Dungeon Crawl Stone Soup version 0.35-a0-857-g30bcf7eae0 (webtiles) character file. Game seed: 14586588588329216055 321010 tobbot16 the Ruinous (level 21, -5/123 HPs) Began as a Tengu Air Elementalist on Aug 21, 2026. Was the Champion of Vehumet. Slain by a dancing +3 short sword of speed (12 damage) ... animated by an undying armoury ... on level 5 of the Vaults. The game lasted 01:32:49 (56537 turns). tobbot16 the Ruinous (Tengu Air Elementalist) Turns: 56537, Time: 01:32:50 Health: -5/123 AC: 11 Str: 8 XL: 21 Next: 51% Magic: 24/55 EV: 19 Int: 37 God: Vehumet [******] Gold: 923 SH: 12 Dex: 16 Spells: 21/58 levels left rFire + + . (33%) d - staff of air rCold + . . (50%) N - +0 kite shield {rF+} rNeg + . . (50%) p - +0 steam dragon scales rPois + (33%) r - +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} rElec + (33%) O - scarf {rC+ rF+} rCorr . (100%) q - +0 pair of gloves {Fire} SInv . K - amulet of Tranquility {rN+ Will+++ Clar} Will +++++ L - ring "Pyussed" {rPois Wiz} Stlth ++ e - +6 ring of intelligence HPRegen 0.40/turn MPRegen 0.34/turn %: acrobat, clarity, wizardry (x1) @: flying, studying Long Blades, slow A: beak, talons 3, evasive flight, acrobatic }: 2/15 runes: decaying, serpentine a: Renounce Religion (0%) You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited 1 bazaar. You also visited: Gauntlet. You collected 4420 gold pieces. You spent 3497 gold pieces at shops. Inventory: Hand Weapons h - the +4 long sword "Witologg" {spect, Str-3 Dex+2 SInv} (You found it on level 5 of the Dungeon) Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. D - the +0 trident "Siceokhob" {protect, rPois} (You found it on level 1 of the Lair of Beasts) rPois: It protects you from poison. It cannot be enchanted further. Missiles i - 6 throwing nets k - 3 curare-tipped darts Armour a - a +0 robe f - a +0 buckler j - a +0 pair of gloves of stealth l - a +0 cloak n - a +1 robe of willpower p - +0 steam dragon scales (worn) q - a +0 pair of gloves of fire (worn) r - the +3 hat of Pondering (worn) {Ponderous, Will+ MP+10 Int+5} (You took it off Gastronok on level 1 of the Lair of Beasts) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. s - +0 steam dragon scales w - a +0 pair of gloves of dexterity x - a +1 pair of gloves of dexterity y - the +1 ring mail of Atheism {rN++ Str-2 Dex+2} (You found it in a Gauntlet) rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. z - the +2 pair of gloves of Yzxill {Infuse, *Silence rF+ rC+ rN+} (You found it in a Gauntlet) *Silence: It may silence you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. F - +4 storm dragon scales {Bai Suzhen} G - a +1 cloak of willpower I - +0 swamp dragon scales M - a +1 kite shield of cold resistance N - a +0 kite shield of fire resistance (worn) O - a scarf of resistance (worn) Magical Staves d - a staff of air (weapon) u - the conjuration staff "Nomaum" {Will+ Int+3 Dex+5 Stlth+ Conj} (You found it on level 5 of the Lair of Beasts) [staff of conjuration] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. C - the conjuration staff "Otypired" {Str+2 Conj Air} (You found it in a Gauntlet) [staff of conjuration] Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Jewellery b - a +6 ring of intelligence c - a ring of willpower e - a +6 ring of intelligence (worn) g - a +6 ring of dexterity m - a ring of protection from cold o - a +5 ring of evasion t - a ring of protection from cold v - the amulet "Bupt" {Spirit Bane Str+3 Dex+5} (You took it off Cassandra on level 12 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Bane: It inflicts you with a random bane when you equip it. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). A - the ring "Tous" {EV+5 Int+2 Dex+4} (You found it in a Gauntlet) [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). B - the ring of Inliep {rF- Str+6 Int+7 Stlth+} (You found it in a Gauntlet) [ring of strength] rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. E - an amulet of regeneration H - the amulet "Haenkini" {Wildshape Rampage Fly Int-5} (You found it on level 3 of the Swamp) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Int-5: It affects your intelligence (-5). J - a ring of willpower K - the amulet of Tranquility (worn) {rN+ Will+++ Clar} (You bought it in a shop on level 1 of the Snake Pit) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. L - the ring "Pyussed" (worn) {rPois Wiz} (You bought it in a shop on level 1 of the Snake Pit) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Wands p - a wand of polymorph (23) b - a wand of acid (1) d - a wand of digging (31) a - a wand of flame (33) c - a wand of roots (26) e - a wand of charming (31) f - a wand of mindburst (23) Scrolls g - 6 scrolls of fog t - 12 scrolls of teleportation T - 2 scrolls of torment p - 5 scrolls of poison i - 9 scrolls of identify s - 2 scrolls of summoning N - 13 scrolls of noise I - 6 scrolls of immolation V - 5 scrolls of vulnerability w - 3 scrolls of enchant weapon x - 2 scrolls of amnesia a - 6 scrolls of enchant armour S - 2 scrolls of silence b - 6 scrolls of blinking f - 3 scrolls of fear r - a scroll of revelation W - a scroll of brand weapon Potions B - a potion of berserk rage c - 21 potions of curing L - 6 potions of lignification A - 6 potions of attraction m - 5 potions of might w - 7 potions of heal wounds M - 12 potions of mutation t - 6 potions of moonshine b - 5 potions of brilliance a - 2 potions of ambrosia i - 3 potions of invisibility h - 4 potions of haste e - 7 potions of enlightenment C - a potion of cancellation g - 3 potions of magic Skills: + Level 10.5 Fighting + Level 10.6 Armour + Level 10.6 Dodging - Level 2.0 Stealth + Level 10.5 Shields - Level 19.0 Spellcasting - Level 25.2 Conjurations - Level 12.0 Fire Magic - Level 21.3 Air Magic You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 0% 1 b - Airstrike Air 69% 2d(10-26) 0% 4 c - Plasma Beam Fire/Air 75% 2x1d93 1% 6 d - Arcjolt Conj/Air 71% 1d81 0% 5 e - Iskenderun's Battles Conj/Frge 91% 2d17 1% 4 f - Ignition Fire 55% 3d15 13% 8 g - Chain Lightning Conj/Air 71% 3d94 2% 9 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulsome Fusillade Conj/Alch 45% (3-5)d16 11% 8 Polar Vortex Ice 17% 12d2* 100% 9 Kiss of Death Conj/Necr 100% 2d13 0% 1 Searing Ray Conj 100% 2d8 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 Swiftness Air 100% N/A 0% 3 Flame Wave Conj/Fire 100% 2d21 0% 4 Freeze Ice 100% 1d10 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Blink Tloc 70% N/A 1% 2 Call Imp Summ 70% N/A 1% 2 Construct Spike Launche Frge 70% 2d5 1% 2 Grave Claw Necr 70% 2d12 1% 2 Sublimation of Blood Necr 35% N/A 1% 2 Frozen Ramparts Ice 70% 1d11 1% 3 Inner Flame Hex/Fire 87% N/A 1% 3 Forge Blazeheart Golem Fire/Frge 87% N/A 1% 4 Rending Blade Conj/Frge 91% 2d(13+6*) 1% 4 Fireball Conj/Fire 65% 3d25 1% 5 Freezing Cloud Conj/Ice/Air 61% 6-21 1% 5 Irradiate Conj/Alch 45% 3d26 1% 5 Silence Hex/Air 53% N/A 1% 5 Bombard Conj/Erth 45% 9d8 1% 6 Orb of Destruction Conj 61% 9d15 1% 7 Spellspark Servitor Conj/Frge 45% N/A 1% 7 Maxwell's Capacitive Co Air 69% ∞ 1% 8 Call Canine Familiar Summ 35% N/A 3% 3 Maxwell's Portable Pile Tloc 35% (3-9)d5 3% 3 Ozocubu's Armour Ice 35% N/A 3% 3 Sigil of Binding Hex 35% N/A 3% 3 Summon Ice Beast Ice/Summ 35% N/A 3% 3 Magnavolt Erth/Air 53% 4d19 3% 7 Lehudib's Crystal Spear Conj/Erth 45% 10d11 11% 8 Anguish Hex/Necr 17% N/A 12% 4 Animate Dead Necr 35% N/A 12% 4 Leda's Liquefaction Alch/Erth 17% N/A 12% 4 Passage of Golubria Tloc 35% N/A 12% 4 Fire Storm Conj/Fire 65% 8d17 13% 9 Alistair's Walking Alem Alch/Frge 35% N/A 30% 5 Borgnjor's Vile Clutch Necr/Erth 17% N/A 30% 5 Summon Forest Summ/Tloc 17% N/A 30% 5 Eringya's Noxious Bog Alch 17% 4d6 36% 6 Fortress Blast Frge 46% 6d6 36% 6 Gell's Gavotte Tloc 17% 2d(19-28) 83% 6 Ozocubu's Refrigeration Ice 17% 4d11 85% 7 Rimeblight Ice/Necr 17% 2d6 (prima85% 7 Discord Hex 17% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25302 Temple (1/1) D:4 Zot: 5930 Lair (5/5) D:9 Zot: 19387 Swamp (4/4) Lair:3 Zot: 18721 Snake (4/4) Lair:3 Zot: 15683 Slime (0/5) Lair:5 Orc (2/2) D:12 Zot: 9577 Elf (0/3) Orc:2 Vaults (5/5) D:14 Zot: 20808 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Gauntlet (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:13 ?:* Orc:2 (??(::?![* Snake:1 :== Vaults:3 : Portals: Abyss: D:14** Annotations: D:8 2 transporters D:14 Roxanne Lair:5 exclusion: oklob plant Vaults:1 4 runed translucent doors Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History You encounter an iron troll. The deep elf archer unwields a +0 dagger. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you!! You encounter a vault warden. It is wielding a +6 glaive of freezing (from an undying armoury). You encounter a deep troll. You encounter a dread lich. You took 21 damage! Casting: Chain Lightning (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Lightning arcs from your hands! The bolt of lightning hits the yaktaur captain!!!!! You kill the yaktaur captain! Vehumet accepts your kill. The bolt of lightning hits the undying armoury! The undying armoury resists. The undying armoury is lightly damaged. The bolt of lightning hits you! You resist. The bolt of lightning hits the vault warden!!! The vault warden is severely wounded. The vault warden shouts! The deep troll shouts! You hear a shout! You hear a deafening roar! You hear two shouts! You hear a shout! You encounter an ironbound preserver. It is wielding a +0 dire flail. A weapon leaps out from the undying armoury and lunges at you! The flashing steel hits you!!! * * * LOW HITPOINT WARNING * * * You encounter a deep troll. The ironbound preserver shouts! You took 49 damage! You feel much better. You block the dancing +3 short sword of speed's attack. The deep elf archer shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The dancing +3 short sword of speed hits you! * * * LOW HITPOINT WARNING * * * The dread lich mumbles some strange words. You encounter a deep troll. You encounter a tengu reaver. It is wielding a +0 battleaxe. You recovered 4 HP! You recovered 1 MP! The dancing +3 short sword of speed hits you! You die... #))..# #T . #.e..# #T. .. #.)..# #.T. ... #..).##.T[. ..()#.)).#.†... QL.....))...# ###.).)).).#### ...)..<@.)).... ...))<(.<)..... ....))<