Dungeon Crawl Stone Soup version 0.34-a0-583-gc6ea85272a (webtiles) character file. Game seed: 10689831744567903143 18 tuckeverpwning the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Aug 9, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (448 turns). tuckeverpwning the Caller (Merfolk Summoner) Turns: 448, Time: 00:00:45 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 4/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) Magical Staves b - a staff of earth Scrolls c - a scroll of summoning {unknown} d - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of resistance {unknown} j - a potion of curing {unknown} Skills: - Level 3.0 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting * Level 4.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Rending Blade Conj/Frge 1% 2d6 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jackal but do no damage. The jackal barely misses you. A kobold comes into view. It is wielding a +0 sling. Your cerulean imp hits the jackal but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal bites you. Your cerulean imp closely misses the jackal. The jackal closely misses you. You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. Your cerulean imp hits the jackal with a -3 spear. The jackal bites your cerulean imp but does no damage. A jackal comes into view. Your cerulean imp hits the jackal with a -3 spear. A kobold and 2 jackals come into view. The jackal closely misses your cerulean imp. The jackal completely misses your cerulean imp. Your cerulean imp hits the jackal with a -3 spear. The jackal barely misses your cerulean imp. Your cerulean imp barely misses the jackal. Your cerulean imp closely misses the jackal. The jackal attacks as it pursues you! The jackal bites you. The kobold unwields a +0 sling. The kobold wields a +0 dagger. The kobold hits your cerulean imp but does no damage. Your cerulean imp hits the jackal but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits your cerulean imp with a +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the kobold but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. Your cerulean imp hits the kobold but does no damage. The jackal misses you. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The jackal bites your quokka. The jackal bites you. You die... ?.# ##.# #)K###### #.#5.....# ##.##.....# ........h..# ..h........# #.........h##### ##......h..rh@.### #....[....###...## #.........# ###..## #.........# ##..######. #####.##### ###........ #.# ####...####### #.# ###....### #.# #...#### ..# #.####.### .. You could see 3 jackals and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 3 goblins (D:1) 2 rats (D:1) 12 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 296 | D:1 | Learned a level 2 spell: Call Imp 448 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, minmay_misc_feat_diagonals, chequers_decorated_corner, minmay_tall_x Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.1 Spellcasting | | 2.3 Summonings | | 4.4 Action || total ---------------------------++------- Melee: Staff || 28 Dagger || 15 Cast: Summon Small Mamm || 11 Call Imp || 3 Armour: Robe || 35 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 451 | 434 | 17 | 0 | 265 | 1 | 451.0 | Dungeon | 451 | 434 | 17 | 0 | 265 | 1 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 451 daAuts