Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-1197-gff708282ee Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13236321118655521092, deterministic pregen: 1 Command line: /usr/games/crawl-git-ff708282ee -name tori -rc /dgldir/rcfiles/crawl-git/tori.rc -macro /dgldir/rcfiles/crawl-git/tori.macro -morgue /dgldir/morgue/tori/ -webtiles-socket /crawl-master/webserver/sockets/tori:2025-04-04.03:53:44.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-ff708282ee(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5b9c7df2d30e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ff708282ee(_Z13do_crash_dumpv+0x43a) [0x5b9c7df3b40a]: do_crash_dump() /usr/games/crawl-git-ff708282ee(_Z20crash_signal_handleri+0x1fa) [0x5b9c7df2d7ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7fe3f8703330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7fe3f86f96a2]: /usr/games/crawl-git-ff708282ee(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5b9c7e13d115]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-ff708282ee(_Z19fire_item_no_quiverP4dist+0x237) [0x5b9c7e5bcd77]: fire_item_no_quiver(dist*) /usr/games/crawl-git-ff708282ee(+0xc48fe6) [0x5b9c7e6bafe6]: /usr/games/crawl-git-ff708282ee(+0xc49b75) [0x5b9c7e6bbb75]: /usr/games/crawl-git-ff708282ee(main+0x1f7) [0x5b9c7de63cd7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7fe3f86e81ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7fe3f86e828b]: /usr/games/crawl-git-ff708282ee(_start+0x25) [0x5b9c7de646d5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe3f87ce7a7 in __GI___wait4 (pid=2710270, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007fe3f87ce7a7 in __GI___wait4 (pid=2710270, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005b9c7df2d9bc in call_gdb (file=0x7fe3f88c24e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2701147\000\000\000\000\000" #2 0x00005b9c7df3b428 in do_crash_dump () at dbg-asrt.cc:673 t = 1743738947 dir = "/dgldir/morgue/tori/" name = "/dgldir/morgue/tori/crash-tori-20250404-035547.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7fe3f88c24e0 <_IO_2_1_stderr_> #3 0x00005b9c7df2d7ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007fe3f86f96a2 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ff708282ee/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ff708282ee/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ff708282ee/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: angelslayer_arrival_pentagon layout_basic nicolae_figureground_pulse Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (24, 28): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, tori the Djinni Hexslinger. The awesome Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 7 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, Dimensional Bullseye. You now have 7 gold pieces. Found a stone staircase leading down. You now have 14 gold pieces (gained 7). You reach down and open the door. Found a flail. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! A kobold is nearby! You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Okay, then. You see here a scroll labelled RUFUTY QOWN. The kobold throws a stone. The stone closely misses you. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. The kobold throws a stone. The stone hits you but does no damage. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. Okay, then. Unknown command. Unknown command. Okay, then. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. You need no library to learn spells. You need no library to learn spells. You need no library to learn spells. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. You need no library to learn spells. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold misses you. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 short sword. x2 You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 short sword. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. Cast which spell? (? or * to list) Okay, then. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is moderately wounded. The kobold closely misses you. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Things that are here: a +0 short sword; 4 stones; a kobold corpse HP restored. d - a scroll labelled RUFUTY QOWN Things that are here: a +0 short sword; 4 stones; a kobold corpse You reach down and open the door. There is an open door here. There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You reach down and open the door. There is an open door here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. Okay, then. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1197-gff708282ee Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [tori] Species: Djinni Job: Hexslinger HP: 17/17; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 14 15 Position: (26, 37), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 51 | 1/100 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 1 | 151 | 81/142 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 8 | 2 | 36 | 14/22 Conjurations | X | 1 | 8 | 2 | 36 | 14/22 Hexes | X | 1 | 8 | 2 | 36 | 14/22 Summonings | X | 1 | 8 | 2 | 36 | 14/22 Necromancy | X | 1 | 8 | 2 | 36 | 14/22 Translocations | X | 1 | 8 | 2 | 36 | 14/22 Forgecraft | X | 1 | 8 | 2 | 36 | 14/22 Fire Magic | X | 1 | 8 | 2 | 36 | 14/22 Ice Magic | X | 1 | 8 | 2 | 36 | 14/22 Air Magic | X | 1 | 8 | 2 | 36 | 14/22 Earth Magic | X | 1 | 8 | 2 | 36 | 14/22 Alchemy | X | 1 | 8 | 2 | 36 | 14/22 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 14 #49: 90 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #2: +0 robe eq slot #1, inv slot #0: +1 sling }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####.##..##..........# ....#..##.........## ###..#..##........####. ...#..##.......##...# ...#..###.....##....l #...###...###... #...# ##.##... #...###.#.#.# #...##'###@.# #...........# #.........#.# #..#......#.# #..#......#.# #..#......#.# ..........#.# ....###...##.# ..... ..... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>