trigger111 Level 1 of the Dungeon (0, 0, D:1) a blade talisman (6, -41, D:1) 8 stones (7, -40, D:1) a +0 leather armour (7, -29, D:1) a +0 spear a gnoll corpse (skeletalised by now) (15, 2, D:1) a rat skeleton (21, -6, D:1) a +0 leather armour (23, 1, D:1) 7 stones (35, -10, D:1) 6 stones (42, -45, D:1) a hobgoblin corpse (skeletalised by now) (43, -45, D:1) a hobgoblin corpse (skeletalised by now) (43, -35, D:1) a rat skeleton (47, -41, D:1) a staff of conjuration (48, -44, D:1) a +0 scale mail (48, -38, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, 0, D:2) a +0 dagger (8, -23, D:2) a +0 leather armour (12, -40, D:2) a +0 animal skin (14, -24, D:2) 2 stones (29, -6, D:2) 4 stones a +0 club a frilled lizard skeleton (30, -25, D:2) 4 stones (37, -33, D:2) a book of Weapons (40, 0, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, 30, D:3) an adder corpse (skeletalised by now) (10, -1, D:3) 7 stones (15, 34, D:3) a rat corpse (skeletalised by now) (20, 46, D:3) a hobgoblin skeleton (20, 47, D:3) a frilled lizard skeleton (22, 47, D:3) a +0 club (28, 31, D:3) a rat corpse (skeletalised by now) (34, 13, D:3) 4 stones (43, 45, D:3) a +0 leather armour a +0 whip (47, 25, D:3) a +0 helmet (51, 30, D:3) a +0 leather armour (52, 21, D:3) a +0 club (52, 29, D:3) 3 stones (58, 15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -11, D:4) a +0 quarterstaff (2, -24, D:4) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (4, -2, D:4) a +0 dagger (4, 4, D:4) a +0 spear a gnoll skeleton (5, -24, D:4) a +0 whip (5, 4, D:4) a +0 club a gnoll skeleton (6, -14, D:4) a +0 club 3 stones a hobgoblin corpse (skeletalised by now) (7, 5, D:4) a +0 flail a gnoll skeleton (25, 6, D:4) a +0 dagger (26, -15, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (27, -14, D:4) a jackal skeleton a jackal skeleton (27, 10, D:4) a +0 flail (28, 4, D:4) 6 stones (33, -11, D:4) a jackal skeleton (36, -7, D:4) a +2 whip of electrocution (37, 5, D:4) a +0 whip a goblin corpse (skeletalised by now) (40, 7, D:4) a +0 club a goblin corpse (skeletalised by now) (41, -7, D:4) an iguana corpse (skeletalised by now) (42, -12, D:4) a +0 club a goblin skeleton (43, 8, D:4) an adder corpse (skeletalised by now) (43, 19, D:4) a staff of alchemy (44, 5, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Gumaang's Antique Weapon Emporium a +0 morningstar of venom (129 gold) a +0 long sword (66 gold) a +2 short sword of protection (296 gold) a +0 flail (66 gold) a +2 flail of protection (307 gold) the +9 battleaxe of the Old World {venom, Int+2} (1216 gold) Int+2: It affects your intelligence (+2). a +0 flail (66 gold) the +7 short sword "Fourph" {flame, *Corrode rElec Int+4} (1086 gold) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 war axe (66 gold) a +0 flail (66 gold) (0, 0, D:5) a +0 giant club an ogre skeleton (35, -9, D:5) 3 stones (46, -12, D:5) a +0 club a +0 whip a gnoll skeleton (47, -12, D:5) a +0 whip a +0 robe (48, -12, D:5) a +0 club a +0 halberd a +0 dagger (49, -12, D:5) a +0 halberd (50, -16, D:5) a +0 dagger a +0 robe (51, -16, D:5) a +0 flail (61, -11, D:5) a +0 flail a +0 chain mail an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a killer bee corpse (1, -9, D:6) a +0 leather armour (2, 2, D:6) an iguana corpse (7, 37, D:6) a +0 rapier (8, 3, D:6) an iguana corpse an adder corpse (8, 4, D:6) a black bear corpse (15, 2, D:6) 5 gold pieces a +0 dagger of speed a +0 robe (18, 1, D:6) a curare-tipped dart (25, 43, D:6) a +0 robe (30, 17, D:6) a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) (30, 18, D:6) an adder corpse (skeletalised by now) (34, 29, D:6) an iguana corpse (skeletalised by now) (35, 27, D:6) a +0 trident