tldpf167 Level 1 of the Dungeon (0, 0, D:1) a +2 leather armour of poison resistance (5, -10, D:1) a jackal skeleton (10, -21, D:1) a quokka skeleton (11, -33, D:1) a hobgoblin corpse (skeletalised by now) (21, -37, D:1) a ball python corpse (skeletalised by now) (21, -23, D:1) a +0 short sword (22, -36, D:1) a hobgoblin corpse (skeletalised by now) (23, -31, D:1) a +0 leather armour (23, -29, D:1) a hobgoblin corpse (skeletalised by now) (32, -45, D:1) a bat corpse (skeletalised by now) (35, -47, D:1) a +0 club (44, -13, D:1) a human skeleton (48, -17, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (11, -11, D:2) a parchment of Passwall (12, 0, D:2) a +0 club a goblin skeleton (14, 35, D:2) a +0 dagger (18, 10, D:2) a bat skeleton (18, 13, D:2) a rat skeleton (19, 27, D:2) a parchment of Soul Splinter (20, -8, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (22, -2, D:2) a +0 flail (22, -1, D:2) a +0 club a +0 ring mail (30, 30, D:2) a +0 sling (36, -4, D:2) a +0 quarterstaff (39, 10, D:2) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Sidarghik's Antique Weapon Shoppe a +0 rapier (137 gold) a +0 rapier (137 gold) a +0 mace (75 gold) a +0 sling (37 gold) a +1 long sword of holy wrath (332 gold) a +0 dagger (50 gold) the +7 trident "Vaesmiugg" {flame, ^Drain rElec rCorr SInv} (1487 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +5 shortbow (750 gold) (2, -13, D:3) a +0 sling (4, -9, D:3) 4 stones (12, 5, D:3) a +0 pair of boots (15, -25, D:3) a +0 robe (20, -19, D:3) 5 stones a kobold skeleton (21, -31, D:3) a +0 dagger a kobold skeleton (22, -5, D:3) a +0 short sword (24, -7, D:3) a +0 club an orc skeleton (24, -5, D:3) a +0 dagger a +0 dagger a kobold skeleton (25, -6, D:3) a +0 whip a +0 leather armour (26, -6, D:3) a +0 hand axe a +0 leather armour an orc skeleton (26, -5, D:3) a +0 leather armour a +0 hand axe (30, -4, D:3) a +0 club a goblin skeleton (33, -1, D:3) a +2 pair of gloves (34, 5, D:3) a +0 leather armour (35, -1, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (37, -23, D:3) a +0 short sword (37, 0, D:3) a bat skeleton (44, -4, D:3) a +0 whip Level 4 of the Dungeon (0, 12, D:4) a +1 heavy quarterstaff (17, 23, D:4) a +0 robe (32, 4, D:4) a +0 leather armour (34, -10, D:4) a +0 hand axe a +0 leather armour (35, -10, D:4) an adder corpse (skeletalised by now) (36, -16, D:4) a +0 robe (37, -3, D:4) a +0 chain mail (37, 10, D:4) a +0 rapier a +0 leather armour a +0 club (40, 6, D:4) a +0 dagger (53, 5, D:4) a +0 giant club (53, 6, D:4) an adder skeleton a hobgoblin skeleton Level 5 of the Dungeon (5, 18, D:5) a water moccasin corpse (skeletalised by now) (7, 24, D:5) a +0 spear (9, 19, D:5) a +0 ring mail (17, 47, D:5) a scroll of amnesia (19, 46, D:5) a river rat corpse an adder corpse a river rat corpse (19, 48, D:5) a rat corpse (22, 31, D:5) the +7 flail "Eviscerator" {drain, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further.