tuckeverpwning Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -12, D:1) a frilled lizard corpse (skeletalised by now) (6, 18, D:1) a rat corpse (skeletalised by now) (6, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (16, -22, D:1) a bat corpse (skeletalised by now) (18, 4, D:1) a hobgoblin skeleton (30, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -4, D:1) a +0 club (32, -5, D:1) a +0 dagger (36, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -7, D:1) a bat corpse (skeletalised by now) (38, 1, D:1) a +0 short sword a +0 dagger a rat skeleton a kobold skeleton a ball python skeleton (46, 10, D:1) a ball python corpse (skeletalised by now) (56, 9, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (20, -39, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (27, -10, D:2) a +0 short sword 2 stones (29, -38, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, -32, D:2) a ball python corpse (skeletalised by now) (46, -12, D:2) a +0 short sword a kobold skeleton (50, -18, D:2) a +0 scale mail (51, 7, D:2) a quokka corpse (skeletalised by now) (55, -25, D:2) a +0 dagger (56, -10, D:2) a +0 pair of boots (61, -11, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, 0, D:3) a hobgoblin skeleton (4, -7, D:3) a +0 club (17, 1, D:3) a hound skeleton (17, 21, D:3) a +0 dagger a goblin skeleton (18, 18, D:3) a bat skeleton (18, 21, D:3) a bat skeleton (18, 22, D:3) a quokka skeleton (19, 3, D:3) 3 stones a +0 club a kobold skeleton a bat skeleton (19, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 3, D:3) a frilled lizard skeleton (25, 5, D:3) a hobgoblin skeleton (26, 5, D:3) a frilled lizard skeleton (29, 10, D:3) a +0 leather armour (32, 8, D:3) 4 stones a +0 short sword a kobold skeleton (32, 25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, 14, D:3) an adder corpse (skeletalised by now) (56, 3, D:3) a +0 hat Level 4 of the Dungeon (2, -5, D:4) a +0 ring mail (3, -5, D:4) a +0 dagger (5, -3, D:4) a parchment of Scorch (6, 7, D:4) the +4 whip "Lorgh" {spect, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (15, -14, D:4) a bombardier beetle corpse (37, -1, D:4) 13 gold pieces (41, -18, D:4) a +0 flail a +0 leather armour (41, -13, D:4) a +0 dagger 4 stones (41, -4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (50, 11, D:4) a quokka corpse (skeletalised by now) (50, 12, D:4) a +0 dagger a +0 robe