Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 8912765991784686451 137 tlatlagkaus the Conjurer (level 5, -3/28 (31) HPs) Began as an Octopode Conjurer on Feb 6, 2026. Slain by a hell rat (19 damage) ... in a sewer. The game lasted 00:04:59 (678 turns). tlatlagkaus the Conjurer (Octopode Conjurer) Turns: 678, Time: 00:04:59 HP: -3/28 (31) AC: 1 Str: 12 XL: 5 Next: 20% MP: 9/10 EV: 12 Int: 22 God: Gold: 55 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . (100%) a - +1 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) c - a +0 morningstar Missiles d - 2 throwing nets Jewellery b - a +6 ring of strength (worn) Scrolls c - a scroll of fear {unknown} a - a scroll of enchant armour Potions g - 2 potions of magic a - a potion of ambrosia c - a potion of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 12% 1 Scorch Fire 8% 2d5 19% 2 Sublimation of Blood Necr 4% N/A 19% 2 Ozocubu's Armour Ice 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Kikubaaqudgha Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (asleep, 100% to hit) You focus your ray upon the hell rat. The searing ray hits the hell rat but does no damage. The hell rat roars deafeningly! (Press . to maintain the ray.) You hear a loud squeak. The searing ray hits the hell rat. The hell rat is moderately wounded. The searing ray hits the hell rat. The hell rat is heavily wounded. The searing ray hits the hell rat. The hell rat is heavily wounded. You finish channelling your searing ray. The hell rat bites you! You encounter a rat. It was a potion of ambrosia. You are confused. You feel invigorated. d -> a - a potion of ambrosia The hell rat bites you! You feel drained. It was a potion of heal wounds. You feel much better. The hell rat bites you!! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * You feel better. You feel less invigorated. The hell rat barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (heavily wounded, 79% to hit) You focus your ray upon the hell rat. The searing ray hits the hell rat. The hell rat is severely wounded. (Press . to maintain the ray.) The hell rat closely misses you. The hell rat bites you!! Ouch! That really hurt! You die... .~~.~.~ ##.~. ..## #...# .~.# ##~~##~ ..## #...#.~. ~~~# #~~##?~~##r~# #~~#!?~~.#..# #∩∩#∩[~~~r@.# #~~#!?~~~#~~# #.~##!.~##..# #..~#.~ #...# ##~†## ##~~## #~~~###~~~# ##~.~~~~.## #..~.~..# ###.~~### You could see a hell rat and a rat. Vanquished Creatures A clockroach (D:3) Robin (D:3) 4 gnolls (D:3) 2 river rats (Sewer) An adder (D:3) 2 dart slugs (D:3) 3 hobgoblins 4 orcs (D:3) 3 quokkas A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 12 goblins 4 kobolds 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 131 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 134 | D:1 | Learned a level 2 spell: Searing Ray 399 | D:3 | Reached XP level 3. HP: 1/21 MP: 0/7 456 | D:3 | Encountered Robin 483 | D:3 | Killed Robin 507 | D:3 | Encountered Terence 546 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 557 | D:3 | Reached skill level 5 in Conjurations 560 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 632 | D:3 | Reached XP level 5. HP: 29/31 MP: 5/10 638 | D:3 | Found a glowing drain. 642 | Sewer | Entered a sewer 676 | Sewer | HP: 1/28 [hell rat (9)] 678 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms D:2: layout_basic, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, uniq_crazy_yiuf_cottage D:3: kb_forest_paths, layout_basic, mainiacjoe_overflow_catwalk, gup_sewer_entry_bowl, uniq_robin, uniq_terence Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 16 || 58 Melee: Spear | 37 | 16 || 53 Unarmed | 5 | || 5 Constrict | 14 | 5 || 19 Tentacles | 8 | 3 || 11 Cast: Magic Dart | 15 | || 15 Searing Ray | 4 | 5 || 9 Drink: Curing | 1 | 1 || 2 Might | 1 | || 1 Cancellation | 1 | || 1 Heal wounds | | 1 || 1 Ambrosia | | 1 || 1 Read: Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Revelation | 1 | || 1 Poison | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: None | 14 | 10 || 24 Dodge: Dodged | 23 | 9 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 683 | 683 | 0 | 0 | 0 | 4 | 170.8 | Dungeon | 646 | 646 | 0 | 0 | 0 | 3 | 215.3 | Sewer | 37 | 37 | 0 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 347 daAuts D:1: 204 daAuts D:2: 94 daAuts Sewer: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+