tlatlagkaus Level 1 of the Dungeon (1, 0, D:1) a jackal corpse (skeletalised by now) (25, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (2, -33, D:2) a parchment of Gloom (2, -2, D:2) a +0 hand axe (13, -2, D:2) a +0 scale mail (17, -29, D:2) a +0 leather armour (31, 11, D:2) a +0 dagger a kobold skeleton (37, -19, D:2) a +0 scale mail (40, -19, D:2) a bat corpse (skeletalised by now) (40, -3, D:2) a +0 ring mail (40, 0, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, -4, D:3) a hobgoblin corpse (skeletalised by now) (2, -5, D:3) a ball python skeleton (4, 17, D:3) a parchment of Volatile Blastmotes (8, 12, D:3) an inkwell talisman (8, 19, D:3) an adder corpse (skeletalised by now) (15, 15, D:3) a +2 dagger of venom (unseen) (16, 14, D:3) a +0 club (22, -11, D:3) a +0 short sword (23, -9, D:3) 3 stones a frilled lizard corpse (skeletalised by now) (23, -8, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (23, -7, D:3) a +0 club a +0 leather armour (27, -7, D:3) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (27, 22, D:3) a +0 scale mail (31, 7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (35, -5, D:4) a ball python corpse (skeletalised by now) (47, 15, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a parchment of Magic Dart (11, 4, D:5) a +0 flail of holy wrath a +0 leather armour the human skeleton of Edmund (17, 11, D:5) a +0 dagger (19, -14, D:5) a +3 halberd a +0 robe (19, 2, D:5) a +3 long sword a +0 robe a +0 club a +0 dagger a +0 robe a +0 flail a +0 club a +0 ring mail a gnoll corpse (skeletalised by now) (19, 5, D:5) a +0 war axe (20, -2, D:5) a parchment of Maxwell's Portable Piledriver (21, 0, D:5) a +0 spear a gnoll skeleton (29, -9, D:5) a +0 short sword a +0 robe (30, -9, D:5) the +2 robe of the Imp {*Silence Will+ Int+5 Archmagi} *Silence: It may silence you when you take damage. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (32, -13, D:5) a parchment of Tukima's Dance (40, 17, D:5) a +0 club a +0 dagger a +0 giant spiked club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 17, D:5) a +0 mace a +0 falchion a +0 hand axe a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 8, D:5) a +0 falchion a +0 morningstar a +0 mace an orc corpse (skeletalised by now) (43, 14, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (46, 16, D:5) a +0 leather armour (58, 11, D:5) a parchment of Metabolic Englaciation Level 6 of the Dungeon (0, 0, D:6) a +0 spear (7, 0, D:6) a +0 scale mail (7, 28, D:6) a parchment of Scorch (14, -6, D:6) an iguana corpse (skeletalised by now) (28, 5, D:6) a scarab talisman (36, 14, D:6) a +0 pair of boots (39, -7, D:6) a +0 sling (41, -3, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon (12, 25, D:7) a +0 short sword a +0 dagger a +0 leather armour (15, -8, D:7) a potion of haste (26, -9, D:7) a water moccasin corpse (skeletalised by now) (26, 28, D:7) a +0 chain mail (31, -21, D:7) a +0 short sword of draining (unseen) (35, 5, D:7) a +0 spear (36, 4, D:7) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (37, 3, D:7) a +0 club a +0 whip a +0 flail (38, 3, D:7) a +0 spear a gnoll corpse (skeletalised by now) (43, 25, D:7) a +0 mace a +0 dagger a +0 robe a +0 orcbow a +0 flail a +0 ring mail a bullfrog corpse (skeletalised by now) a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 19, D:7) a +0 long sword (48, 8, D:7) the +3 leather armour of the Ego {^Contam Harm rN+ MP+9 Str+3} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). It cannot be enchanted further. Level 8 of the Dungeon (0, 3, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (19, 9, D:8) a spider talisman Level 9 of the Dungeon [Shop] Haclu's Weapon Shop 6 curare-tipped darts (93 gold) a +0 rapier (71 gold) a +0 mace (39 gold) 3 boomerangs (78 gold) a +1 short sword of electrocution (188 gold) the +2 longbow "Rescheri" {drain, rF+ Dex+4} (678 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. 3 poisoned darts (23 gold) a +0 dagger (26 gold) [Shop] Durum's Weapon Shoppe 4 silver javelins (540 gold) a +1 short sword of protection (159 gold) the +9 partisan of Jotoim {venom, rCorr} (990 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. 4 boomerangs (120 gold) a +0 mace (45 gold) a +0 war axe (52 gold) a +0 great mace (150 gold) a +0 mace (45 gold) [Shop] Coiniri's Distillery a potion of heal wounds (120 gold) a potion of ambrosia (120 gold) a potion of ambrosia (120 gold) a potion of invisibility (unknown) (120 gold) a potion of lignification (unknown) (45 gold) a potion of magic (unknown) (120 gold) a potion of cancellation (unknown) (120 gold) [Shop] Oxaxzy's Armour Emporium (Shop contents are unknown) (0, 0, D:9) a +0 athame a +0 robe a kobold corpse (5, 0, D:9) a parchment of Swiftness (10, -24, D:9) a hound corpse (11, 10, D:9) a parchment of Soul Splinter (17, -29, D:9) 2 scrolls of noise a potion of berserk rage (20, -17, D:9) a +0 hand axe a +0 leather armour an orc corpse (20, -16, D:9) a +0 dagger a +0 robe (21, -14, D:9) a +0 dagger a +0 robe (22, -14, D:9) a +0 club an orc corpse (25, 20, D:9) a +0 short sword a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 chain mail an orc corpse (26, 19, D:9) a +0 dagger an orc corpse (33, 24, D:9) an orb of glass (unseen) (37, 4, D:9) a potion of attraction (42, 2, D:9) a +0 helmet