Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 9289634818061085960 154 tobbot16 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Aug 16, 2026. Slain by Terence ... wielding a +6 mace of protection (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:11 (1634 turns). tobbot16 the Conjurer (Deep Elf Conjurer) Turns: 1634, Time: 00:01:12 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 13% Magic: 5/14 EV: 11 Int: 25 God: Gold: 112 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet Wands a - a wand of flame (31) Scrolls c - 3 scrolls of teleportation {unknown} d - 2 scrolls of fog {unknown} e - 11 scrolls of identify {unknown} h - 2 scrolls of summoning {unknown} j - a scroll of torment {unknown} l - 2 scrolls of enchant armour {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} k - a potion of cancellation {unknown} n - a potion of brilliance {unknown} o - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 5.7 Conjurations + Level 1.6 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 9% 1 Call Canine Familiar Summ 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Martyr's Knell Necr/Summ 6% N/A 63% 4 Nazja's Percussive Temp Frge 3% 4d4 92% 5 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16364 Altars: Gozag Annotations: D:1 1 transporter D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading down. Terence shouts! The magic dart hits Terence but does no damage. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +6 mace of protection and wearing a +0 chain mail (91% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence! Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +6 mace of protection. You took 4 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +6 mace of protection and wearing a +0 chain mail (severely wounded, 91% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +6 mace of protection! You took 12 damage! The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +6 mace of protection! You die... Terence says, "And stay out!" ####### #.....# #.....# ##### #.....#####.... #..♣♣.......... ##.#.#####.............. >.....@@................ .###...................# ###.....###.........# ........+............ ###.....###.........# #.....# #.......... #.....# ######.#... ####### #..... ###... You could see Terence. Vanquished Creatures 2 clockroaches (D:3) 5 adders A dart slug (D:1) A ribbon worm (D:3) 3 endoplasms 6 hobgoblins 4 jackals (D:1) 7 orcs (D:3) 3 quokkas 6 ball pythons 7 bats 2 frilled lizards (D:1) 4 goblins (D:1) 6 kobolds A rat (D:1) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tobbot16 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 222 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 297 | D:1 | Learned a level 2 spell: Searing Ray 873 | D:2 | Reached skill level 5 in Conjurations 873 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1019 | D:2 | Found an opulent altar of Gozag. 1144 | D:2 | Reached XP level 4. HP: 17/24 MP: 8/12 1149 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1404 | D:3 | Reached skill level 1 in Translocations 1407 | D:3 | Reached skill level 5 in Spellcasting 1453 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/14 1625 | D:3 | Encountered Terence 1634 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_cross D:2: layout_rooms, basic_altar, nicolae_half_adder D:3: layout_basic, chequers_mini_garden, kennysheep_generic_room_13, minmay_distorted, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Translocations | 1 | 1.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 64 | 54 || 118 Searing Ray | 1 | 4 || 5 Armour: Robe | 9 | 4 || 13 Dodge: Dodged | 10 | 9 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1635 | 1616 | 19 | 0 | 1366 | 3 | 545.0 | Dungeon | 1635 | 1616 | 19 | 0 | 1366 | 3 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 537 daAuts D:3: 312 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+