Dungeon Crawl Stone Soup version 0.35-a0-35-gdfb2110c05 (webtiles) character file. Game seed: 34707475736767302 187 tralalero the Shooter (level 5, -2/38 HPs) Began as a Coglin Hunter on Feb 3, 2026. Slain by a rock fish (11 damage) ... in a sewer. The game lasted 00:01:58 (1651 turns). tralalero the Shooter (Coglin Hunter) Turns: 1651, Time: 00:01:59 Health: -2/38 AC: 4 Str: 11 XL: 5 Next: 66% Magic: 5/5 EV: 11 Int: 9 God: Gold: 115 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Shu} rCold . . . (100%) c - +0 sling {Zihan} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 115 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Shu} c - a +0 sling (offhand) {Zihan} Missiles d - 3 throwing nets {!f} e - 4 poisoned darts Armour b - a +0 leather armour (worn) f - a +0 pair of boots (worn) g - a +0 helmet Scrolls s - a scroll of butterflies c - a scroll of acquirement {unknown} e - a scroll of fear {unknown} h - a scroll of blinking {unknown} l - a scroll of identify {unknown} m - a scroll of fog {unknown} o - a scroll of enchant armour {unknown} Potions d - a potion of resistance {unknown} f - 2 potions of moonshine {unknown} j - a potion of might {unknown} k - a potion of heal wounds {unknown} n - a potion of berserk rage {unknown} p - a potion of ambrosia {unknown} q - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish bites you. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is lightly wounded. You shoot a sling bullet. The sling bullet hits the rock fish! The rock fish is severely wounded. The rock fish bites you but does no damage. You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is severely wounded. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is severely wounded. The rock fish bites you. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is severely wounded. You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is almost dead. The rock fish bites you! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. You shoot a sling bullet. The sling bullet barely misses the rock fish. The rock fish bites you! * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet barely misses the rock fish. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. The rock fish bites you! You die... ####### ##.....## ##...≈...## ##...≈≈≈...#F#####. #∩∩.≈≈≈≈≈..@....... ##...≈≈≈...#######. ##...≈...## ##.....## ####### You could see a rock fish. Vanquished Creatures A howler monkey (D:3) 8 gnolls (D:2) 3 adders 2 dart slugs 6 endoplasms 5 hobgoblins 2 quokkas (D:1) 7 ball pythons 5 bats 3 frilled lizards 6 goblins 4 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tralalero the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:1 | Reached skill level 4 in Ranged Weapons 95 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 585 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 841 | D:2 | Reached skill level 5 in Ranged Weapons 841 | D:2 | Reached XP level 4. HP: 15/33 MP: 4/4 985 | D:2 | Reached XP level 5. HP: 15/38 MP: 5/5 1498 | D:3 | Reached skill level 6 in Ranged Weapons 1615 | D:3 | Found a glowing drain. 1624 | Sewer | Entered a sewer 1651 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, kennysheep_pointless_box D:2: layout_loops_cross D:3: layout_rooms, portal_sewer_entry_d Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 122 || 252 Armour: Leather armour | 7 | 27 || 34 Dodge: Dodged | 4 | 12 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1679 | 1626 | 53 | 0 | 1179 | 4 | 419.8 | Dungeon | 1650 | 1597 | 53 | 0 | 1170 | 3 | 550.0 | Sewer | 29 | 29 | 0 | 0 | 9 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 785 daAuts D:1: 591 daAuts D:3: 273 daAuts Sewer: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+