tuckeverpwning Level 1 of the Dungeon (0, 2, D:1) a +0 robe a +0 ring mail (6, -2, D:1) a hobgoblin corpse (skeletalised by now) (13, -2, D:1) a +0 ring mail (15, 9, D:1) a +0 leather armour (33, 4, D:1) a +0 sling (34, -8, D:1) a +0 leather armour (43, 24, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a spore talisman (0, 15, D:2) a parchment of Sticky Flame (2, -1, D:2) a +0 ring mail (3, 24, D:2) a +0 club (17, 21, D:2) a +0 club a +0 pair of boots a goblin corpse (skeletalised by now) (19, -6, D:2) a bat corpse (skeletalised by now) (22, 2, D:2) a +0 scale mail (23, 16, D:2) a +0 robe (30, 9, D:2) a +0 dagger a goblin skeleton (31, 8, D:2) a jackal corpse (skeletalised by now) (31, 9, D:2) a jackal corpse (skeletalised by now) (33, 37, D:2) a parchment of Maxwell's Portable Piledriver (39, 15, D:2) a hobgoblin corpse (skeletalised by now) (41, 21, D:2) an adder skeleton (42, 28, D:2) a rat skeleton (46, 25, D:2) a quokka skeleton (51, 31, D:2) a ring of poison resistance (54, 13, D:2) a +0 club a goblin skeleton (57, 14, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a boomerang (0, 11, D:3) a +0 club (1, 0, D:3) a +0 war axe (2, 0, D:3) a +0 dagger a +0 robe (3, -1, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (10, 8, D:3) a +0 whip (11, 23, D:3) a parchment of Fulminant Prism (15, 17, D:3) a scarab talisman (18, 19, D:3) a +0 dagger 5 stones (19, 20, D:3) a +0 scale mail (21, 16, D:3) a +0 club a goblin skeleton (22, 15, D:3) a frilled lizard skeleton (23, 19, D:3) a +0 short sword (24, -1, D:3) a +0 club 2 stones a kobold skeleton (27, 29, D:3) a +0 dagger (27, 30, D:3) a +1 dagger of venom a +0 dagger a +0 leather armour (27, 32, D:3) a +0 dagger (28, 27, D:3) a +0 club a +0 leather armour an orc skeleton (29, -8, D:3) a parchment of Summon Ice Beast (35, 23, D:3) a parchment of Sandblast (41, 7, D:3) a +0 ring mail (50, 8, D:3) a +0 war axe (53, 11, D:3) a +0 ring mail (60, 25, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (5, 7, D:4) an adder corpse (skeletalised by now) (10, 6, D:4) a +0 flail (16, 7, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (16, 23, D:4) a hound skeleton (19, 9, D:4) a +0 mace (24, -15, D:4) a +0 war axe (29, -4, D:4) a jackal corpse (skeletalised by now) (30, 27, D:4) a +0 flail a boomerang a +0 leather armour (32, 10, D:4) a +0 club (32, 11, D:4) an adder corpse (skeletalised by now) (32, 13, D:4) a +0 short sword (33, 10, D:4) a +0 club (33, 14, D:4) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (34, 10, D:4) a +0 dagger (34, 11, D:4) a +0 club a +0 scale mail a +0 trident 2 boomerangs (35, 11, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (36, -10, D:4) a quokka skeleton (36, 14, D:4) a human skeleton (36, 20, D:4) a book of Necromancy (38, 16, D:4) a human skeleton (45, 20, D:4) a parchment of Forge Blazeheart Golem (48, 35, D:4) a +0 dagger (49, 1, D:4) a +0 short sword a +0 ring mail (49, 35, D:4) a +0 flail an orc corpse (skeletalised by now) (51, 5, D:4) a ball python corpse (skeletalised by now) (52, 35, D:4) a +0 short sword a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (57, 33, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, 26, D:5) 3 poisoned darts (15, 11, D:5) a +0 club a +0 ring mail (16, -1, D:5) the +1 dagger "Wucoso" {venom, *Rage rElec rC+++ Will-} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. It cannot be enchanted further. (16, 22, D:5) a hound corpse (skeletalised by now) (18, 10, D:5) a +0 hand axe (18, 11, D:5) a +0 dagger an orc corpse (skeletalised by now) (21, -2, D:5) an adder skeleton (35, -10, D:5) a parchment of Metabolic Englaciation (39, -10, D:5) a +0 helmet (43, 20, D:5) a +0 dagger (46, 30, D:5) a +0 hammer (57, 17, D:5) a parchment of Static Discharge (58, -8, D:5) the +3 rapier "Sihiom" {freeze, rC+ rN+ rCorr} rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 15, D:6) a book of Geomancy (5, -21, D:6) a +0 glaive of venom (11, 15, D:6) a +1 hat (16, -2, D:6) a +0 chain mail (20, -15, D:6) a +0 club a +0 robe (20, -14, D:6) a +0 spear a gnoll corpse (skeletalised by now) (22, -15, D:6) a +0 whip (22, -14, D:6) a +0 flail a gnoll corpse (skeletalised by now) (29, 29, D:6) a +0 ring mail (30, 25, D:6) a +0 flail (31, 19, D:6) a +0 hand axe an orc skeleton (31, 20, D:6) a +0 dagger of venom a +0 robe a +0 club an orc skeleton (33, 8, D:6) a +0 flail a +0 ring mail an orc skeleton (34, 5, D:6) a +0 giant spiked club an ogre skeleton (42, -6, D:6) a +0 club (44, -5, D:6) a +0 dagger a +0 robe (45, -5, D:6) a +0 falchion a +0 scale mail an orc skeleton (49, -3, D:6) a bullfrog corpse (skeletalised by now) (50, 11, D:6) a black bear skeleton (50, 13, D:6) an adder skeleton Level 7 of the Dungeon (8, 3, D:7) a water moccasin corpse (16, 1, D:7) a bombardier beetle corpse (24, -2, D:7) a +0 short sword (24, 9, D:7) a +0 leather armour (25, -2, D:7) a +0 dagger 4 stones