Dungeon Crawl Stone Soup version 0.34-a0-1800-gda3c44569b (webtiles) character file. Game seed: 17257848995916437823 132 tuckeverpwning the Magician (level 5, -6/36 HPs) Began as a Djinni Conjurer on Dec 13, 2025. Killed from afar by a clockroach (12 damage) ... with a blast of sand ... on level 3 of the Dungeon. The game lasted 00:02:39 (2155 turns). tuckeverpwning the Magician (Djinni Conjurer) Turns: 2155, Time: 00:02:40 Health: -6/36 AC: 2 Str: 6 XL: 5 Next: 38% Gold: 93 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) c - staff of earth rCold x . . (150%) e - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons b - a +0 short sword Armour a - a +0 robe (worn) e - an orb of pyromania (worn) Magical Staves c - a staff of earth (weapon) Talismans d - an inkwell talisman Scrolls c - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of identify {unknown} m - a scroll of revelation {unknown} o - 4 scrolls of amnesia {unknown} q - a scroll of immolation {unknown} Potions d - a potion of magic {unknown} f - a potion of lignification {unknown} j - a potion of mutation {unknown} n - 2 potions of heal wounds {unknown} p - a potion of haste {unknown} s - a potion of curing {unknown} t - a potion of brilliance {unknown} u - a potion of ambrosia {unknown} Skills: + Level 0.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations * Level 4.9 Forgecraft * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Lesser Beckoning Tloc 50% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter a dart slug. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 79% to hit) The searing ray hits the clockroach! The clockroach is warded from harm. (Press . to maintain the ray.) The dart slug launches a dart at you. The slug dart hits you. Your magical contamination has completely faded away. The clockroach barely misses you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You stop channelling your searing ray. The clockroach attacks as it pursues you! The clockroach barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The clockroach bites you. * * * LOW HITPOINT WARNING * * * The clockroach closely misses you. Your fulminant prism crackles loudly. You barely miss the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... .....# #.........# .....# #........[# ..)..# #.........######## .....# #................### .....####.........######...# ................########...# .....####......##~~~~†~~~..# .......##......#.~≈≈≈≈≈≈..## .............###@.######### #.............##.B≈≈≈≈≈≈# #.............###~*..w.~~ ..............# ##≈≈≈≈≈≈. ...(.........## ######. ..##...##...## ## #######.## .# You could see a clockroach (ally target, warded), a dart slug and a friendly fulminant prism. Vanquished Creatures 2 clockroaches (D:3) A gnoll (D:1) An adder (D:2) 5 dart slugs A ribbon worm (D:2) 10 endoplasms 5 hobgoblins 4 jackals (D:3) 5 quokkas 8 ball pythons 5 bats A frilled lizard (D:2) 5 goblins 2 kobolds (D:1) A rat (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | tuckeverpwning set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 569 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 569 | D:1 | Learned a level 1 spell: Kiss of Death 1046 | D:2 | Found a glowing silver altar of Zin. 1371 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 2136 | D:3 | Reached XP level 5. HP: 29/36 MP: 0/0 2136 | D:3 | Learned a level 2 spell: Lesser Beckoning 2145 | D:3 | Found a glowing drain. 2155 | D:3 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, minmay_misc_feat_rows D:2: minmay_recursive_quarters, layout_loops_ring, basic_altar, minmay_misc_feat_chi, grunt_decor_arrowhead D:3: layout_rooms, gup_sewer_entry_pipe, nicolae_half_adder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Fighting | | 0.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Staff | | 1 || 1 Cast: Magic Dart | 65 | 23 || 88 Searing Ray | 6 | 11 || 17 Fulminant Prism | | 1 || 1 Armour: Robe | 6 | 11 || 17 Dodge: Dodged | 6 | 9 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2154 | 2080 | 74 | 0 | 1808 | 3 | 718.0 | Dungeon | 2154 | 2080 | 74 | 0 | 1808 | 3 | 718.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1048 daAuts D:1: 929 daAuts D:3: 176 daAuts DLua errors: