ttop76 Level 1 of the Dungeon (1, 8, D:1) 18 stones (2, 14, D:1) a +0 dagger (2, 17, D:1) a +0 short sword a +0 club a +0 dagger (5, 16, D:1) a stone (6, 28, D:1) a +0 hunting sling (8, -2, D:1) a +0 club (8, 24, D:1) a +0 robe (9, 19, D:1) a +0 robe (12, 28, D:1) a +0 dagger (15, 12, D:1) a +0 ring mail (17, 12, D:1) a +0 club (18, 11, D:1) a +0 dagger (19, 9, D:1) a +0 dagger (20, 20, D:1) 16 stones (21, 3, D:1) 18 arrows (21, 7, D:1) a +0 club (23, 19, D:1) 10 sling bullets (26, 3, D:1) a +0 ring mail (27, 6, D:1) a +0 spear (32, -6, D:1) a +0 dagger (40, 13, D:1) a +0 dagger (44, 11, D:1) a +0 club Level 2 of the Dungeon (22, 17, D:2) 17 arrows (23, 38, D:2) a +0 club (28, 15, D:2) a +0 club (33, 4, D:2) a +0 club (36, 4, D:2) a +0 dagger (37, 32, D:2) a +0 club (42, 37, D:2) 24 stones (44, 22, D:2) a stone (45, 22, D:2) a cursed +0 dagger 5 stones (46, 22, D:2) a stone (51, 2, D:2) a +0 hunting sling 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 12, D:3) 21 stones (9, -6, D:3) a +0 club (14, 2, D:3) a +1 hand axe of electrocution 2 boomerangs of dispersal (23, -18, D:3) 15 arrows (23, -13, D:3) a +0 club (26, -7, D:3) a +0 mace (33, -14, D:3) 9 stones (37, 18, D:3) a +0 hand axe (38, 1, D:3) a +0 leather armour (47, 13, D:3) a +0 mace of protection (51, 6, D:3) a +0 hand axe of chopping (54, 5, D:3) a +0 club (56, 20, D:3) 16 arrows (62, 2, D:3) 13 stones (62, 9, D:3) a +0 club (64, 9, D:3) a +0 dagger (68, 15, D:3) a +0 war axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, -1, D:4) 13 bolts (9, -14, D:4) a +0 trident (10, -14, D:4) a +0 trident a +0 plate armour (11, -14, D:4) a +0 dagger a +0 robe (13, 19, D:4) 2 scrolls of amnesia a scroll of random uselessness (14, 34, D:4) a +0 robe (19, -20, D:4) a +0 robe (20, 11, D:4) a cursed +0 club (21, -20, D:4) 27 stones (21, 12, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (22, 28, D:4) a +4 quarterstaff of chaos (23, 26, D:4) a +0 mace (48, 29, D:4) 5 poisoned darts (50, -2, D:4) a +0 robe a +0 robe a +1 whip of electrocution (55, 13, D:4) 8 bolts Level 5 of the Dungeon (0, 0, D:5) the +4 dagger of Duuh {elec, +Inv rF+ rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from cold. It lets you turn invisible. (0, 1, D:5) a +0 cloak (1, -2, D:5) a +0 scale mail (10, -20, D:5) 16 stones (10, 16, D:5) a +0 spear (31, -22, D:5) the +3 morningstar of Blood-Lust {venom, rN+ SInv} It poisons the flesh of those it strikes. It protects you from negative energy. It lets you see invisible. (38, -20, D:5) 21 arrows (42, -26, D:5) a +0 giant spiked club (44, -28, D:5) a +0 whip a +0 leather armour a +0 spear a +0 club (44, -26, D:5) a +0 halberd (45, -39, D:5) a +0 dagger (45, -28, D:5) a +0 club (45, -27, D:5) a +0 club (45, -26, D:5) a +0 spear (46, -36, D:5) 2 scrolls of noise (47, -44, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation