tobbot16 Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 4, D:1) a jackal skeleton (2, -10, D:1) the inkwell talisman of Amorality {Rampage rC++ SInv Stlth-} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (3, 7, D:1) a +0 robe (4, -7, D:1) 3 poisoned darts (7, -2, D:1) a +0 club (21, 4, D:1) a hobgoblin corpse (skeletalised by now) (22, -22, D:1) a +0 club 4 stones a kobold skeleton (23, -26, D:1) a staff of earth (23, 8, D:1) a frilled lizard corpse (skeletalised by now) (26, -9, D:1) a +0 mace (27, -32, D:1) a +0 dagger (28, 10, D:1) 3 poisoned darts (36, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -20, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (41, -9, D:1) a ball python corpse (skeletalised by now) (43, -6, D:1) a +1 falchion of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 4, D:2) a +0 scythe a +0 robe (4, 36, D:2) a rat corpse (skeletalised by now) (6, 25, D:2) a hobgoblin skeleton (7, 26, D:2) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (16, 10, D:2) a quill talisman (16, 20, D:2) a +0 dagger a goblin skeleton (19, 23, D:2) a +2 leather armour of fire resistance (22, 12, D:2) a ball python corpse (skeletalised by now) (28, 38, D:2) a medusa talisman (29, 34, D:2) a bat corpse (skeletalised by now) (35, 40, D:2) a rat corpse (skeletalised by now) (37, 2, D:2) a ball python skeleton (43, 42, D:2) a bat corpse (skeletalised by now) (46, 5, D:2) a +0 helmet (48, 32, D:2) a +0 kite shield (58, 1, D:2) a staff of earth (59, -3, D:2) a +0 dagger a +0 sling a goblin skeleton (60, -3, D:2) a ball python skeleton Level 3 of the Dungeon (2, 33, D:3) a bat corpse (skeletalised by now) (4, -3, D:3) a +0 dagger (4, 7, D:3) a +0 club (7, 8, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (17, 1, D:3) a +0 short sword (19, 19, D:3) a +0 dagger (32, 21, D:3) a ball python skeleton (37, 17, D:3) a +0 dagger 2 stones (46, 29, D:3) a +0 rapier 4 stones (51, -1, D:3) a +3 hand axe of freezing a +1 leather armour of willpower (53, 15, D:3) a +0 dagger (56, 40, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 31, D:4) a +0 club (6, -5, D:4) a +0 giant club (7, 11, D:4) an adder corpse (skeletalised by now) (18, 3, D:4) a quokka skeleton (20, 32, D:4) an adder corpse (skeletalised by now) (21, 15, D:4) an adder skeleton (25, -9, D:4) a rimehorn talisman (27, 5, D:4) a +0 dagger a kobold corpse (skeletalised by now) (28, 36, D:4) a +0 quarterstaff (42, 7, D:4) a +0 dagger a kobold skeleton (52, 9, D:4) the +5 leather armour of Quantum Leap {Will- Str+4 Dex+4 Stlth+} Will-: It decreases your willpower. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 5 of the Dungeon [Shop] Ceantume's Weapon Emporium the +8 falchion "Tugohuten" {freeze, rPois rN+ Int+5} (926 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 dagger (26 gold) 4 poisoned darts (31 gold) a +0 long sword (45 gold) a +0 whip (32 gold) 5 boomerangs (130 gold) a +0 dire flail (65 gold) a +0 rapier (71 gold) a +0 rapier (71 gold) a +0 dagger (26 gold) (10, -2, D:5) a staff of cold (15, -22, D:5) a +0 trident an orc skeleton (16, -22, D:5) a +0 dagger a +0 robe (17, -22, D:5) a +0 club an orc skeleton (18, -23, D:5) a +0 mace (23, 0, D:5) a +0 hand axe a +0 leather armour (23, 1, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 1, D:5) a +0 hand axe (32, -24, D:5) a +0 shortbow a centaur skeleton (61, -21, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (0, 2, D:6) a +0 dagger (0, 20, D:6) a +0 spear (4, 6, D:6) a +0 spear a gnoll skeleton (5, 4, D:6) a +0 halberd (5, 5, D:6) a +0 whip a +0 leather armour a gnoll skeleton (5, 6, D:6) a +0 whip a gnoll skeleton (6, 5, D:6) a +0 spear a gnoll skeleton (6, 6, D:6) a +2 halberd of venom a gnoll corpse (skeletalised by now) (12, -6, D:6) a +0 flail a +0 spear a +0 whip a gnoll skeleton (16, -6, D:6) a +0 halberd (20, 36, D:6) a +0 plate armour (25, 19, D:6) a +0 leather armour (33, 20, D:6) a +0 shortbow a centaur skeleton (47, 15, D:6) a +0 dagger a +0 robe a kobold skeleton (53, 28, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant weapon (2, -3, D:7) a ring of protection from fire (still there?) a +1 heavy sling (still there?) (3, -4, D:7) the ring "Suxt" {rElec Str+6} (still there?) [ring of strength] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). a staff of earth (still there?) (8, -8, D:7) 8 gold pieces (17, 19, D:7) a +0 dagger (23, 13, D:7) a +0 club a black bear skeleton an orc skeleton (23, 14, D:7) a +3 dagger a +0 whip a +0 leather armour a +0 robe a +1 dagger of venom an orc skeleton an orc skeleton an orc skeleton (23, 15, D:7) a +0 flail a +0 club a +0 ring mail (24, 13, D:7) a +0 mace of protection a +0 morningstar a +0 scale mail (24, 15, D:7) a +0 dagger a +0 robe (35, 24, D:7) a +0 scale mail (36, 15, D:7) a +4 hand axe of electrocution the Ecumenical Temple