Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 14752115094685200921 321 tuckeverpwning the Chiller (level 6, -2/41 HPs) Began as a Merfolk Ice Elementalist on May 23, 2025. Incinerated by a bombardier beetle (9 damage) ... with a burning spray ... on level 4 of the Dungeon. The game lasted 00:04:33 (3586 turns). tuckeverpwning the Chiller (MfIE) Turns: 3586, Time: 00:04:34 Health: -2/41 AC: 0 Str: 15 XL: 6 Next: 46% Magic: 10/15 EV: 18 Int: 16 God: Gold: 126 SH: 0 Dex: 14 Spells: 2/9 levels left rFire x . . f - melded +2 dagger (venom) rCold . . . (offhand unavailable) rNeg + + . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . g - melded +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + o - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: brilliant, on fire, scroll-form, freezing walls, glowing A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (nimble swimmer 2), (mertail), see invisible, MP-powered wands a: Begin Untransformation You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. You spent 16 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger f - a +2 dagger of venom (melded) Armour a - a +0 robe (melded) g - a +0 cloak (melded) v - a +0 helmet Jewellery o - a +6 ring of strength (worn) Wands r - a wand of charming (6) Scrolls e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of blinking {unknown} m - a scroll of revelation {unknown} n - 2 scrolls of poison {unknown} q - a scroll of brand weapon {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of enchant armour {unknown} u - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of brilliance Talismans i - the inkwell talisman of Words of Power (active) {rN++} (You found it on level 1 of the Dungeon) [inkwell talisman] rN++: It greatly protects you from negative energy. Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 2.9(4.9) Summonings * Level 6.7(8.7) Ice Magic + Level 3.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Summon Ice Beast Ice/Summ 35% N/A 3% 3 c - Frozen Ramparts Ice 88% 1d14 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 52% N/A 4% 2 Kiss of Death Conj/Necr 48% 2d9 9% 1 Magic Dart Conj 48% 1d5 9% 1 Blink Tloc 24% N/A 14% 2 Construct Spike Launche Frge 24% 2d4 14% 2 Ozocubu's Armour Ice 44% N/A 1% 3 Confusing Touch Hex 12% N/A 26% 3 Launch Clockwork Bee Frge 12% N/A 26% 3 Dispel Undead Necr 12% 3d9 65% 4 Forge Blazeheart Golem Fire/Frge 12% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) You have supernaturally acute vision. (SInv) You expend magic power (3 MP) to strengthen your wands. Message History Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Casting: Summon Ice Beast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The liquid fire burns you terribly! Your ice beast hits the bombardier beetle. Your ice beast freezes the bombardier beetle! The liquid fire burns you terribly! The bombardier beetle bites your ice beast. Your ice beast barely misses the bombardier beetle. The liquid fire burns you terribly! Your ice beast hits the bombardier beetle. Your ice beast freezes the bombardier beetle! The bombardier beetle dies! You are on fire! You are on fire! You are on fire! You are on fire! The liquid fire burns you terribly! It was a potion of brilliance. You feel clever all of a sudden. The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel robust. You feel frail. Your vision sharpens. You feel your magical essence link to the dungeon's wands. The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * Okay, then. The liquid fire burns you terribly! You die... ..#.....#)..#####.....#.# #.# ..#....#.###.######.....# #.# ..#...###...#..# ##....## #.# .#.###.#....#..# #..#..# #.# ###...#.....#..# #.#...####.# .# .#....#....#...# #.#....##..##.## #..>..#...##...##....#.....##...# #....#.###.#...##...###.#^.##...# #...###...#.....;Y.# #..........# .###.#....#.#####..# #..........# # #.....#.# #.†# #..........# #....#### #.## #..........# #...## .# #..........# #.#### ## ########<†.# ## #...# ##### You could see a friendly ice beast (summoned). Vanquished Creatures An iguana (D:4) 6 adders 3 orcs (D:4) 5 endoplasms 3 giant cockroaches 3 hobgoblins (D:1) 5 quokkas 7 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 8 goblins 7 kobolds 24 rats 76 creatures vanquished. Vanquished Creatures (collateral kills) 2 bombardier beetles (D:4) A hound (D:4) An orc wizard (D:3) 4 gnolls (D:2) 2 ufetubi (D:4) 4 orcs (D:3) A hobgoblin (D:4) A quokka (D:4) A goblin (D:4) 2 kobolds (D:4) 19 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tuckeverpwning the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 466 | D:1 | Reached skill level 1 in Summonings 706 | D:1 | Identified the inkwell talisman of Words of Power {rN++} 736 | D:1 | Reached skill level 5 in Ice Magic 1293 | D:2 | Reached XP level 3. HP: 24/24 MP: 8/10 1513 | D:2 | Found a faded altar of an unknown god. 1851 | D:2 | Learned a level 3 spell: Summon Ice Beast 2119 | D:2 | Reached skill level 1 in Shapeshifting 2147 | D:2 | Reached XP level 4. HP: 22/30 MP: 6/11 2647 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/13 2650 | D:3 | Learned a level 3 spell: Frozen Ramparts 2653 | D:3 | Reached skill level 6 in Ice Magic 3188 | D:3 | Found Tanemn's Assorted Antiques. 3197 | D:3 | Bought a scroll labelled TUAFEI USUIFI for 16 gold pieces 3384 | D:4 | Reached XP level 6. HP: 36/41 MP: 7/14 3584 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3584 | D:4 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 3584 | D:4 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 3584 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3586 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, minmay_cut_off D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_tromino_v4_c D:3: layout_rooms, serial_shops, nicolae_shop_behind_doors, minmay_rat_hole D:4: nicolae_BIG_FREAKIN_CUBE, layout_rooms, xom_teletrap_fun, nzn_random_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Summonings | 1 2 | 2.9 Ice Magic | 5 6 | 6.7 Shapeshifting | 1 2 3 | 3.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Unarmed | 4 | 9 || 13 Cast: Freeze | 51 | 36 || 87 Summon Ice Beast | 1 | 8 || 9 Frozen Ramparts | | 5 || 5 Use: Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 12 | || 12 Skin | 12 | 14 || 26 Dodge: Dodged | 47 | 48 || 95 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3588 | 3355 | 233 | 0 | 2801 | 4 | 897.0 | Dungeon | 3588 | 3355 | 233 | 0 | 2801 | 4 | 897.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1430 daAuts D:1: 1141 daAuts D:3: 677 daAuts D:4: 339 daAuts