Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9529490146479734944 47 tobbot16 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Aug 13, 2026. Shot with a sling bullet by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1157 turns). tobbot16 the Conjurer (Deep Elf Conjurer) Turns: 1157, Time: 00:00:46 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 9/10 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of alchemy Scrolls c - a scroll of immolation {unknown} d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 10% 1 Jinxbite Hex 10% 2d2 14% 2 Sigil of Binding Hex 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Awaken Armour Erth/Frge 10% N/A 67% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10840 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You recovered 1 MP! b - a staff of alchemy Terence shoots a sling bullet. The sling bullet hits you! You took 7 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 sling, wearing a +0 chain mail and carrying a +0 flail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence shoots a sling bullet. The sling bullet hits you. You took 4 damage! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 sling, wearing a +0 chain mail and carrying a +0 flail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence shoots a sling bullet. The sling bullet closely misses you. Terence shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You took 3 damage! You recovered 1 MP! You recovered 1 HP! Terence shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You took 2 damage! Found a stone staircase leading down. Terence shoots a sling bullet. The sling bullet closely misses you. There is a stone staircase leading down here. Terence shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You took 3 damage! You recovered 1 MP! Terence shoots a sling bullet. The sling bullet hits you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....###.######.# #.# ##...........#.# #.# #..............# #.# .......@.......# #.# >..............#######.# ....................##.# .......>.$.....##.....). ...............###...... .......@.......# #####.. #.............## #.# ##.....#.....## #.# ############# ... ..## .# You could see Terence. Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 5 ball pythons 7 bats A frilled lizard (D:1) 4 goblins (D:1) 4 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tobbot16 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 367 | D:1 | Learned a level 2 spell: Searing Ray 668 | D:1 | Reached skill level 5 in Conjurations 668 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 972 | D:2 | Encountered Terence 1157 | D:2 | Shot with a sling bullet by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, hangedman_decor_lopped, st_stairs_1, serial_park_tiny_pond, minmay_crystal_room D:2: layout_rooms, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 72 Armour: Robe || 19 Dodge: Dodged || 11