Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.33-a0-195-geaf764a6c2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 850028581899277625, deterministic pregen: 1 Command line: /usr/games/crawl-git-eaf764a6c2 -name triggeroo -rc /dgldir/rcfiles/crawl-git/triggeroo.rc -macro /dgldir/rcfiles/crawl-git/triggeroo.macro -morgue /dgldir/morgue/triggeroo/ -webtiles-socket /crawl-master/webserver/sockets/triggeroo:2024-10-03.02:14:41.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-eaf764a6c2(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5c89143d9c7e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-eaf764a6c2(_Z13do_crash_dumpv+0x43a) [0x5c89143e7dca]: do_crash_dump() /usr/games/crawl-git-eaf764a6c2(_Z20crash_signal_handleri+0x1fa) [0x5c89143da15a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x723296793320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7232967ecb1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x72329679326e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x7232967768ff]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0xa5ffe) [0x723296b1bffe] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xbae9c) [0x723296b30e9c] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt10unexpectedv+0) [0x723296b1ba49] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xbb128) [0x723296b31128] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x40) [0x723296b1f27c] /usr/games/crawl-git-eaf764a6c2(_Z21explode_blastmotes_at9coord_def+0x111) [0x5c891496fd61]: explode_blastmotes_at(coord_def) /usr/games/crawl-git-eaf764a6c2(_Z23moveto_location_effects20dungeon_feature_typebRK9coord_def+0x5dc) [0x5c89148bd98c]: moveto_location_effects(dungeon_feature_type, bool, coord_def const&) /usr/games/crawl-git-eaf764a6c2(_Z19move_player_to_gridRK9coord_defb+0x11c) [0x5c89148bdd9c]: move_player_to_grid(coord_def const&, bool) /usr/games/crawl-git-eaf764a6c2(_Z18move_player_action9coord_def+0x1e3c) [0x5c8914835b6c]: move_player_action(coord_def) /usr/games/crawl-git-eaf764a6c2(+0xc0a92a) [0x5c8914b4792a]: /usr/games/crawl-git-eaf764a6c2(+0xc0b435) [0x5c8914b48435]: /usr/games/crawl-git-eaf764a6c2(main+0x1f7) [0x5c8914312e17]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7232967781ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x72329677828b]: /usr/games/crawl-git-eaf764a6c2(_start+0x25) [0x5c8914313835]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000072329685e7a7 in __GI___wait4 (pid=2499258, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000072329685e7a7 in __GI___wait4 (pid=2499258, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005c89143da32c in call_gdb (file=0x7232969524e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2378524\000\000\000\000\000" #2 0x00005c89143e7de8 in do_crash_dump () at dbg-asrt.cc:692 t = 1727923053 dir = "/dgldir/morgue/triggeroo/" name = "/dgldir/morgue/triggeroo/crash-triggeroo-20241003-023733.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7232969524e0 <_IO_2_1_stderr_> #3 0x00005c89143da15a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000072329679326e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00007232967768ff in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {0 , 140723999923152, 33, 140723999922944}}, sa_flags = -1770123549, sa_restorer = 0x5c8915b47d68} #10 0x0000723296b1bffe in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x0000723296b30e9c in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #12 0x0000723296b1ba49 in std::terminate() () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #13 0x0000723296b31128 in __cxa_throw () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #14 0x0000723296b1f27c in std::__throw_logic_error(char const*) () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #15 0x00005c891496fd61 in std::__cxx11::basic_string, std::allocator >::basic_string (this=, __s=0x0, __a=...) at /usr/include/c++/13/bits/basic_string.h:641 __end = #16 std::__cxx11::basic_string, std::allocator >::basic_string (__a=..., __s=0x0, this=) at /usr/include/c++/13/bits/basic_string.h:641 __end = #17 explode_blastmotes_at (p=...) at spl-clouds.cc:99 beam = {origin_spell = SPELL_BLASTMOTE, range = -2, glyph = 42 U'*', colour = 4 '\004', flavour = BEAM_FIRE, real_flavour = BEAM_FIRE, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 41, y = 59}, target = {x = 41, y = 59}, damage = {num = 2, size = 15}, ench_power = 31, hit = 40, thrower = KILL_YOU_MISSILE, ex_size = 1, source_id = 4294967295, source_name = "", name = "concussive blast", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = true, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 344616653, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} boom = "The cloud of blastmotes explodes!" sanct = "By Zin's power, the fiery explosion is contained." #18 0x00005c89148bd98c in moveto_location_effects (old_feat=, stepped=, old_pos=...) at player.cc:587 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-eaf764a6c2/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = corridors, absdepth0 = 4 Level vaults: layout_loops_ring uniq_ijyb Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +5 short sword of venom and wearing a +0 chain mail (severely wounded, 87% to hit) The blast of sand hits Terence! You kill Terence! You start resting. HP restored. You start waiting. Done waiting. Found 10 gold pieces. Things that are here: a +5 short sword of venom; a +0 chain mail Things that are here: a +5 short sword of venom; a +0 chain mail You now have 128 gold pieces (gained 10). Found a quarterstaff. c - 5 scrolls labelled BUFOLU JUGEYXI (gained 1) A hobgoblin comes into view. You see here a scroll labelled OXKEXT SUMNEAV. m - a scroll labelled OXKEXT SUMNEAV The hobgoblin shouts! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. A goblin comes into view. It is wielding a +0 club. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 77% to hit) The blast of sand hits the goblin. You kill the goblin! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! A kobold comes into view. It is wielding a +0 club. Found a green potion. You see here a +0 quarterstaff. n - a green potion Found two stone staircases leading down. c - 6 scrolls labelled BUFOLU JUGEYXI (gained 1) You now have 140 gold pieces (gained 12). A hobgoblin comes into view. The hobgoblin shouts! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (82% to hit) The blast of sand misses the hobgoblin. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (82% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! Your magical contamination has completely faded away. b - 2 scrolls labelled MIRIRCHE OGRU (gained 1) A kobold is nearby! The kobold shouts! A kobold is nearby! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (77% to hit) The blast of sand hits the kobold! You kill the kobold! You now have 157 gold pieces (gained 17). Things that are here: a +0 club; a kobold corpse Things that are here: a +0 club; a kobold corpse Natasha, Servant of Life and Death comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (asleep, 100% to hit) The blast of sand hits Natasha! Natasha is heavily wounded. Natasha hisses angrily. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, 77% to hit) The blast of sand hits Natasha! Natasha is almost dead. Natasha casts a spell at you. The magic dart hits you. Natasha mumbles some strange words. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (almost dead, 77% to hit) The blast of sand hits Natasha! You kill Natasha! Natasha screams in pain as she dies! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You start resting. HP restored. Natasha, Servant of Life and Death comes into view. Press: ? - help, v - describe, . - travel Here: Natasha (wandering, hasn't noticed you) The floor. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (wandering, hasn't noticed you, 77% to hit) The blast of sand hits Natasha but does no damage. Natasha hisses angrily. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (77% to hit) The blast of sand hits Natasha! Natasha is heavily wounded. Natasha claws you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f/p - Natasha Aim: Natasha (heavily wounded, chance to weaken: 100%) You feel a surge of power! Fumes of mercury billow around Natasha! Natasha is poisoned. Natasha looks weaker. You feel your attacks grow feeble. Natasha casts a spell at you. You feel yourself slow down. Casting: Mercury Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, very poisoned, weak, 77% to hit) The blast of sand hits Natasha. Natasha is almost dead. You kill Natasha! Natasha screams in fury as she dies! Your Fighting skill increases to level 4! You have reached level 6! You start resting. Your attacks no longer feel as feeble. You start resting. You feel yourself speed up. You see here the felid corpse of Natasha. HP restored. Found a stone staircase leading up. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. A frilled lizard comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The blast of sand hits the frilled lizard! You kill the frilled lizard! You see here a +0 leather armour. There is an escape hatch in the floor here. An adder comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The blast of sand hits the adder! You kill the adder! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - 2 scrolls labelled WAUNA CAXKI (gained 1) g - 2 bubbling golden potions (gained 1) You see here an adder corpse. You see here a quokka skeleton. Natasha, Servant of Life and Death comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +5 short sword of venom; a +0 chain mail Done exploring. Done exploring. Done exploring. Natasha hisses angrily. You closely miss Natasha. Natasha claws you. You hit Natasha. Natasha is lightly wounded. Natasha closely misses you. You hit Natasha but do no damage. You envenom Natasha. Natasha is poisoned. Natasha is moderately wounded. Natasha claws you. Natasha casts a spell. You hit Natasha. Natasha is heavily wounded. Natasha mumbles some strange words. Natasha shimmers violently. Natasha closely misses you. The cerulean imp closely misses you. You miss Natasha. Natasha is heavily wounded. Natasha claws you. The cerulean imp hits you with a +1 spear. You closely miss Natasha. Natasha is heavily wounded. Natasha claws you. The cerulean imp hits you with a +1 spear. You closely miss Natasha. Natasha is severely wounded. Natasha misses you. The cerulean imp hits you with a +1 spear. You closely miss Natasha. Natasha is severely wounded. Natasha claws you! * * * LOW HITPOINT WARNING * * * The cerulean imp closely misses you. Natasha closely misses you. The cerulean imp closely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cerulean imp Aim: a cerulean imp, wielding a +1 spear (summoned, 73% to hit) The blast of sand hits the cerulean imp. The cerulean imp is moderately wounded. * * * LOW HITPOINT WARNING * * * Natasha looks more healthy. Natasha completely misses you. The cerulean imp hits you with a +1 spear. * * * LOW HITPOINT WARNING * * * The cerulean imp barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cerulean imp Aim: a cerulean imp, wielding a +1 spear (moderately wounded, summoned, 73% to hit) The blast of sand hits the cerulean imp! You kill the cerulean imp! The cerulean imp disappears in a puff of smoke! * * * LOW HITPOINT WARNING * * * Natasha closely misses you. Natasha claws you! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (almost dead, 77% to hit) The blast of sand hits Natasha! You kill Natasha! You feel Natasha's spirit has finally been put to rest. * * * LOW HITPOINT WARNING * * * You start resting. HP restored. You start waiting. Done waiting. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Grinder shouts! Grinder says, "There's only one good use for a tongue: cutting it out." You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Level annotation: Grinder Found a grey potion and a glowing golden potion. There is a stone staircase leading up here. j - 3 glowing golden potions (gained 1) Found a scroll labelled QUGILINUGE. A quokka comes into view. You see here a grey potion. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. o - a grey potion Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (76% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (76% to hit) The blast of sand hits the quokka! You kill the quokka! An orc comes into view. It is wielding a +0 hand axe. Found a scroll labelled HIEBOH JINEMUZAYR. You see here a scroll labelled QUGILINUGE. p - a scroll labelled QUGILINUGE Your magical contamination has completely faded away. Found a bubbling emerald potion. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (asleep, 100% to hit) The blast of sand hits the orc! You kill the orc! q - a scroll labelled HIEBOH JINEMUZAYR Found a stone staircase leading up. r - a bubbling emerald potion Found a stone staircase leading down. Found a stone staircase leading down. A kobold comes into view. It is wielding a +1 dagger of draining. Found a robe. The kobold shouts! You see here a scroll labelled BAHEGG VIYD. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +1 dagger of draining (79% to hit) The blast of sand hits the kobold. You kill the kobold! A quokka comes into view. A ball python comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 85% to hit) The blast of sand hits the ball python! You kill the ball python! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (76% to hit) The blast of sand hits the quokka! You kill the quokka! s - a scroll labelled BAHEGG VIYD There are no items here. Found a staircase to the Ecumenical Temple. Things that are here: a +1 dagger of draining; a kobold corpse You see here a +0 robe. You see here a ball python corpse. Things that are here: a +1 dagger of draining; a kobold corpse t - a +1 dagger of draining An adder comes into view. The adder hisses angrily. You hear a shout! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (72% to hit) The blast of sand misses the adder. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (72% to hit) The blast of sand hits the adder! You kill the adder! A ball python comes into view. Found a dagger. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 85% to hit) The blast of sand hits the ball python! You kill the ball python! You see here a ball python corpse. You see here a ball python corpse. An iguana comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (wandering, hasn't noticed you, 85% to hit) The blast of sand hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 85% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 85% to hit) The blast of sand hits the iguana. The iguana is heavily wounded. The iguana bites you. The iguana bites you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 85% to hit) The blast of sand hits the iguana but does no damage. The iguana is heavily wounded. The iguana misses you. The iguana bites you! Okay, then. Your magical contamination has completely faded away. You see here a ball python corpse. The iguana attacks as it pursues you! The iguana barely misses you. The iguana attacks as it pursues you! The iguana barely misses you. Grinder blinks! The iguana bites you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The iguana barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (heavily wounded, 85% to hit) The blast of sand hits the iguana. The iguana is severely wounded. * * * LOW HITPOINT WARNING * * * The iguana barely misses you. x2 Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 85% to hit) The blast of sand hits the iguana. The iguana is almost dead. * * * LOW HITPOINT WARNING * * * The iguana hisses menacingly. The iguana barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 85% to hit) The blast of sand hits the iguana! You kill the iguana! * * * LOW HITPOINT WARNING * * * You start resting. HP restored. You start waiting. Done waiting. You see here a hobgoblin skeleton. There is a stone staircase leading down here. You fly downwards. Level annotation: Grinder There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Level annotation: Grinder There is a stone staircase leading up here. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. Found a tapered brass wand. There is an open door here. u - a wand of polymorph (8) You reach down and open the door. There is an open door here. You reach down and open the door. Found a scale mail. There is an open door here. You see here a +0 scale mail. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! A goblin comes into view. It is wielding a +3 dagger. The goblin shouts! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +3 dagger (79% to hit) The blast of sand misses the goblin. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +3 dagger (79% to hit) The blast of sand misses the goblin. The goblin hits you with a +3 dagger. The goblin hits you but does no damage. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +3 dagger (79% to hit) The blast of sand hits the goblin! You kill the goblin! There is an open door here. Things that are here: a +3 dagger; a goblin corpse You start resting. HP restored. Found an amethyst potion. You reach down and open the door. You reach down and open the door. A ball python comes into view. The ball python hisses angrily. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (85% to hit) The blast of sand hits the ball python! You kill the ball python! v - an amethyst potion w - a scroll labelled WISMAI RELUM As you open the door, it creaks loudly! As you open the door, it creaks loudly! You reach down and open the door. Found a leather armour. You reach down and open the door. There is an open door here. You now have 178 gold pieces (gained 21). A quokka comes into view. You see here a +6 ring of intelligence. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, will become a goblin, a rat, or a ball python, chance to affect: 66%) Okay, then. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, will become a goblin, a rat, or a ball python, chance to affect: 66%) Okay, then. Hit: l) staff of alchemy Press: ? - help, Dir - move target, f - you Okay, then. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (76% to hit) The blast of sand hits the quokka! You kill the quokka! x - a +6 ring of intelligence You feel clever. x - a +6 ring of intelligence (left hand) There is a stone staircase leading up here. You can't go down here! You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Level annotation: Grinder There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: Grinder (wandering, hasn't noticed you) The floor. There is a stone staircase leading down here. You fly downwards. Found 7 gold pieces. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. You now have 185 gold pieces (gained 7). Found a sling. You see here a +0 sling. Found 3 datura-tipped darts. You see here 3 datura-tipped darts. Found a blackened lead wand. Found an escape hatch in the ceiling. Found 7 gold pieces. y - a wand of flame (12) You now have 192 gold pieces (gained 7). Found a ring mail. An adder comes into view. The adder moves out of view. An orc priest and 2 orcs come into view. The orc priest is wielding a +1 hand axe of flaming. Found an escape hatch in the floor. The orc shouts! The orc moves out of view. An orc comes into view. It is wielding a +0 hand axe. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, will become a river rat, a jelly, or a bullfrog, chance to affect: 57%) Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 72% to hit) The blast of sand hits the adder!! You kill the adder! The orc shouts! The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You start resting. An orc priest is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +1 hand axe of flaming (83% to hit) The blast of sand hits the orc priest!! You kill the orc priest! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to hit) The blast of sand hits the orc! You kill the orc! You start resting. HP restored. Things that are here: a +0 hand axe; a +0 leather armour Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering, hasn't noticed you, 83% to hit) The blast of sand hits the orc! You kill the orc! The orc shouts! A bombardier beetle comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (83% to hit) The blast of sand hits the orc! You kill the orc! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (will become a river rat, an orc, or a bullfrog, chance to affect: 49%) Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 hand axe; a +0 leather armour Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (90% to hit) The blast of sand hits the bombardier beetle! The bombardier beetle is almost dead. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 90% to hit) The blast of sand misses the bombardier beetle. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 90% to hit) The blast of sand hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 90% to hit) The blast of sand hits the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! You have reached level 7! The power to cast Volatile Blastmotes wells up from within. Spell assigned to 'h'. You need no library to learn spells. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Stone Arrow Adjust to which letter? b - Stone Arrow; c - Passwall You shake off some of the fire as you move. The liquid fire burns you! Things that are here: a +0 hand axe; a +0 leather armour You shake off the liquid fire. You see here a +1 hand axe of flaming. Items here: )) [ †††. You see here a +1 hand axe of flaming. Items here: )) [ †††. Okay, then. You see here a +0 ring mail. Found a leather armour. You see here a +0 leather armour. Found a stone staircase leading down. An iguana comes into view. The iguana moves out of view. The iguana hisses angrily. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (85% to hit) The blast of sand hits the iguana. The iguana is heavily wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 85% to hit) The blast of sand hits the iguana but does no damage. The iguana is heavily wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 85% to hit) The blast of sand misses the iguana. The iguana bites you. The iguana closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 85% to hit) The blast of sand misses the iguana. The iguana bites you but does no damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 75% to hit) The stone arrow hits the iguana. The iguana is severely wounded. The iguana bites you! You hear a bark! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 85% to hit) The blast of sand hits the iguana! You kill the iguana! A hound comes into view. The hound bites you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (76% to hit) The blast of sand hits the hound. The hound is lightly wounded. The hound bites you but does no damage. The hound bites you. The hound bites you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 76% to hit) The blast of sand hits the hound! You kill the hound! Your Fighting skill increases to level 5! You start resting. An orc comes into view. It is wielding a +0 quarterstaff. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 206 gold pieces (gained 14). You now have 217 gold pieces (gained 11). Found a stone staircase leading down. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 quarterstaff (wandering, hasn't noticed you, 83% to hit) The blast of sand hits the orc! You kill the orc! There's nothing to open nearby. Sorry, you're not good enough to have a special ability. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sorry, you're not good enough to have a special ability. Hit: l) staff of alchemy Press: ? - help, Dir - move target, f - you Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a +0 leather armour. A howler monkey comes into view. The howler monkey moves out of view. There is a stone staircase leading up here. There is a stone staircase leading up here. The howler monkey howls! The howler monkey hits you. A howler monkey is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (81% to hit) The blast of sand hits the howler monkey! The howler monkey is heavily wounded. The howler monkey barely misses you. The howler monkey hits you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (heavily wounded, 81% to hit) The blast of sand misses the howler monkey. The howler monkey misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (heavily wounded, 81% to hit) The blast of sand hits the howler monkey! You kill the howler monkey! There is a stone staircase leading up here. You start resting. HP restored. You see here 3 datura-tipped darts. An ogre comes into view. It is wielding a +0 giant club. Okay, then. You see here 3 datura-tipped darts. You see here 3 datura-tipped darts. You see here 3 datura-tipped darts. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 club. Found a sling. The orc shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 chain mail (87% to hit) The blast of sand hits the orc. The orc is heavily wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded, 87% to hit) The blast of sand hits the orc!! You kill the orc! Items here: )) [ †. Items here: )) [ †. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Found a stone staircase leading up. Found a rapier. There is a stone staircase leading up here. A hound comes into view. Found a scroll labelled BAHEGG VIYD. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (asleep, 100% to hit) The blast of sand hits the hound!! You kill the hound! s - 2 scrolls labelled BAHEGG VIYD (gained 1) Found 6 stones. j - 4 glowing golden potions (gained 1) Found a twisted smoking staff. A phantom comes into view. Found 16 gold pieces. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Hit: l) staff of alchemy Press: ? - help, Dir - move target, f - you Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (78% to hit) The blast of sand misses the phantom. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (78% to hit) The blast of sand hits the phantom. The phantom is moderately damaged. The phantom barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 78% to hit) The blast of sand hits the phantom! The phantom is heavily damaged. The phantom hits you. x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 78% to hit) The blast of sand hits the phantom. The phantom is severely damaged. The phantom hits you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 78% to hit) The blast of sand hits the phantom!! You destroy the phantom! You start resting. HP restored. Found a glowing cloak. You see here a staff of conjuration. z - a staff of conjuration You see here a +1 cloak. A - a +1 cloak You now have 233 gold pieces (gained 16). There are no items here. You start putting on your armour. You continue putting on your +1 cloak. x4 You finish putting on your +1 cloak. z - a staff of conjuration (weapon) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-195-geaf764a6c2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [triggeroo] Species: Djinni Job: Earth Elementalist HP: 53/54; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 25 (25) 13 (13) Position: (41, 59), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 50 | 5 | 904 | 154/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 181 | 55/126 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 4 | 4 | 110 | 36/37 Conjurations | X | 2 | 4 | 4 | 110 | 36/37 Hexes | X | 2 | 4 | 4 | 110 | 36/37 Summonings | X | 2 | 4 | 4 | 110 | 36/37 Necromancy | X | 2 | 4 | 4 | 110 | 36/37 Translocations | X | 2 | 4 | 4 | 110 | 36/37 Fire Magic | X | 2 | 4 | 4 | 110 | 36/37 Ice Magic | X | 2 | 4 | 4 | 110 | 36/37 Air Magic | X | 2 | 4 | 4 | 110 | 36/37 Earth Magic | X | 2 | 4 | 4 | 110 | 36/37 Alchemy | X | 2 | 4 | 4 | 110 | 36/37 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 233 #49: 248 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #25: staff of conjuration eq slot #1, inv slot #26: +1 cloak eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #23: +6 ring of intelligence }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #### #.# #.# .... #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ####### ##.## #.# #.# .......##...###.###.# #......@............## #.######.....###.....## #..............## #.....##......... #.....##.......## #########(....## ##...## ##### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>