a +0 club an orc skeleton (32, -1, D:9) a +0 robe a +0 dagger (33, -4, D:9) a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton (33, -3, D:9) a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (34, -5, D:9) a +0 flail (34, -4, D:9) a +0 whip an orc skeleton (34, -3, D:9) a +0 robe a +0 dagger a +0 dagger (34, -2, D:9) a +0 ring mail a +0 whip (36, -18, D:9) 6 boomerangs (36, -6, D:9) a +0 chain mail a +3 trident a +0 arbalest an orc skeleton (37, -6, D:9) a +0 robe a +0 dagger (43, 12, D:9) a yak skeleton (47, 2, D:9) a +0 troll leather armour a troll skeleton (50, -18, D:9) a +0 chain mail (50, -9, D:9) a yak skeleton (56, 31, D:9) a +0 helmet (57, 30, D:9) a yak corpse (skeletalised by now) (58, 30, D:9) a yak corpse (skeletalised by now) (65, -15, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (68, -2, D:9) a parchment of Swiftness Level 10 of the Dungeon [Shop] Oxuekeg's Elemental Accessories a +2 pair of gloves of fire (472 gold) a ring of flight (unknown) (262 gold) a staff of earth (unknown) (375 gold) Deafag Vevey's Incunable of Hail (714 gold) Spells Type Level a - Freeze Ice 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Polar Vortex Ice 9 (0, 0, D:10) a yak corpse (skeletalised by now) (0, 26, D:10) a +0 athame a +0 robe (2, -2, D:10) a yak corpse (skeletalised by now) (2, 15, D:10) a +0 ring mail (3, -1, D:10) a yak corpse (skeletalised by now) (14, 3, D:10) a +0 dagger (15, 2, D:10) a yak skeleton (17, -2, D:10) the +9 plate armour of Axygiam {Archery, *Corrode Will+ Int+4} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (17, 13, D:10) a +0 flail an orc skeleton (18, -2, D:10) a yak skeleton (18, 11, D:10) a +0 dagger a +0 robe (18, 12, D:10) a +0 whip an orc skeleton (18, 13, D:10) a +0 hand axe (24, -4, D:10) a +0 falchion (25, 9, D:10) a +0 pair of gloves of stealth (26, -4, D:10) a +0 hand axe 3 boomerangs a +0 leather armour (28, -3, D:10) a +0 dagger a +0 robe (28, -2, D:10) a +0 trident a +0 chain mail (28, -1, D:10) a +0 mace an orc skeleton (30, 8, D:10) a hell hound corpse (skeletalised by now) (31, 8, D:10) a hell hound corpse (skeletalised by now) (32, 8, D:10) a potion of haste 2 poisoned darts a hell hound corpse (skeletalised by now) (37, 20, D:10) a +0 chain mail (39, 13, D:10) a +0 scale mail (42, -4, D:10) the felid corpse of tuckeverpwning (skeletalised by now) (48, 32, D:10) a +0 orcbow a centaur skeleton (49, 27, D:10) a +0 scale mail (50, 1, D:10) a yak corpse (skeletalised by now) (50, 29, D:10) a +0 ring mail (51, -6, D:10) a +0 flail (51, -4, D:10) a +0 flail a +0 dagger a +0 robe (51, -3, D:10) a +0 club (51, 0, D:10) a yak corpse (skeletalised by now) (53, 0, D:10) a scarab talisman (53, 19, D:10) a yak corpse (skeletalised by now) (55, 19, D:10) a yak corpse (skeletalised by now) (59, 4, D:10) a parchment of Swiftness Level 11 of the Dungeon (1, -24, D:11) a +0 ring mail (5, -35, D:11) a wyvern corpse (skeletalised by now) (6, 20, D:11) a yak corpse (skeletalised by now) (7, 19, D:11) a yak corpse (skeletalised by now) (8, 19, D:11) a yak corpse (skeletalised by now) (23, -23, D:11) 6 poisoned darts (25, -21, D:11) an acid dragon skeleton (34, -10, D:11) a scroll of enchant armour (42, -23, D:11) a +0 leather armour (43, -11, D:11) a komodo dragon skeleton (58, -25, D:11) a +0 scale mail (60, -18, D:11) a troll corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Soebb's Weapon Emporium the +1 sling of the Enfolding Flea {antimagic, Str+4} (522 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +6 broad axe "Alowkynk" {elec, *Noise rElec Dex+7} (1631 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. 6 boomerangs (252 gold) a +4 dagger of venom (512 gold) a +0 war axe (73 gold) the +3 dagger "String" {drain, rC+} (684 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 quarterstaff (105 gold) a +0 whip (52 gold) [Shop] Xocu's Magic Scroll Boutique a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of torment (142 gold) a scroll of noise (15 gold) a scroll of torment (142 gold) a scroll of brand weapon (142 gold) a scroll of revelation (112 gold) [Shop] Cetosula's Antique Armour Shoppe (Shop contents are unknown) (20, -5, D:12) a parchment of Fireball (21, -14, D:12) 14 gold pieces (24, -6, D:12) a parchment of Magic Dart (27, -11, D:12) a +0 hand axe (28, 2, D:12) a +0 whip (28, 4, D:12) 2 stones a +0 short sword a kobold skeleton (28, 7, D:12) 4 large rocks (29, 2, D:12) 2 poisoned darts a +0 dagger (29, 5, D:12) a +0 short sword a kobold skeleton (30, -7, D:12) a scroll of enchant weapon (30, 2, D:12) a +0 robe a +0 dagger (30, 5, D:12) a +1 dagger of holy wrath a kobold skeleton (31, 4, D:12) a +0 whip (33, 1, D:12) 6 poisoned darts a +0 dagger a kobold skeleton (38, 1, D:12) 6 javelins (43, -11, D:12) a +0 ring mail (44, 12, D:12) a +0 mace Level 1 of the Orcish Mines (1, -1, Orc:1) a +0 giant club a +0 giant club a two-headed ogre skeleton (2, -1, Orc:1) a +0 dire flail a +0 dire flail a two-headed ogre skeleton (2, 0, Orc:1) a +0 giant club (3, 0, Orc:1) a +0 dire flail a +0 giant club a +0 robe a +0 flail a two-headed ogre skeleton an ogre skeleton (3, 1, Orc:1) a +0 giant club a +0 giant club a two-headed ogre skeleton (5, 1, Orc:1) a +0 plate armour a +0 long sword (6, 2, Orc:1) a +3 chain mail a +0 mace a +0 club an orc skeleton an orc skeleton (6, 3, Orc:1) a +0 flail a +0 plate armour a +0 long sword a +0 club an orc skeleton an orc skeleton (7, 1, Orc:1) a +0 leather armour a +0 whip a +0 short sword an orc skeleton (8, 7, Orc:1) a +0 dagger a +0 robe an orc corpse (8, 8, Orc:1) a +0 mace a +0 mace a +0 ring mail (9, 6, Orc:1) a +0 scimitar 2 boomerangs a +0 chain mail an orc corpse (9, 8, Orc:1) a +0 morningstar an orc corpse (22, -19, Orc:1) a potion of haste (22, -17, Orc:1) a +0 dagger a +0 robe the -1 pair of gloves of Bitterness {^Contam rElec rPois Dex+8} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (22, -13, Orc:1) a +0 battleaxe a +0 leather armour an orc corpse (23, -20, Orc:1) 17 gold pieces (23, -17, Orc:1) 27 gold pieces (24, -19, Orc:1) a +0 giant spiked club a +0 giant club a +0 short sword a two-headed ogre corpse (24, -15, Orc:1) a +0 scimitar a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (25, -20, Orc:1) 6 poisoned darts (25, -14, Orc:1) 20 gold pieces (27, -20, Orc:1) 30 gold pieces (27, -14, Orc:1) a +0 hat of see invisible (28, -19, Orc:1) 20 gold pieces (28, -17, Orc:1) a +0 falchion an orc corpse (28, -15, Orc:1) 9 gold pieces Level 1 of the Lair of Beasts (8, 7, Lair:1) a +3 short sword (11, -21, Lair:1) a +0 falchion a +2 leather armour of willpower a +3 spear of venom (12, -18, Lair:1) a yak skeleton (15, -7, Lair:1) a +0 scale mail (18, -22, Lair:1) an elephant skeleton (19, -8, Lair:1) an orb of energy a +0 robe of positive energy a +3 trident of draining the barachi skeleton of Jeremiah (19, 7, Lair:1) a +0 quarterstaff a +0 sling a +0 leather armour the human skeleton of Joseph (19, 9, Lair:1) a bullfrog skeleton (24, -11, Lair:1) a +0 ring mail of fire resistance a +2 glaive of freezing (26, -9, Lair:1) an elephant skeleton (32, 13, Lair:1) a throwing net (33, 15, Lair:1) a throwing net (36, 1, Lair:1) 6 poisoned darts (39, -3, Lair:1) a yak skeleton (42, 3, Lair:1) a yak skeleton (42, 5, Lair:1) a yak skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (7, -19, Lair:2) a +0 falchion (8, 18, Lair:2) a yak corpse (skeletalised by now) (9, -15, Lair:2) a +0 scimitar (9, 11, Lair:2) the felid skeleton of tuckeverpwning (9, 18, Lair:2) a yak corpse (skeletalised by now) (11, 9, Lair:2) a black mamba skeleton (12, -17, Lair:2) a black bear skeleton (14, -11, Lair:2) a komodo dragon skeleton (15, 12, Lair:2) a +0 scale mail (19, -7, Lair:2) a +0 morningstar (20, 5, Lair:2) a water moccasin corpse (skeletalised by now) (20, 14, Lair:2) a water moccasin corpse (skeletalised by now) (24, 20, Lair:2) a +0 chain mail (34, 23, Lair:2) 4 javelins (37, 11, Lair:2) the +1 flail "Embalmer" {flame, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (40, 7, Lair:2) a blink frog corpse (skeletalised by now) (41, 6, Lair:2) a blink frog corpse (skeletalised by now) (44, 14, Lair:2) a blink frog skeleton (50, -26, Lair:2) a +0 dagger (56, -3, Lair:2) a blink frog skeleton (56, 14, Lair:2) a +0 dagger (60, 0, Lair:2) a water moccasin skeleton (61, 13, Lair:2) a +0 quarterstaff (62, -4, Lair:2) a +3 war axe of electrocution (64, -5, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (6, -6, Lair:3) a cane toad corpse (skeletalised by now) (6, -5, Lair:3) a +0 ring mail (8, -17, Lair:3) a yak corpse (skeletalised by now) (8, -13, Lair:3) a yak corpse (skeletalised by now) (10, -17, Lair:3) a scroll of enchant weapon (10, 22, Lair:3) a cane toad skeleton (13, 2, Lair:3) a +1 flail of holy wrath (21, 1, Lair:3) an orb of glass (22, 22, Lair:3) a black mamba skeleton (23, 15, Lair:3) a +0 robe (24, 7, Lair:3) a cane toad skeleton (39, -11, Lair:3) a black mamba skeleton (46, -2, Lair:3) a water moccasin skeleton (53, -13, Lair:3) a +0 falchion (53, 4, Lair:3) a +1 devious rapier (58, 14, Lair:3) a blink frog skeleton (61, 13, Lair:3) a blink frog skeleton (61, 19, Lair:3) a yak skeleton (62, 18, Lair:3) a yak skeleton (64, 17, Lair:3) a yak skeleton (65, 18, Lair:3) 6 large rocks Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (3, -23, Lair:4) a blink frog skeleton (16, -9, Lair:4) an elephant skeleton (21, -10, Lair:4) a wolf skeleton (22, -27, Lair:4) a +0 falchion (22, -10, Lair:4) a komodo dragon skeleton (23, -10, Lair:4) a wolf skeleton (24, -24, Lair:4) a +0 ring mail (24, 11, Lair:4) a cane toad skeleton (26, 0, Lair:4) a +2 scale mail of command (27, 12, Lair:4) 2 poisoned darts (29, 12, Lair:4) a +0 ring mail (35, -7, Lair:4) the +2 ring mail of the Pink Corner {-Tele rF++ Regen+ Dex+3} -Tele: It prevents most forms of teleportation. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (47, 8, Lair:4) a +0 scale mail (49, 12, Lair:4) an elephant corpse (skeletalised by now) (50, 11, Lair:4) an elephant corpse (skeletalised by now) (51, 12, Lair:4) an elephant corpse (skeletalised by now) (51, 15, Lair:4) an elephant corpse (skeletalised by now) (55, -16, Lair:4) a black mamba corpse (skeletalised by now) (55, -13, Lair:4) the +2 buckler of Amorality {Rampage *Slow rPois Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, 15, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a yak skeleton (0, 4, Lair:5) a +0 short sword (2, 0, Lair:5) a cane toad skeleton (3, 35, Lair:5) a +0 shortbow (4, 31, Lair:5) a +0 flail (4, 35, Lair:5) a +0 whip of electrocution a +0 robe a human corpse (skeletalised by now) (5, 11, Lair:5) a +0 great mace (10, 3, Lair:5) a yak corpse (skeletalised by now) (10, 4, Lair:5) a yak corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (10, 5, Lair:5) a yak corpse (skeletalised by now) (11, 31, Lair:5) a +0 club (12, 2, Lair:5) a yak corpse (skeletalised by now) (13, 4, Lair:5) a yak corpse (skeletalised by now) (17, -11, Lair:5) a +0 scale mail (20, 39, Lair:5) a +0 dagger a +0 robe a human skeleton (22, 23, Lair:5) a +0 robe (24, 31, Lair:5) a raven skeleton (26, 13, Lair:5) a +0 flail (26, 18, Lair:5) a +2 devious dagger (28, 39, Lair:5) a +0 dagger of draining (29, 28, Lair:5) an elephant skeleton (30, 38, Lair:5) a staff of alchemy (31, 37, Lair:5) a +0 orcbow (32, 25, Lair:5) the felid skeleton of tuckeverpwning (33, 30, Lair:5) a dire elephant skeleton (33, 36, Lair:5) an elephant corpse (skeletalised by now) (38, -5, Lair:5) a +0 partisan (41, 29, Lair:5) a dire elephant corpse (skeletalised by now) (42, 38, Lair:5) a +0 robe a +0 dagger a human skeleton (46, 40, Lair:5) a +0 short sword (47, 22, Lair:5) a +1 helmet (48, -4, Lair:5) a +0 ring mail (49, 35, Lair:5) a +0 leather armour (55, -10, Lair:5) a yak corpse (skeletalised by now) (58, -10, Lair:5) a yak corpse (skeletalised by now)