Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 15595041686048870953 24 ttatmouse the Magician (level 3, -6/27 HPs) Began as a Djinni Fire Elementalist on Sept 28, 2024. Killed by an exploding Terence (10 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:01:43 (1071 turns). ttatmouse the Magician (Djinni Fire Elementalist) Turns: 1071, Time: 00:01:44 Health: -6/27 AC: 2 Str: 7 XL: 3 Next: 15% Gold: 42 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . g - orb {light} rNeg . . . a - +0 robe rPois ∞ j - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-7 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) g - an orb of light (worn) j - a +0 hat (worn) Scrolls b - a scroll of revelation {unknown} c - 2 scrolls of amnesia {unknown} d - a scroll of identify {unknown} f - a scroll of immolation {unknown} h - a scroll of fear {unknown} i - a scroll of teleportation {unknown} Potions e - a potion of ambrosia {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence closely misses you. Unknown command. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. Terence completely misses you. Unknown command. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 hand axe. Unknown command. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +0 hand axe, wearing a +4 chain mail of poison resistance and carrying a wand of flame (lightly wounded, more vulnerable to fire, haloed, chance to affect: 78%) Terence is filled with an inner flame. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Your magical contamination has completely faded away. Casting: Inner Flame (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Flame seeps out of Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence is engulfed in blazing flames. Flame seeps out of Terence. Terence zaps a wand. The puff of flame misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Flame seeps out of Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence is engulfed in blazing flames. Terence explodes! The fiery explosion engulfs you! You resist. You die... #.......# ###.....## ##........# #.........# ##.#.......##### #..##..........# ## ###.####...#####.### .###...# ##########...# <..#.#.........§@§....# ##...#...##..##§○##...# .>......## ...§####..# ...#.##.# ##..# #..# ..##.....# #.. ...# #....#....# #.. ...# ####.##.#..... #.## #....# ..? .# ###... There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 ball pythons (D:1) 3 endoplasms (D:1) A goblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 4 bats (D:1) 3 frilled lizards 3 kobolds (D:1) 2 rats 24 creatures vanquished. Vanquished Creatures (others) 73 foxfires 73 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ttatmouse the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ttatmouse set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 579 | D:1 | Reached skill level 1 in Fighting 794 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 794 | D:1 | Learned a level 1 spell: Summon Small Mammal 1061 | D:2 | Noticed Terence 1071 | D:2 | Killed Terence 1071 | D:2 | Killed by an exploding Terence... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, amcnicky_mini_corridor_feature, minmay_misc_feat_x D:2: layout_rooms, palyth_stone_intersect, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Foxfire || 48 Scorch || 14 Summon Small Mamm || 1 Inner Flame || 1 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1070 | 1012 | 58 | 0 | 882 | 2 | 535.0 | Dungeon | 1070 | 1012 | 58 | 0 | 882 | 2 | 535.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 107 daAuts