tremenal Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (10, 13, D:1) a +0 short sword (12, 17, D:1) a +0 hand axe (14, 9, D:1) a bat corpse (skeletalised by now) (16, -12, D:1) a goblin corpse (skeletalised by now) (16, 9, D:1) a frilled lizard corpse (skeletalised by now) (18, -10, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -10, D:1) a +0 dagger 2 stones a +0 club a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, -16, D:1) a book of Air (20, -14, D:1) a potion of might (21, -11, D:1) a hobgoblin corpse (skeletalised by now) (30, -21, D:1) a bat corpse (skeletalised by now) (30, 4, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, 10, D:1) a ball python skeleton (31, 5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, -4, D:2) 14 gold pieces (17, 1, D:2) a +0 dagger a +0 sling a goblin corpse