Dungeon Crawl Stone Soup version 0.34-a0-583-gc6ea85272a (webtiles) character file. Game seed: 12413610289528878861 1 tuckeverpwning the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Aug 9, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (114 turns). tuckeverpwning the Caller (Merfolk Summoner) Turns: 114, Time: 00:00:12 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of alchemy Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. Your bat hits the hobgoblin but does no damage. The hobgoblin misses you. Your rat bites the hobgoblin. You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. Your bat barely misses the hobgoblin. Your rat closely misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. Your bat misses the hobgoblin. Your rat bites the hobgoblin. The hobgoblin dies! You are too injured to fight recklessly! You swap places. You are too injured to fight recklessly! Magic restored. Your bat disappears in a puff of smoke! Your rat disappears in a puff of smoke! HP restored. b - an amulet of alchemy d - a bubbling grey potion An endoplasm comes into view. An endoplasm is nearby! A bat comes into view. The endoplasm freezes you. You are frozen. A bat appears in a puff of smoke. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is lightly wounded. Your bat barely misses the endoplasm. Your bat hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You die... #....#....#.##.# #....#....#.##.#.# ..........##.##.#.# # ##....#.#.##.##.#.# .# #....#.#.# #.#.# ..# #....# # #.#.##... #.#...b# #b..# #J@## ##.# ... ..#.# #.. .# #.. .. #.. #.. #.. .# You could see an endoplasm (ally target) and a friendly bat (summoned). Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, minmay_pentomino_w4 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Summon Small Mamm || 3 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 91 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 91 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts