Dungeon Crawl Stone Soup version 0.35-a0-516-g35e06dca8b (webtiles) character file. Game seed: 8772512375254420594 34 tldpf167 the Slasher (level 3, -1/43 HPs) Began as a Barachi Fighter on June 14, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (1177 turns). tldpf167 the Slasher (Barachi Fighter) Turns: 1177, Time: 00:01:30 Health: -1/43 AC: 21 Str: 17 XL: 3 Next: 31% Magic: 3/3 EV: 2 Int: 8 God: Gold: 44 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - melded +0 scale mail rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, amphibious, (frog-like legs 1), +LOS a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 boomerangs e - 2 javelins Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) Scrolls c - a scroll of blinking {unknown} Potions m - 2 potions of might Skills: - Level 3.6 Fighting + Level 4.4 Long Blades - Level 3.6 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 0% N/A 99% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are amphibious. (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You hit the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder barely misses you. You hit the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of lignification. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. You feel sick. The adder bites you but does no damage. Okay, then. You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. You closely miss the adder. The adder is heavily wounded. You feel sick. You block the adder's attack. x2 You closely miss the adder. The adder is heavily wounded. You feel sick. You are no longer poisoned. The adder bites you. You die... ######## #.....# #......# #.....# #......# #'# #......#####†#####. #######............#..... #.....'.................. ##.####.................# #..............#### ##♣####.....#### #S####.....# #)##.......# #.##.......# #..+.......# ####.......# #.......## #.......# #.......# You could see an adder. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) 5 bats 6 frilled lizards 2 goblins (D:1) 5 kobolds (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tldpf167 the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 158 | D:1 | Reached skill level 3 in Long Blades 173 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 794 | D:1 | Reached skill level 4 in Long Blades 872 | D:1 | Reached XP level 3. HP: 21/29 MP: 3/3 1176 | D:2 | HP: 2/43 [poisoned by an adder] 1177 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_corners, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_c, co_window_unsneaky_path_b, co_window_of_opportunity_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount, small_statue_intersection, wad_orctagon Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 4 | 4.4 Fighting | | 3.6 Armour | | 3.6 Shields | | 3.2 Action || total ---------------------------++------- Attack: Normal || 122 Melee: Long sword || 122 Ability: Hop || 1 Drink: Lignification || 1 Armour: Scale mail || 110 None || 2 Dodge: Dodged || 46 Block: Buckler || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1396 | 1361 | 35 | 0 | 1085 | 2 | 698.0 | Dungeon | 1396 | 1361 | 35 | 0 | 1085 | 2 | 698.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1305 daAuts D:2: 90 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+