Dungeon Crawl Stone Soup version 0.35-a0-844-gd6d3d6370e (webtiles) character file. Game seed: 5020000409921111530 59 tobbot16 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Aug 13, 2026. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:44 (1823 turns). tobbot16 the Conjurer (Deep Elf Conjurer) Turns: 1823, Time: 00:00:44 Health: -2/19 AC: 3 Str: 6 XL: 3 Next: 78% Magic: 1/11 EV: 12 Int: 24 God: Gold: 151 SH: 0 Dex: 18 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +1 robe "Feupru" {Str+2 Dex+5} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Armour a - a +0 robe b - a +0 pair of boots d - the +1 robe "Feupru" (worn) {Str+2 Dex+5} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Jewellery c - a +6 ring of intelligence Scrolls c - 5 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} k - a scroll of revelation {unknown} l - a scroll of summoning {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of curing {unknown} n - 2 potions of haste {unknown} o - a potion of mutation {unknown} p - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Eringya's Surprising Cr Summ 5% N/A 67% 4 Leda's Liquefaction Alch/Erth 2% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16176 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 mace and wearing a +4 scale mail of positive energy (almost dead, 88% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 mace. You took 4 damage! The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 mace. You took 3 damage! The searing ray misses Terence. Terence closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Terence barely misses you. You recovered 1 HP! Terence attacks as he pursues you! Terence misses you. You recovered 1 MP! Terence closely misses you. There is a stone staircase leading up here. You recovered 1 HP! Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you but does no damage. You recovered 1 MP! Terence attacks as he pursues you! Terence barely misses you. You recovered 1 HP! Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You took 6 damage! You recovered 1 MP! Terence attacks as he pursues you! Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +4 scale mail of positive energy (almost dead, 88% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 mace. You die... Terence says, "And stay out!" #......<.# .#.......)# ##### ...........# ##...## #.#........###.....## ....................# ###......(.#........# #........#........# ##...# #....@...........## #....# ####.@.#####.....## #....# ##†...###.......# #....# #......##.......# #...[# #.......#.......# ####....# ###......###.....## ........####.)....### ##...## ................### ##### .....#######..### .....#####...## You could see Terence. Vanquished Creatures Jessica (D:3) An adder (D:2) 2 endoplasms 5 hobgoblins 2 quokkas (D:2) 4 ball pythons 2 bats 4 frilled lizards 2 goblins 4 kobolds 2 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tobbot16 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 755 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 925 | D:1 | Learned a level 2 spell: Searing Ray 1164 | D:2 | Found a faded altar of an unknown god. 1540 | D:2 | Reached skill level 5 in Conjurations 1540 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1542 | D:2 | Identified the +1 robe "Feupru" {Str+2 Dex+5} 1743 | D:3 | Encountered Jessica 1747 | D:3 | Killed Jessica 1796 | D:3 | Encountered Terence 1823 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_corners D:2: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:3: layout_rooms, hex_intersection, uniq_natasha, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1823 | 1776 | 47 | 0 | 1611 | 3 | 607.7 | Dungeon | 1823 | 1776 | 47 | 0 | 1611 | 3 | 607.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts D:2: 755 daAuts D:3: 119 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+