tuckeverpwning Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 0, D:1) a +0 dagger (14, 5, D:1) a +0 club (14, 20, D:1) a bat skeleton (15, -3, D:1) a +0 mace (18, 29, D:1) a hobgoblin skeleton (18, 30, D:1) a bat skeleton (20, 16, D:1) a +0 dagger a goblin skeleton (20, 32, D:1) a hobgoblin skeleton (22, 7, D:1) a quokka skeleton (23, 15, D:1) a +0 leather armour (24, 9, D:1) a rat skeleton (35, 25, D:1) a +0 short sword a kobold corpse (skeletalised by now) (36, 24, D:1) a jackal corpse (skeletalised by now) (37, 23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 21, D:1) a rat corpse (skeletalised by now) (42, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -24, D:2) a +0 robe (2, 17, D:2) a +0 short sword (12, -22, D:2) a +0 short sword (16, -12, D:2) 6 stones (16, -8, D:2) a +0 dagger (18, 4, D:2) a +0 club (19, 8, D:2) a +0 short sword (22, 0, D:2) a +0 leather armour (23, 7, D:2) a +0 leather armour (27, -2, D:2) a +0 whip (28, -5, D:2) a +0 flail a +0 leather armour (44, -5, D:2) a staff of air Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -4, D:3) a +0 dagger (15, -41, D:3) a +0 dagger (18, -42, D:3) a +0 dagger (26, -7, D:3) a +0 whip (27, -20, D:3) a +0 dagger (32, -9, D:3) a +0 robe (39, -36, D:3) a +0 whip (44, -32, D:3) a +0 ring mail (44, -1, D:3) a +0 mace (44, 0, D:3) a +0 dagger a +0 robe (45, 1, D:3) a +0 flail Level 4 of the Dungeon (27, -16, D:4) a +0 club (27, -5, D:4) an inkwell talisman (30, 26, D:4) a +0 ring mail (36, -8, D:4) a +0 club (41, -3, D:4) a +0 club (52, 6, D:4) a +0 dagger (61, -2, D:4) a +0 dagger (63, 16, D:4) a +0 hand axe a +0 ring mail (64, 16, D:4) a +0 short sword a +0 flail Level 5 of the Dungeon (0, 11, D:5) a +0 leather armour (19, -8, D:5) a +0 pair of gloves (29, 33, D:5) a +0 whip a +0 flail a +0 spear a +0 club a +0 trident a +0 ring mail (39, 22, D:5) a +0 barding (41, -8, D:5) a +1 whip of freezing a +0 robe (49, 4, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 7, D:6) a +0 long sword (5, -3, D:6) a +0 chain mail (12, -18, D:6) a +0 chain mail a +0 hand axe (12, -17, D:6) 7 stones (31, -3, D:6) a +2 flail of draining a +0 scale mail (33, -15, D:6) a +0 robe (33, 7, D:6) 3 stones (35, -30, D:6) 7 stones (40, 6, D:6) a +2 quarterstaff of chaos a +0 cloak (43, -3, D:6) a +0 hammer (48, -24, D:6) a +0 hand axe (49, -27, D:6) a maw talisman (52, -5, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 whip a +0 ring mail a +0 club (4, -17, D:7) a +0 short sword (7, -15, D:7) a +0 robe (10, -5, D:7) a +0 whip a +0 leather armour (10, 1, D:7) 3 stones (12, 23, D:7) a +0 hand axe (13, 23, D:7) a +0 club a +0 club (14, 24, D:7) a +0 club (21, -1, D:7) a +0 leather armour a +0 dagger (49, -4, D:7) a +0 robe (55, -20, D:7) a +0 flail Level 8 of the Dungeon (4, 2, D:8) a +0 flail (9, 2, D:8) a +0 spear (9, 4, D:8) a +0 dagger (10, 5, D:8) a +0 dagger 6 stones a +0 dagger a +3 leather armour of cold resistance a +2 spectral quarterstaff a +0 sling (10, 6, D:8) a +0 short sword (11, 6, D:8) a +0 dagger (12, 5, D:8) a +0 short sword of speed a +0 dagger (12, 6, D:8) a +0 club (14, 2, D:8) a +0 club (18, 2, D:8) 5 stones a +0 short sword a +0 dagger (18, 4, D:8) a +0 short sword (19, 3, D:8) a +0 dagger (19, 4, D:8) 6 stones a +0 dagger a +0 dagger a +0 dagger (24, -14, D:8) 6 stones (30, 0, D:8) a stone (30, 2, D:8) a +0 whip (30, 3, D:8) a +0 heavy hand axe (30, 5, D:8) a +0 morningstar a +0 chain mail (31, 1, D:8) a +0 dagger a +0 leather armour a +0 trident a +0 chain mail (31, 2, D:8) a +0 dagger a +0 robe a +0 club (31, 3, D:8) a +0 dagger a +0 robe a +0 flail a +0 leather armour (31, 5, D:8) a +0 dagger 2 boomerangs a +0 leather armour (31, 14, D:8) a +0 hand axe (32, 0, D:8) a +0 war axe a +0 ring mail (32, 1, D:8) a +0 whip (32, 2, D:8) a +0 club a +0 leather armour (32, 4, D:8) a +0 dagger a +0 robe (32, 5, D:8) a +0 club a +0 scale mail (33, 2, D:8) a +0 short sword a +0 leather armour a +0 flail a +0 plate armour (33, 3, D:8) a +0 morningstar (33, 5, D:8) a +0 club a boomerang (33, 14, D:8) a +0 club (37, -32, D:8) a +0 mace (38, -33, D:8) a +0 dagger (39, -33, D:8) a +0 whip a +0 ring mail a +0 short sword (46, -40, D:8) 6 stones (46, -15, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 whip (0, 1, D:9) a +0 dagger a curare-tipped dart a +1 dagger of draining (4, 2, D:9) a +0 dagger (14, -1, D:9) a +0 mace (17, -15, D:9) a +0 giant club a +0 giant club (39, -20, D:9) a +0 hand axe 2 boomerangs a +0 scale mail (41, -18, D:9) a +0 hand axe a +0 falchion (41, -17, D:9) a +0 partisan 3 javelins a +0 plate armour (44, -12, D:9) a +0 leather armour a +0 trident a +0 war axe (44, -8, D:9) a +0 robe a +0 dagger (46, -9, D:9) a +0 leather armour a +0 flail Level 10 of the Dungeon [Shop] Eluetoy's Armour Shoppe a +0 ring mail (72 gold) a +0 chain mail (108 gold) a +0 plate armour (324 gold) a +0 chain mail (108 gold) a +0 cloak (81 gold) a +2 ring mail of willpower (378 gold) a +0 chain mail (108 gold) +0 storm dragon scales (1170 gold) a +0 leather armour (36 gold) a +0 plate armour (324 gold) (0, 0, D:10) a +0 spear a +0 robe (2, 1, D:10) a +0 halberd a +0 robe (3, -16, D:10) a +0 hat (3, 1, D:10) a +0 war axe a +0 robe (4, -2, D:10) the -1 pair of boots of Docaxiat {rElec} rElec: It insulates you from electricity. (5, -15, D:10) a +0 falchion (5, 1, D:10) a +5 battleaxe a +0 robe (23, 2, D:10) a +0 club (24, 2, D:10) a +0 hand axe a +0 dagger a +0 robe (25, 2, D:10) a +0 dagger (26, -5, D:10) a +0 leather armour a +0 mace (26, -3, D:10) a +0 leather armour (27, -5, D:10) a +0 robe a +0 dagger (27, -3, D:10) a +0 chain mail (27, 0, D:10) a +0 ring mail a +0 hand axe a +0 ring mail a +0 short sword (28, -7, D:10) a +0 falchion (28, -5, D:10) a +0 short sword (30, -20, D:10) 5 stones (42, -12, D:10) 4 javelins (45, -32, D:10) a +0 ring mail (48, -29, D:10) a +0 falchion (60, -32, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Ipnaotoo's Distillery 2 potions of curing (90 gold) a potion of curing (45 gold) a potion of berserk rage (75 gold) a potion of enlightenment (75 gold) 2 potions of cancellation (240 gold) a potion of heal wounds (unknown) (120 gold) (0, 0, D:11) a +0 leather armour (9, -14, D:11) a +0 short sword a +0 short sword a +0 leather armour (9, -13, D:11) a +0 club a +0 ring mail a +0 mace a +0 scale mail a +0 dagger a +0 robe (22, -4, D:11) a +2 flail of protection (33, -16, D:11) a -1 demon whip of venom (35, -22, D:11) a +0 war axe (41, 10, D:11) a +0 trident (44, -8, D:11) a +0 leather armour (47, 30, D:11) 3 boomerangs (48, 23, D:11) a +0 flail (51, 7, D:11) 4 large rocks Level 12 of the Dungeon [Shop] Muumi's Weapon Shop a +0 long sword of protection (111 gold) a +1 trident of venom (201 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1144 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. 6 atropa-tipped darts (97 gold) a +0 scimitar of holy wrath (230 gold) a +3 sling of electrocution (372 gold) 5 stones (9 gold) a +0 heavy falchion (133 gold) the +0 falchion of Yrykousk {protect, Fly} (228 gold) Fly: It grants you flight. 3 stones (5 gold) [Shop] Synk's Jewellery Shop an amulet of magic regeneration (unknown) (600 gold) an amulet of guardian spirit (unknown) (600 gold) an amulet of the acrobat (unknown) (600 gold) a ring of positive energy (unknown) (400 gold) the brooch of Shielding {Spirit SH+8} (1300 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the granite talisman of the Bagpipe {rF+++ MP-9 Str-3 Dex+7} (4208 gold) [granite talisman] rF+++: It renders you almost immune to fire. MP-9: It affects your magic capacity (-9). Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). a ring of protection from cold (unknown) (500 gold) a sanguine talisman (1200 gold) an amulet of regeneration (600 gold) the amulet of the Countless Princes {rElec rPois Regen+ Str+8 Int-5} (1090 gold) [amulet of regeneration] rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). [Shop] Vetazxussi's Antique Armour Shoppe the +0 plate armour "Cubatum" {Harm rC+++ rCorr Int-5} (1267 gold) Harm: It increases damage dealt and taken. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). a +1 ring mail of poison resistance (299 gold) a +1 chain mail of poison resistance (345 gold) the +6 scale mail of Orthodoxy {rElec Str+3 Stlth+} (1313 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the +4 chain mail "Losois" {rF+ rC- Str+2} (855 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). a +0 robe of positive energy (112 gold) a +2 robe (296 gold) a +2 plate armour of fire resistance (805 gold) a +2 robe of willpower (411 gold) (4, -17, D:12) a +4 dagger (4, 13, D:12) a +0 chain mail (8, -22, D:12) a +0 leather armour (8, 10, D:12) a +0 club (14, -4, D:12) a +0 chain mail a +0 trident (14, -3, D:12) a +0 ring mail a +0 falchion (14, 5, D:12) a +0 giant club a +0 giant club (15, 2, D:12) a +0 club (15, 4, D:12) a +0 short sword a +0 leather armour (19, -15, D:12) a +0 giant club a +0 halberd a +0 spear of pain a +0 dagger (20, -24, D:12) a +0 robe (26, -17, D:12) a +0 flail (28, -16, D:12) a +0 flail (29, -16, D:12) a +0 dagger (31, -16, D:12) a +0 club (32, -16, D:12) a +0 dagger a +0 robe (32, -15, D:12) a +0 dagger a +0 robe a +0 dagger (33, -15, D:12) a +0 dagger a +0 dagger a +0 robe Level 13 of the Dungeon [Shop] Pemawk's Antique Weapon Shop (Shop contents are unknown) (2, 0, D:13) a scroll of identify (6, 9, D:13) 2 potions of enlightenment (13, -2, D:13) a +0 whip a +0 robe (14, 0, D:13) a +0 arbalest (16, 0, D:13) a +1 whip of venom a +0 robe (28, 6, D:13) a +0 shortbow (29, -6, D:13) a +0 ring mail a +0 long sword (30, -7, D:13) a +0 shortbow a +0 dagger of venom a +0 leather armour (30, 4, D:13) a +0 giant spiked club (31, 3, D:13) a +0 robe a +0 whip (31, 4, D:13) a +0 mace (32, -4, D:13) a +0 long sword a +0 robe (32, 0, D:13) a +0 battleaxe a +2 shortbow of flaming (32, 1, D:13) a +0 giant club (32, 2, D:13) a +0 orcbow (32, 3, D:13) a +0 giant club a +0 giant club (34, 2, D:13) a +0 robe a +0 club (36, 1, D:13) a +0 giant spiked club (36, 2, D:13) a +0 leather armour a +1 long sword of holy wrath (37, 2, D:13) a +0 shortbow