tmdgh7544 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -6, D:1) a +0 club a kobold corpse (3, -5, D:1) a bat corpse (7, 2, D:1) a +0 leather armour (7, 15, D:1) a +0 dagger (8, 13, D:1) a +0 dagger (11, 1, D:1) a quokka skeleton (14, -9, D:1) a +0 club (25, -20, D:1) 5 stones (27, -19, D:1) a +0 club (29, -19, D:1) a +0 hand axe of venom (36, -33, D:1) a staff of conjuration (36, -10, D:1) a rat skeleton (39, -33, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (42, 8, D:1) a hobgoblin skeleton (43, -16, D:1) a +0 hand axe (48, 0, D:1) a +0 dagger a hobgoblin skeleton (49, -24, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -7, D:2) a hobgoblin corpse (11, -7, D:2) a ball python corpse (22, -12, D:2) a +0 hammer (23, -11, D:2) a +0 hammer (24, -12, D:2) a +0 hammer (25, -11, D:2) a +0 hammer (26, -11, D:2) a +0 hammer (27, -10, D:2) a +0 hammer (29, -11, D:2) a +0 hammer (29, -10, D:2) a +0 hammer (29, -9, D:2) a +0 hammer (30, -11, D:2) a +0 hammer (30, -10, D:2) a +0 hammer (30, -9, D:2) a +0 hammer (31, -11, D:2) the +2 hammer of Aladuef {antimagic, ^Contam rC+ Dex+8} Dex+8: It affects your dexterity (+8). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. (unseen) (31, -9, D:2) a +0 hammer