Dungeon Crawl Stone Soup version 0.33-a0-1095-gb58ee74901 (webtiles) character file. Game seed: 11961937554357111359 8 tori the Chopper (level 2, 18/22 HPs) Began as a Demonspawn Gladiator on Mar 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (139 turns). tori the Chopper (Demonspawn Gladiator) Turns: 139, Time: 00:00:15 Health: 18/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of fog {unknown} Potions f - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 3.2 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! A quokka comes into view. Found 10 gold pieces. A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You start resting. HP restored. A quokka is nearby! A quokka is nearby! A quokka is nearby! The quokka closely misses you. The quokka bites you. A quokka is nearby! You slash the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# #.... #.....## #.... ##+#....#### #.... #........... ..... ##+###...###..### .........+ ..(.. .........# .....# .........#....... ........@........ ................ ..........$..... #########....#.. ....# . ....# ....+ ....# There were no monsters in sight! Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tori the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Reached skill level 3 in Axes 139 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 139 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 139 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, ebering_ecumenical_altar_mist Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: War axe || 12 Armour: Leather armour || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 143 | 0 | 42 | 61 | 1 | 143.0 | Dungeon | 143 | 143 | 0 | 42 | 61 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 143 daAuts