Dungeon Crawl Stone Soup version 0.34-a0-2062-g69c9decb0d (webtiles) character file. Game seed: 11346630597379765028 61 tlatlagkaus the Magician (level 4, 18/31 HPs) Began as a Djinni Conjurer on Jan 21, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:01 (469 turns). tlatlagkaus the Magician (Djinni Conjurer) Turns: 469, Time: 00:03:02 Health: 18/31 AC: 2 Str: 6 XL: 4 Next: 27% Gold: 46 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) b - +2 short sword (protect) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no passive effects @: about to teleport, weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +2 short sword of protection (weapon) Armour a - a +0 robe (worn) Scrolls T - a scroll of torment t - a scroll of teleportation Potions L - a potion of lignification c - a potion of curing Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Kinetic Grapnel Frge 88% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the kobold. You kill the kobold! Found a parchment of Mercury Arrow. You encounter an adder. Found 15 gold pieces. You see here 9 gold pieces. You now have 31 gold pieces (gained 9). Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! You stop channelling your searing ray. You see here a +0 sling. Found a scroll labelled HOLIHI UDATYG. You now have 46 gold pieces (gained 15). d - a scroll labelled HOLIHI UDATYG As you read the scroll labelled HOLIHI UDATYG, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled BIONEM SITEBRE, it crumbles to dust. It is a scroll of enchant weapon. Your +1 short sword of protection glows red for a moment. You feel a little less mighty now. As you read the scroll labelled BACREA GEREL, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. c -> T - a scroll of torment As you read the scroll labelled GEEN RIMPEHO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. h -> t - a scroll of teleportation As you read the scroll labelled DOWOKHL ROFOPN, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....:##.#.##..# #.................. #...).....##.###### #.........##.# #.......###..### #.#...)........# #.##.##........# #.##.##........# #.@............# ####.###.......# #.# #.......# #.# #.......# #.. ######### ### There were no monsters in sight! Vanquished Creatures 4 adders 3 dart slugs 5 endoplasms A hobgoblin (D:3) A quokka (D:2) 2 ball pythons (D:2) 2 bats (D:1) 2 frilled lizards (D:2) 2 goblins (D:2) 3 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | tlatlagkaus set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:2 | Reached XP level 2. HP: 17/21 MP: 0/0 214 | D:1 | Found a faded altar of an unknown god. 229 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 229 | D:2 | Learned a level 1 spell: Kinetic Grapnel 401 | D:3 | Reached XP level 4. HP: 24/31 MP: 0/0 401 | D:3 | Found a basalt altar of Yredelemnul. 469 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, nicolae_ecumenical_lake_church, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_wall_a D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden D:3: layout_loops_cross, overflow_temple_1_default, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 11 || 18 Melee: Short sword | 7 | 11 || 18 Cast: Magic Dart | 29 | || 29 Searing Ray | 5 | 1 || 6 Drink: Curing | 1 | || 1 Haste | 1 | || 1 Cancellation | 1 | || 1 Magic | 1 | || 1 Lignification | 1 | || 1 Might | | 1 || 1 Read: Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Torment | | 1 || 1 Immolation | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 10 | 7 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 470 | 460 | 10 | 0 | 0 | 3 | 156.7 | Dungeon | 470 | 460 | 10 | 0 | 0 | 3 | 156.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 254 daAuts D:3: 134 daAuts D:1: 82 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+