ttop76 Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (3, -24, D:1) a +0 dagger (5, -40, D:1) a +0 short sword (8, -35, D:1) a +0 ring mail (9, -35, D:1) a +0 ring mail (10, -38, D:1) 22 poisoned darts (11, -6, D:1) 12 stones (12, -12, D:1) a +0 helmet (13, -17, D:1) 28 stones (15, -43, D:1) a +0 dagger (16, -43, D:1) a +0 dagger (27, -34, D:1) 20 stones (31, 3, D:1) a stone (39, -23, D:1) a +0 robe (40, 9, D:1) a +0 club (43, 8, D:1) a +0 short sword (45, -10, D:1) 16 arrows (48, -10, D:1) a cursed -2 club (49, -10, D:1) a +0 short sword (53, -25, D:1) a +0 short sword (53, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, 3, D:2) 5 stones (10, 4, D:2) a +0 dagger a +0 robe (14, -7, D:2) a +0 club (16, -4, D:2) 26 stones (23, -6, D:2) a +0 spear (24, 31, D:2) 21 arrows (26, 0, D:2) a +0 club (30, 23, D:2) 21 sling bullets (34, 12, D:2) a +0 leather armour (35, -4, D:2) 22 bolts (37, 29, D:2) 12 poisoned darts (46, 14, D:2) a +0 club (47, 26, D:2) 10 poisoned darts (49, 2, D:2) a +0 short sword (50, 27, D:2) a +0 scale mail (59, -6, D:2) a +0 short sword of venom 2 stones (59, -4, D:2) a stone (59, -3, D:2) a stone (59, -2, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 2 javelins (6, -13, D:3) a +0 dagger (7, 14, D:3) 21 stones (8, -13, D:3) a +0 falchion (8, -8, D:3) a +0 helmet (9, 11, D:3) 23 stones (10, -5, D:3) 14 stones (12, 15, D:3) 6 javelins (24, -4, D:3) 4 stones (24, -3, D:3) a +0 club (26, 3, D:3) a +0 club (28, 2, D:3) 8 silver boomerangs (29, 8, D:3) 22 stones (31, -13, D:3) 23 arrows (37, 5, D:3) 21 stones (42, -10, D:3) a +0 short sword of draining a +0 dagger (48, -7, D:3) a +0 chain mail (48, 7, D:3) a cursed +0 cloak (49, 9, D:3) a +0 mace Level 4 of the Dungeon [Shop] Modof's Weapon Boutique a +0 falchion (30 gold) the +9 rapier of Nepem {pierce, +Inv Dex+2} (692 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you turn invisible. a +1 flail of holy wrath (133 gold) a +3 vampiric whip (245 gold) 21 stones (21 gold) a +0 flail (35 gold) a +2 rapier of holy wrath (192 gold) the +8 storm bow {elec, penet} (582 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 whip (25 gold) a +0 hunting sling of freezing (47 gold) a +0 rapier (40 gold) a +0 glaive of freezing (137 gold) a +6 great mace of crushing (417 gold) (1, -9, D:4) a cursed +0 helmet (1, -4, D:4) 21 stones (6, -6, D:4) a +0 flail (6, -1, D:4) 21 arrows (7, -7, D:4) a +0 club (8, -7, D:4) a +0 spear (24, -3, D:4) a +0 scale mail (24, 2, D:4) 21 stones (26, -6, D:4) a +0 longbow (31, 2, D:4) a +0 giant club (32, 31, D:4) 14 stones (33, 2, D:4) a +0 spear (34, 16, D:4) a +0 flail (35, 1, D:4) 21 stones (35, 9, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 24 stones (9, -14, D:5) a +0 leather armour a +0 whip (9, 9, D:5) 20 poisoned darts (15, -22, D:5) a +0 robe (18, -19, D:5) a +0 short sword (24, 5, D:5) 21 arrows (25, 15, D:5) a book of Misfortune (29, -15, D:5) a cursed -3 giant spiked club a +0 club a +0 leather armour (30, 12, D:5) a +0 dagger a +0 dagger (31, 14, D:5) a +0 mace a +0 scale mail (37, -29, D:5) a +0 leather armour (40, -13, D:5) a +0 flail a +0 short sword a +0 chain mail (51, 16, D:5) a +0 flail (51, 17, D:5) a +0 dagger a +0 robe (52, 18, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 19, D:6) a +0 trident (7, 2, D:6) a +0 ring mail (9, 5, D:6) a +0 club (13, 11, D:6) 23 stones (13, 20, D:6) a +0 hand axe (16, -4, D:6) a +0 flail a +0 scale mail (18, -1, D:6) an arrow (18, 0, D:6) a +0 hand axe a +0 ring mail (18, 1, D:6) a +0 shortbow a +0 mace a +0 ring mail 7 arrows (18, 2, D:6) an arrow (32, 26, D:6) a +0 dire flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a throwing net (1, 0, D:7) a throwing net