Dungeon Crawl Stone Soup version 0.33-a0-738-g2fa979db60 (webtiles) character file. Game seed: 17848790143941623534 7 topCerebuquokka the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Jan 15, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (212 turns). topCerebuquokka the Conjurer (Mummy Conjurer) Turns: 212, Time: 00:00:40 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 83% Magic: 0/4 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . b - +0 short sword rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.9 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... #.###.# #.....# # ###.#.#.### ### #. #.........# ... #.###.#.#.#.#.###.# #.......#.#.......# ...#.#.###.###.#.### ## #......<..g...# ....#.#†###.###@#.## #........#.#......# ##.###.#.#.#.#.#### #.###.........# #...###.#.#.### ...#.....# #.#.###.# #..†# ### ###†### You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topCerebuquokka the Mummy Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 212 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, minmay_misc_feat_roman Action || total ---------------------------++------- Melee: Short sword || 4 Cast: Magic Dart || 19 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 211 | 0 | 0 | 104 | 1 | 211.0 | Dungeon | 211 | 211 | 0 | 0 | 104 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 211 daAuts