Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 10181826296082553520 295 tuckeverpwning the Trooper (level 6, -15/53 HPs) Began as a Demonspawn Monk on May 27, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:05:24 (4071 turns). tuckeverpwning the Trooper (Demonspawn Monk) Turns: 4071, Time: 00:05:24 Health: -15/53 AC: 17 Str: 11 XL: 6 Next: 11% Magic: 6/6 EV: 5 Int: 13 God: Gold: 169 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . f - +3 chain mail of Waguf {+Inv Int+2 SInv} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sanguine armoured, wreathed by umbra, invisible A: sanguine armour 1, foul shadow 1 a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 halberd Missiles l - 3 silver javelins (quivered) Armour f - the +3 chain mail of Waguf (worn) {+Inv Int+2 SInv} (You took it off a kobold on level 3 of the Dungeon) +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. j - a +1 chain mail r - a +0 robe Potions c - a potion of ambrosia d - a potion of curing n - a potion of lignification {unknown} p - a potion of enlightenment {unknown} q - 3 potions of berserk rage {unknown} Talismans k - a medusa talisman Skills: + Level 6.6 Fighting - Level 3.0 Short Blades - Level 3.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 100% 1 Construct Spike Launche Frge 0% 2d3 100% 2 Confusing Touch Hex 0% N/A 100% 3 Launch Clockwork Bee Frge 0% N/A 100% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The ogre hits you with a +0 giant spiked club! Things that are here: a +0 hand axe; a bat skeleton You hit the ogre but do no damage. You barely miss the ogre. The ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Your blood congeals into armour. The ogre is seared by the foul flame within you. The ogre is lightly wounded. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You are too injured to fight recklessly! You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You strike the helpless ogre from behind! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! You die... # ##.# #.#..#.## #..# ## #..# #.#..#..####..# .### #.#########....##....#..### ...## #.###....#####..####.#....# ##..###.##......## ##.####.###..# ##.....#........####........#... ######.#........#...###.....##.. #....#.#.......O##...##.....#### #......#.......@)..#..####### #....####......######......# #....#####....## ######.#### #......######## #....## #....#....###################... #....####....................<.. #....# ######################## #....# ###### You could see an ogre (unable to see you). Vanquished Creatures A phantom (D:4) Jessica (D:2) An orc wizard (D:3) 4 gnolls (D:3) 4 adders (D:2) 2 dart slugs 7 orcs 5 ribbon worms 12 endoplasms 12 giant cockroaches 5 jackals (D:1) 3 quokkas 10 ball pythons 4 bats 2 frilled lizards (D:3) 5 goblins 7 hobgoblins 4 kobolds 8 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 137 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 137 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 795 | D:1 | Found Napur's General Store. 1088 | D:2 | Reached XP level 3. HP: 18/30 MP: 3/3 1118 | D:2 | Reached skill level 4 in Fighting 1516 | D:2 | Found a faded altar of an unknown god. 1610 | D:2 | Reached XP level 4. HP: 35/38 MP: 4/4 2159 | D:2 | Noticed Jessica 2171 | D:2 | Killed Jessica 2172 | D:2 | Reached skill level 5 in Fighting 2545 | D:3 | Identified the +3 chain mail of Waguf {+Inv Int+2 SInv} 2576 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 2576 | D:3 | Reached XP level 5. HP: 42/44 MP: 5/5 3395 | D:4 | Noticed an ogre 3501 | D:3 | Reached skill level 6 in Fighting 3695 | D:4 | Reached XP level 6. HP: 32/53 MP: 6/6 3802 | D:4 | HP: 2/53 [acid (9)] 4071 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_cross, serial_shops, nicolae_shop_back_alley_shop, minmay_tetromino_l2 D:2: layout_basic, basic_ecumenical_altar, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_2, aquarium_window_1, aquarium_view_2e, aquarium_balcony_5a, uniq_jessica D:3: minmay_roachtagon, layout_rooms D:4: layout_basic, minmay_temple_entry_nine_rooms, hangedman_abyss_or_decor_lesser_grid, minmay_circle_x Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Short Blades | 3 | 3.0 Fighting | 4 5 6 | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 184 | 334 || 518 Throw: Javelin | 2 | 14 || 16 Use: Scroll | | 7 || 7 Potion | | 4 || 4 Stab: Invisible | | 1 || 1 Armour: Robe | 102 | 72 || 174 Chain mail | | 150 || 150 Dodge: Dodged | 97 | 129 || 226 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3991 | 3716 | 275 | 102 | 2596 | 4 | 997.8 | Dungeon | 3991 | 3716 | 275 | 102 | 2596 | 4 | 997.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1416 daAuts D:3: 1285 daAuts D:1: 988 daAuts D:4: 301 daAuts