ttatmouse Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 29, D:1) a +0 leather armour (10, 24, D:1) a hobgoblin skeleton (14, 10, D:1) 5 stones (21, 0, D:1) a rat corpse (skeletalised by now) (24, 1, D:1) 7 stones (28, 0, D:1) a +0 dagger (29, -10, D:1) a +0 ring mail (38, 24, D:1) a +0 club (55, 17, D:1) a bat skeleton (56, -18, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 21, D:2) a +3 chain mail (6, 18, D:2) a +2 pair of gloves (13, -15, D:2) a +0 trident (14, 17, D:2) an adder skeleton (21, 35, D:2) the felid corpse of Natasha (skeletalised by now) (32, 0, D:2) an adder skeleton (38, 32, D:2) a +0 trident (38, 36, D:2) a bat corpse (skeletalised by now) (41, 8, D:2) a +0 robe (43, 23, D:2) a +0 ring mail (44, 26, D:2) a +0 ring mail (48, 24, D:2) 8 stones (48, 27, D:2) a bat corpse (skeletalised by now) (48, 29, D:2) a +0 flail (50, 24, D:2) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 stones (1, 20, D:3) a rat corpse (skeletalised by now) (2, 1, D:3) a +0 flail a +8 chain mail of ponderousness (5, 14, D:3) a +0 flail an orc corpse (skeletalised by now) (9, 35, D:3) a +0 short sword a kobold skeleton (12, 15, D:3) a book of Frost (14, 13, D:3) 4 stones (18, 31, D:3) a rat corpse (skeletalised by now) (26, 22, D:3) a +0 club (32, 6, D:3) a quokka skeleton (33, 16, D:3) a +0 pair of gloves (36, 17, D:3) a +0 club (40, 23, D:3) an adder skeleton (45, 30, D:3) a +0 club (45, 37, D:3) a rat corpse (skeletalised by now) (56, 0, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (60, 12, D:3) 7 stones (61, 46, D:3) a +0 mace a goblin corpse (skeletalised by now) (62, 46, D:3) a +0 ring mail a +0 club Level 4 of the Dungeon (0, 0, D:4) 2 stones (3, 4, D:4) a +0 barding (4, 4, D:4) a ball python corpse (skeletalised by now) (8, 8, D:4) a +0 war axe 3 poisoned darts (9, -1, D:4) a +0 giant spiked club (11, 8, D:4) a +0 short sword 2 stones a kobold skeleton (12, -9, D:4) a hobgoblin corpse (skeletalised by now) (12, -8, D:4) a +0 club a kobold corpse (skeletalised by now) (13, 19, D:4) 5 poisoned darts (22, 19, D:4) a +0 club (23, 19, D:4) a +0 club a goblin corpse (skeletalised by now) (27, 4, D:4) a staff of air (31, -2, D:4) an iguana corpse (skeletalised by now) (33, 19, D:4) a hobgoblin corpse (skeletalised by now) (34, 34, D:4) a +0 dagger (38, 20, D:4) a +0 club (39, 17, D:4) a +0 club a +0 dagger a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (39, 18, D:4) a +0 dagger a +4 dagger of venom a +0 animal skin the +3 helmet of Past Mistakes {rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison. a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (39, 20, D:4) a +0 club (40, 17, D:4) a +0 club a +0 sling (41, 28, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (7, -33, D:5) a +0 flail an orc corpse (skeletalised by now) (8, -36, D:5) a +2 whip of electrocution an orc corpse (skeletalised by now) (15, -53, D:5) a +0 robe (18, -28, D:5) a +0 ring mail (21, -22, D:5) the +10 falchion "Xuphof" {flame, Str+4 Dex+3 SInv} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (25, -9, D:5) a +0 war axe (32, -53, D:5) a +0 hand axe (33, -28, D:5) a +0 hand axe (36, -47, D:5) 6 stones (41, -49, D:5) an adder corpse (skeletalised by now) (43, -34, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (1, 1, D:6) an iguana skeleton (3, -3, D:6) a +0 leather armour (6, 7, D:6) a +0 flail (6, 8, D:6) a +0 club a +0 leather armour an orc skeleton (6, 9, D:6) a +0 robe a +0 dagger a +0 dagger a +0 leather armour an orc skeleton (7, 1, D:6) a +0 club (7, 15, D:6) a +0 pair of boots (7, 23, D:6) a +0 club a +2 heavy mace an orc skeleton (8, 23, D:6) a +2 vampiric dagger a +0 ring mail a +0 dagger a +0 robe an orc skeleton (8, 25, D:6) a +0 short sword a +0 mace a +0 chain mail (15, -1, D:6) 5 stones (17, 4, D:6) a +0 dagger a +0 mace a +0 scale mail an orc skeleton (17, 29, D:6) a wand of flame (15) (18, 4, D:6) a +0 club an orc skeleton (18, 5, D:6) a +0 dagger a +0 robe (18, 29, D:6) a wand of flame (21) (19, 4, D:6) a +0 morningstar an orc skeleton (20, 8, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (20, 9, D:6) a +0 club a +0 hand axe a +0 club a +0 mace a gnoll skeleton a gnoll skeleton (20, 10, D:6) a +0 dagger a +0 robe (21, 8, D:6) a +0 flail a +0 robe a +1 antimagic hand axe a gnoll skeleton (22, 7, D:6) a +0 quarterstaff a +0 robe a wand of roots (12) (22, 8, D:6) a +0 halberd a gnoll skeleton (22, 43, D:6) a +0 orcbow (28, 13, D:6) an iguana skeleton a black bear skeleton (30, 17, D:6) a stone (30, 26, D:6) Sif Muna's Excursus on Exhalation Spells Type Level a - Airstrike Air 4 (31, -8, D:6) a stone (32, 1, D:6) a stone (34, 24, D:6) a +0 dagger a +0 robe (36, 3, D:6) a stone (36, 41, D:6) a stone (37, -6, D:6) a stone (38, -9, D:6) a stone (39, 6, D:6) a stone (41, 3, D:6) a stone (41, 30, D:6) a +0 shortbow 2 stones a centaur corpse (skeletalised by now) (42, 2, D:6) a stone (42, 15, D:6) a black bear skeleton (43, 3, D:6) a stone (44, 4, D:6) a +0 dagger a +0 robe an orc skeleton (45, 18, D:6) a stone (47, 4, D:6) a stone (49, 0, D:6) a stone (51, -9, D:6) a stone (51, 19, D:6) a +0 pair of boots (51, 24, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 14, D:6) a +0 pair of boots (52, 18, D:6) a +0 cloak (52, 32, D:6) a stone (53, 15, D:6) a +0 pair of boots (53, 17, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) an iguana corpse (skeletalised by now) (6, -5, D:7) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (9, -7, D:7) a +0 flail a +0 giant spiked club a +0 giant spiked club the +5 arbalest "Cuuzailizu" {heavy, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. a vampire mosquito corpse a two-headed ogre corpse (10, -27, D:7) 6 poisoned darts (10, -8, D:7) a yak corpse (12, -8, D:7) the +6 giant spiked club "Kenecik" {flame, ^Fragile rCorr MP+8 SInv} MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (14, -3, D:7) a +0 dire flail a sky beast corpse a howler monkey corpse (17, 6, D:7) an iguana corpse (skeletalised by now) (25, -18, D:7) a +0 spear a +0 robe (26, -17, D:7) a +7 falchion of freezing a +0 robe (27, -16, D:7) a +0 war axe a +0 robe a +0 club a +0 leather armour a gnoll skeleton (41, -29, D:7) a +0 whip (42, -34, D:7) a +0 dagger 7 poisoned darts (42, -33, D:7) a +0 whip of venom a stone a kobold corpse (skeletalised by now) (42, -30, D:7) a +0 whip 4 stones (43, -32, D:7) a +0 dagger a kobold corpse (skeletalised by now) (44, -33, D:7) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (44, -32, D:7) a +0 dagger 2 stones a kobold corpse (skeletalised by now) the Ecumenical Temple