Dungeon Crawl Stone Soup version 0.34-a0-139-gb171341b6e (webtiles) character file. Game seed: 6283569207819868014 1 tuckeverpwning the Caller (level 1, 4/13 HPs) Began as a Merfolk Summoner on June 10, 2025. Got out of the dungeon alive. The game lasted 00:00:45 (148 turns). tuckeverpwning the Caller (Merfolk Summoner) Turns: 148, Time: 00:00:46 Health: 4/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 11 Int: 14 God: Gold: 2 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of cancellation {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The bat misses you. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat barely misses you. The hobgoblin closely misses you. The bat hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The bat misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The bat hits you. The hobgoblin closely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The bat misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Your bat hits the bat but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. Your bat barely misses the hobgoblin. Your bat closely misses the bat. The bat closely misses you. The ball python bites your bat. The ball python grabs your bat. The ball python constricts your bat. The hobgoblin hits you. Your bat barely misses the ball python. The bat completely misses you. You are too injured to fight recklessly! Your bat closely misses the ball python. The ball python bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The bat hits you but does no damage. The bat completely misses you. The bat barely misses you. There is a staircase leading out of the dungeon here. The hobgoblin barely misses you. The ball python bites you. The ball python barely misses you. You have escaped! #...#.#.#.#.#.#.#.#........ #.##..............g##....## #.#......#..........#...... #.##.......#.....w.##.....## #.#.....#....#.r....#..#... #.##...........#...## #[.. #.#....#.#.#.#r..#..# .. #.##.......gb.g....## #.#...#..#.@S#..#...# #.##...............## #.#..#...#.#.#.#....# #.##...#...........## #.#......#....#.....# ####.......#.......## #.#..........#......# #.##...............## #...#.#.#.#.#.#.#.#.... You could see a dart slug, 2 hobgoblins, a bat, a ball python and a rat. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, minivault_23 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Summon Small Mamm || 6 Armour: Robe || 18 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 148 | 0 | 0 | 95 | 1 | 148.0 | Dungeon | 148 | 148 | 0 | 0 | 95 | 1 | 148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 148 daAuts