trigger111 Level 1 of the Dungeon [Shop] Mep Xea's Weapon Shop a +0 mace (42 gold) a +2 flail of protection (226 gold) a +0 quarterstaff (56 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) a +7 heavy hand axe (593 gold) a +0 hand axe (42 gold) a +0 quarterstaff (56 gold) (0, 0, D:1) a rat skeleton (0, 2, D:1) a +0 hand axe (2, 14, D:1) a +0 spear (3, 2, D:1) a human skeleton (5, 4, D:1) a +0 ring mail (7, -3, D:1) 3 poisoned darts (7, -2, D:1) a +0 leather armour (12, 2, D:1) a ball python skeleton (15, 6, D:1) a stone (20, 10, D:1) a bat skeleton (23, 4, D:1) 6 stones (23, 6, D:1) a +0 spear (25, 19, D:1) a frilled lizard skeleton (26, 13, D:1) a +0 ring mail a +0 dagger (31, -5, D:1) a +0 scale mail (42, 8, D:1) a rat skeleton (45, 15, D:1) a +0 dagger 3 stones (46, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -4, D:2) a +0 club (4, 6, D:2) 5 stones (7, -1, D:2) a rat skeleton (22, -2, D:2) 2 poisoned darts (22, 10, D:2) a stone (22, 13, D:2) a bat corpse (skeletalised by now) (25, -13, D:2) a book of Blood (29, -6, D:2) a frilled lizard skeleton (30, -12, D:2) a +0 whip 4 stones (31, 12, D:2) an adder corpse (skeletalised by now) (33, 16, D:2) a +0 ring mail (33, 21, D:2) a +0 sling (34, 21, D:2) a +0 quarterstaff (35, 21, D:2) 4 poisoned darts (36, -12, D:2) a +0 short sword 3 stones (45, -9, D:2) a beast talisman Level 3 of the Dungeon (3, -26, D:3) a +0 hand axe (4, 7, D:3) a +0 short sword a boomerang a +0 leather armour (8, -24, D:3) a +0 dagger (10, -24, D:3) a jackal skeleton (10, 2, D:3) 7 stones (11, -24, D:3) a jackal skeleton (12, -24, D:3) a jackal skeleton (12, -15, D:3) a +0 quarterstaff (12, -4, D:3) a +0 club (16, -20, D:3) a jackal skeleton (18, -20, D:3) a +0 rapier (20, -20, D:3) a +0 dagger 4 stones (21, -23, D:3) a rat skeleton (21, -22, D:3) a quokka skeleton (21, -21, D:3) a +0 short sword 2 stones (23, -28, D:3) a +0 falchion (23, -20, D:3) a +0 leather armour (25, -22, D:3) a +0 club a +0 ring mail (25, -20, D:3) a bat skeleton (29, -21, D:3) a bat skeleton (37, 3, D:3) 9 stones (40, -27, D:3) a jackal skeleton a jackal skeleton (40, -16, D:3) a +0 dagger a goblin skeleton (41, -9, D:3) 5 stones (47, -27, D:3) a bat skeleton (47, -18, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, 3, D:4) a ball python corpse (skeletalised by now) (1, 26, D:4) a +0 club a goblin skeleton (2, 5, D:4) an adder corpse (skeletalised by now) (15, 3, D:4) a +0 robe a +0 dagger (15, 6, D:4) a +0 robe (16, 5, D:4) a +0 short sword an orc skeleton (17, 0, D:4) a +0 robe a +0 dagger an orc skeleton (18, 24, D:4) a +0 hand axe (21, 39, D:4) 2 stones a +0 club a +0 dagger a kobold skeleton (21, 40, D:4) a hobgoblin skeleton (21, 41, D:4) a +0 flail an orc skeleton (27, 10, D:4) a +0 giant club an ogre skeleton (27, 14, D:4) a +0 dagger (30, 10, D:4) a hobgoblin skeleton (45, 18, D:4) the +5 trident "Qynnuap" {elec, rC+ rCorr Dex+6 SInv} Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (46, 5, D:4) a ball python skeleton (64, 43, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) 4 stones (5, 34, D:5) a maw talisman (6, -6, D:5) 7 stones (7, 24, D:5) a +0 halberd (8, 23, D:5) a +1 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (9, -3, D:5) a hound corpse (9, 3, D:5) a +0 sling (9, 22, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (10, -4, D:5) a +0 orcbow (20, -14, D:5) a +0 ring mail (23, 23, D:5) a +0 halberd