Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 6707243722084691007 95 tobbot16 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 16, 2026. Shot with a sling bullet by a goblin (5 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:02:12 (1670 turns). tobbot16 the Conjurer (Deep Elf Conjurer) Turns: 1670, Time: 00:02:12 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 40% Magic: 5/21 EV: 11 Int: 25 God: Gold: 104 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of attunement d - a +0 pair of gloves (worn) Jewellery b - a ring of magical power (worn) Scrolls I - 2 scrolls of immolation c - a scroll of brand weapon {unknown} e - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} k - a scroll of fear {unknown} l - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.8 Conjurations + Level 0.6 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Confusing Touch Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Sticky Flame Fire/Alch 5% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16328 Altars: Shops: D:1 [! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 84% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. The goblin is almost dead. (Press . to maintain the ray.) You recovered 1 HP! The searing ray hits the goblin! You kill the goblin! You stop channelling your searing ray. You recovered 1 MP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of speed (84% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You took 4 damage! The searing ray misses the goblin. The searing ray misses the goblin. x2 You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (84% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray misses the goblin. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. You die... ..##..◊◊ ....#.# # # #..... ..##. #.... ... .... #..## .. ... #...# . .. #.######...### ... #......$.).).# ....####....@)g.#)### #.#.###..###.##..†[.# #.# #>#...#.## #.####.#.##.#. ..###.#.#...# #.####.g.)g... ###......#..####.....g.#g.... ##........#....#.#####....... ..........#.##...## ....... #.........#........ .)#..#. #................## ##.g## You could see a goblin. Vanquished Creatures Robin (D:3) 2 gnolls (D:3) A dart slug (D:1) 4 orcs (D:3) 5 endoplasms 5 hobgoblins 6 jackals 2 quokkas (D:1) 5 ball pythons 7 bats 4 frilled lizards 17 goblins 5 kobolds 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tobbot16 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 66 | D:1 | Found Ummon's Armour Shoppe. 77 | D:1 | Encountered an echoed +0 pearl dragon scales 77 | D:1 | Encountered an echoed +0 storm dragon scales 102 | D:1 | Found a faded altar of an unknown god. 135 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 479 | D:1 | Reached skill level 5 in Conjurations 707 | D:1 | Found Vassek's Distillery. 815 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 980 | D:2 | Learned a level 2 spell: Searing Ray 1465 | D:3 | Reached XP level 4. HP: 8/24 MP: 12/12 1472 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1635 | D:3 | Encountered Robin 1653 | D:3 | Killed Robin 1670 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, serial_shops, nicolae_shop_mannequins, shop_fountains, hellmonk_ecumenical_altar_blasted D:2: layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_window_fake, aquarium_view_2d D:3: layout_rooms, minmay_hedge_maze, hangedman_feature_mirror, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 14 || 92 Searing Ray | 2 | 6 || 8 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 1 | 9 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1670 | 1609 | 61 | 0 | 1360 | 3 | 556.7 | Dungeon | 1670 | 1609 | 61 | 0 | 1360 | 3 | 556.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 759 daAuts D:1: 737 daAuts D:3: 174 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+