Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 1935687522086037195 7 tlatlagkaus the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Apr 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (196 turns). tlatlagkaus the Conjurer (Octopode Conjurer) Turns: 196, Time: 00:01:05 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 4% Magic: 5/5 EV: 12 Int: 20 God: Gold: 9 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 10% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. You barely miss the quokka. Your grab misses the quokka. The quokka closely misses you. You closely miss the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. You squeeze the quokka. The quokka is almost dead. You constrict the quokka. You kill the quokka! You see here a quokka corpse. e - a scroll labelled TIT CIPRIU You encounter a frilled lizard. The helpless frilled lizard fails to defend itself. You tentacle-slap the frilled lizard. You kill the frilled lizard! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. You encounter a ball python. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. It was a potion of curing. You feel better. As you read the scroll labelled IHIUDI ZAEK, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. The air fills with toxic fumes! As you read the scroll labelled TIT CIPRIU, it crumbles to dust. It was a scroll of poison. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.....#......##.# ##......#######§### #######...##.....§§.# ..........##.####§#.# ######....# #§#.# ..........# #§#.# ######.#..# #§#.# .....#.#.§##§####§#.# ###.##.#.§§§§§§§@§#.# # ##.#.########§#.# ###.##.#.# #§# ....# #§# .#### #§# .# #§# .# #§# .##### §# ...... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 120 | D:1 | Learned a level 2 spell: Searing Ray 196 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Tentacles || 3 Constrict || 2 Cast: Magic Dart || 3 Drink: Curing || 1 Read: Fear || 1 Poison || 1 Stab: Sleeping || 4 Armour: None || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 0 | 1 | 196.0 | Dungeon | 196 | 196 | 0 | 0 | 0 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+