Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 14577471161440977059 4 tobbot16 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Aug 16, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (27 turns). tobbot16 the Conjurer (Deep Elf Conjurer) Turns: 27, Time: 00:00:07 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 1/6 EV: 11 Int: 22 God: Gold: 15 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5972 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A quokka comes into view. The magic dart hits the quokka. The quokka is moderately wounded. A quokka is nearby! You are out of magic! A quokka is nearby! You are out of magic! A quokka is nearby! You are out of magic! The quokka misses you. You are out of magic! A quokka is nearby! A quokka is nearby! You are out of magic! You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You recovered 1 MP! You closely miss the quokka. The quokka is moderately wounded. The quokka twitches its whiskers. The quokka bites you. You took 1 damage! You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. The quokka closely misses you. You took 4 damage! You are too injured to fight recklessly! A quokka is nearby! You closely miss the quokka. The quokka is almost dead. The quokka misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. Ouch! That really hurt! You die... .. r †### ######...# #........# ♣.♣ ♣♣.♣♣ ♣♣♣∩.r♣♣♣ ♣♣∩....@∩♣♣ ♣∩..♣♣♣..∩♣ ♣∩...<...∩♣ ♣∩..♣♣♣..∩♣ ♣♣∩ ..∩♣♣ ♣♣ ∩∩♣.♣ ♣♣♣ .. ..# .## You could see a quokka. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tobbot16 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 27 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 9 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 7 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 7 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+