Dungeon Crawl Stone Soup version 0.34-a0-150-gb00a169baa (webtiles) character file. Game seed: 15746925735908262496 70 toon222 the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on June 16, 2025. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:10:43 (1945 turns). toon222 the Magician (Djinni Conjurer) Turns: 1945, Time: 00:10:43 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 44% Gold: 124 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +2 hat Scrolls h - a scroll of fear {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of noise {unknown} k - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} o - 2 scrolls of identify {unknown} Potions d - 4 potions of curing {unknown} f - a potion of mutation {unknown} g - a potion of heal wounds {unknown} n - a potion of brilliance {unknown} Talismans b - a quill talisman (active) Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Slow Hex 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You fly downwards. The bat hits you. The endoplasm freezes you. You are frozen! The cold chills you terribly! The orc hits you with a +0 club. There is a stone staircase leading up here. The bat hits you. The orc is struck by your quills. The orc barely misses you. The endoplasm freezes you. You are frozen. The cold chills you terribly! The orc wizard closely misses you. You fly upwards. There is a stone staircase leading down here. The magic dart hits the orc! You kill the orc! The orc wizard misses you. The endoplasm is struck by your quills. The endoplasm hits you. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard completely misses you. The endoplasm is struck by your quills. The endoplasm closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll labelled CIUPTO EPPUOMN, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The orc wizard convulses! It was a scroll of torment. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You can't go up here! The orc wizard casts a spell at you. You resist with some effort. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ############## #....)<......# ########.##########.# #.....##.#........#'# #.....##.#........... #.....##.#..######... #.....##.#........... #..)>.##.##.#####.... #..o@.##.##.# #÷... #...J.##.##.# #.... #.....##.##.# #.... #####.....##.##.# #.... #.............#.# #.... #.##..........#.# #.... #.###########[#.# #.... #.#.........#.#.#####.... #.##.######.#.#.....#.#'# You could see an orc wizard and an endoplasm. Vanquished Creatures 3 adders (D:2) 2 ribbon worms 2 orcs (D:2) 3 giant cockroaches (D:1) 5 hobgoblins 4 jackals (D:1) 2 quokkas 6 ball pythons 3 bats (D:1) 4 frilled lizards 3 goblins 3 kobolds (D:2) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | toon222 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | toon222 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 617 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 617 | D:1 | Learned a level 1 spell: Slow 1344 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1358 | D:2 | Found a faded altar of an unknown god. 1945 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, hangedman_decor_slide_cut, chequers_garden D:2: layout_basic, ebering_ecumenical_altar_hall D:3: layout_rooms, serial_bayou_pond_d Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 21 || 105 Use: Scroll | | 1 || 1 Armour: Robe | 6 | 15 || 21 Dodge: Dodged | 6 | 7 || 13 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1946 | 1884 | 62 | 0 | 1624 | 3 | 648.7 | Dungeon | 1946 | 1884 | 62 | 0 | 1624 | 3 | 648.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 977 daAuts D:1: 964 daAuts D:3: 4 daAuts