Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 5742017447838509928 9 toon222 the Sneak (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on June 22, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (222 turns). toon222 the Sneak (Poltergeist Enchanter) Turns: 222, Time: 00:00:50 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 16% Magic: 5/5 EV: 11 Int: 17 God: Gold: 26 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery e - an amulet of guardian spirit Scrolls d - 2 scrolls of fear {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.4 Dodging + Level 4.8 Stealth + Level 2.0 Spellcasting + Level 4.7 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You start haunting your amulet. You continue haunting your amulet of guardian spirit. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 You continue haunting your amulet of guardian spirit. The jackal misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You continue haunting your amulet of guardian spirit. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. x4 You continue haunting your amulet of guardian spirit. The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. You continue haunting your amulet of guardian spirit. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...# #.### #.# #.# #.# ##.## #...# ###...### #.....h@# #.$...hh....... #.......####### ###..>.... #...##### ...### ##### You could see 3 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toon222 the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 222 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, minmay_quantized Action || total ---------------------------++------- Melee: Dagger || 18 Stab: Sleeping || 8 Armour: Skin || 17 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 0 | 158 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 0 | 158 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts