tuckeverpwning Level 1 of the Dungeon (2, 16, D:1) a +0 robe (2, 31, D:1) a +0 club (3, 32, D:1) a rat corpse (skeletalised by now) (6, 14, D:1) a +0 club a goblin skeleton (7, 15, D:1) a bat skeleton (11, 25, D:1) a +0 club a goblin skeleton (13, 25, D:1) a frilled lizard skeleton (16, 28, D:1) a +0 dagger a kobold skeleton (30, 7, D:1) a scarf of harm (42, 1, D:1) 6 stones (44, 29, D:1) a bat skeleton (49, 16, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (14, -31, D:2) a +0 spear (24, -2, D:2) a +0 whip a kobold skeleton (24, 20, D:2) a bat corpse (skeletalised by now) (25, -11, D:2) a +0 dagger a goblin skeleton (32, -32, D:2) 3 poisoned darts (35, 2, D:2) 7 gold pieces (37, -17, D:2) a +0 whip (55, 6, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (13, -17, D:3) a +0 scale mail (13, 13, D:3) a bat corpse (skeletalised by now) (15, 10, D:3) a +0 dagger (15, 31, D:3) a +0 club (17, -17, D:3) a bat skeleton (20, -16, D:3) a +0 flail a +0 leather armour (35, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, -2, D:3) a +0 short sword a kobold corpse (skeletalised by now) (44, -15, D:3) a maw talisman (49, 13, D:3) a jackal skeleton a jackal skeleton (49, 26, D:3) a +0 long sword (51, 11, D:3) a quill talisman (54, 13, D:3) a +0 short sword (59, 9, D:3) an adder skeleton (62, -17, D:3) a +0 robe (63, -23, D:3) a hobgoblin corpse (skeletalised by now) (64, 2, D:3) a quokka skeleton Level 4 of the Dungeon (1, 18, D:4) a parchment of Call Imp (12, 11, D:4) a ball python corpse (13, 15, D:4) a +0 hand axe (14, 9, D:4) the +3 short sword "Zyjue" {spect, ^Drain Dex+4} ^Drain: It drains your maximum health when unequipped. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (14, 16, D:4) a +0 short sword an orc corpse (15, 7, D:4) a potion of curing (15, 17, D:4) a +0 falchion (16, 18, D:4) a +0 hand axe (17, 19, D:4) a parchment of Summon Small Mammal a hobgoblin corpse