tldpf167 Level 1 of the Dungeon (6, 8, D:1) a +0 rapier (14, 18, D:1) a quokka skeleton (16, 0, D:1) a +0 robe (17, -5, D:1) a +0 short sword (18, 2, D:1) a quill talisman (20, -11, D:1) a hobgoblin skeleton (22, 17, D:1) a +0 sling (25, 31, D:1) a frilled lizard skeleton (26, -9, D:1) a +0 sling (32, 30, D:1) a hobgoblin skeleton (37, 12, D:1) a bat corpse (skeletalised by now) (50, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, -2, D:2) a +0 robe (12, 11, D:2) a bat corpse (skeletalised by now) (26, 2, D:2) a quokka corpse (skeletalised by now) (26, 49, D:2) a frilled lizard skeleton (27, 31, D:2) a +0 leather armour (39, 22, D:2) a hobgoblin skeleton (40, 22, D:2) a bat skeleton (41, 48, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Suemm's Magic Scroll Shoppe a scroll of identify (20 gold) a scroll of vulnerability (40 gold) a parchment of Alistair's Walking Alembic (184 gold) a scroll of revelation (75 gold) a scroll of identify (20 gold) a scroll of fear (unknown) (40 gold) a scroll of revelation (75 gold) (2, -22, D:3) 2 flux baubles (24, -1, D:3) a +0 short sword (25, -34, D:3) a jackal skeleton (33, -27, D:3) a +0 short sword 3 stones a +0 club a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (36, -17, D:3) 3 flux baubles (40, -29, D:3) a bat corpse (skeletalised by now) (42, -32, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Apsyzyva's Distillery a potion of experience (unknown) (700 gold) a potion of might (unknown) (56 gold) a potion of berserk rage (70 gold) a potion of might (unknown) (56 gold) a potion of might (unknown) (56 gold) a potion of enlightenment (unknown) (70 gold) [Shop] Neum Tyg's Jewellery Shop a ring of resist corrosion (unknown) (200 gold) a ring of protection from fire (unknown) (250 gold) a +6 ring of intelligence (unknown) (360 gold) the ring "Yraops" {rPois Dex+3 Slay+4} (535 gold) [ring of slaying] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of reflection (unknown) (300 gold) a ring of magical power (200 gold) the ring of Vengiywn {rElec rF+ Will+ Int+3 Dex-2} (481 gold) [ring of willpower] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the ring "Yshuerue" {^Contam rElec rPois rN++ Wiz} (531 gold) [ring of wizardry] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. an amulet of magic regeneration (unknown) (300 gold) [Shop] Ugeihem's Armour Boutique a +0 ring mail (48 gold) a +2 buckler of protection (258 gold) a +0 leather armour (24 gold) the +0 ring mail of Tecouj {+Inv rC- Stlth+} (165 gold) +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (10 gold) a +0 chain mail (72 gold) a +0 pair of boots (54 gold) a +0 plate armour (216 gold) a +1 plate armour of fire resistance (360 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) (0, 0, D:4) a +0 spear (1, -4, D:4) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (3, 26, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 19, D:4) a +2 vampiric short sword (12, 16, D:4) a +0 chain mail (19, 0, D:4) a +0 club 3 stones (19, 2, D:4) a +0 short sword 4 stones a kobold skeleton (20, 3, D:4) a +0 hand axe an orc skeleton (21, 4, D:4) a +0 club an adder skeleton (21, 5, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of Ru {rC+ rN+ Ice} (3620 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. the ring "Omosmeti" {*Corrode rElec EV+5 Dex+2} (4860 gold) [ring of evasion] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). the +7 hand axe of Xadu {flame, rN+ Dex+3} (5790 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the eel talisman "Nipioter" {Rampage Int+3 Slay+3} (7050 gold) [eel talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the dragon-coil talisman "Xooxeew" {Rampage rElec Stlth-} (8400 gold) [dragon-coil talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. the amulet "Joczifafyi" {Spirit rElec Regen+ Str+3} (5030 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). the amulet "Coidwuyc" {Acrobat rN+ Regen+} (4120 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. the amulet "Nahewkir" {Faith rC+ Int+5} (6450 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). the +1 robe of Omission {Fly rPois Dex+2 Slay-4} (660 gold) Fly: It grants you flight. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +1 ring mail of Meatballs {Int+5} (2650 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the alchemy staff of the Enfolding King {Fly rPois rC+ Int+2 Alch} (4530 gold) [staff of alchemy] Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Alch: It increases the power of your Alchemy spells. the amulet of Irhuw {Wildshape SInv} (4120 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). SInv: It lets you see invisible. the earth staff "Depia" {Will++ Earth} (4600 gold) [staff of earth] Will++: It greatly increases your willpower. Earth: It increases the power of your Earth spells. the ring of the Final Chapter {Will+ AC+4 SInv} (5280 gold) [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the +0 leather armour "Logoiwk" {*Silence rElec rN+++ Regen+ Dex-4} (2300 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the ring of Bayforr {rPois rF+ Will+ rCorr Str-3} (3890 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). the +2 robe of Saguafuw {rN++} (2840 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +2 war axe of draining (1830 gold) the amulet of Angymuso {Reflect Harm Will+ Str+4 SH+5} (5100 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). the ring "Ascheeg" {rF++ SInv} (4320 gold) [ring of protection from fire] rF++: It greatly protects you from fire. SInv: It lets you see invisible. (10, -7, D:5) a +0 ring mail (19, -10, D:5) a jackal corpse (skeletalised by now) (20, 23, D:5) a +0 falchion (21, 4, D:5) a +0 spear (25, 18, D:5) a +0 flail (25, 31, D:5) a +0 rapier (28, 14, D:5) a +0 shortbow (29, 11, D:5) a +0 scale mail (31, 17, D:5) an adder skeleton (34, -3, D:5) a jackal skeleton (37, 2, D:5) a +0 giant club an ogre skeleton a jackal skeleton (39, 3, D:5) a hound skeleton (44, 10, D:5) a jackal skeleton (45, 14, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour a +0 war axe (2, 0, D:6) a +0 hand axe (9, -32, D:6) a +0 dagger (18, -6, D:6) a +0 robe (21, 2, D:6) a +0 orcbow (21, 11, D:6) a +0 helmet (23, -12, D:6) an adder skeleton (32, -16, D:6) a +0 hand axe (32, -14, D:6) a +0 dagger a +0 robe an orc skeleton (33, -16, D:6) a +0 dagger a +0 dagger a +0 robe an iguana skeleton an orc skeleton (33, -15, D:6) a +0 whip a +0 leather armour (47, 7, D:6) a +0 shortbow (60, 4, D:6) an iguana corpse (skeletalised by now) (61, 3, D:6) a +0 hand axe an orc corpse (skeletalised by now) Level 7 of the Dungeon (6, -6, D:7) a manual of Ice Magic