Dungeon Crawl Stone Soup version 0.34-a0-2037-g5558ef20da (webtiles) character file. Game seed: 10570570219602685508 187 tlatlagkaus the Chopper (level 5, 41/41 HPs) Began as a Formicid Fighter on Jan 19, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:01 (117 turns). tlatlagkaus the Chopper (Formicid Fighter) Turns: 117, Time: 00:01:02 Health: 41/41 AC: 8 Str: 22 XL: 5 Next: 99% Magic: 5/5 EV: 8 Int: 11 God: Gold: 23 SH: 4 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, iridescent scales 1, clever 1, meek 1 a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might Skills: - Level 3.2 Fighting + Level 5.7 Axes - Level 3.2 Armour - Level 4.0 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 86% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) Your attacks are a little less effective. (Slay -3) Message History You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 It was a potion of heal wounds. You feel much better. You feel sick. You slash Sigmund! You kill Sigmund! You feel sick. You are no longer poisoned. Your Axes skill gained 2 levels and is now at level 5! You have reached level 4! You feel stronger. You have reached level 5! c - a scroll labelled URORPH SEHIO You now have 23 gold pieces (gained 4). There is a stone staircase leading up here. You climb upwards. Found an escape hatch in the floor. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a quokka. You see here a smoky golden potion. d - a smoky golden potion You slash the quokka! You kill the quokka! You encounter an endoplasm. It was a potion of mutation. You feel extremely strange. You feel meek. You feel clever. Iridescent scales grow over part of your body. The endoplasm quivers. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. As you read the scroll labelled URORPH SEHIO, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## #........# #........# #........# #........# ##........# ..........# #....†@..## #.........###### # #...........<..#######. #............#......... ........#.....##....<#.. ..J..........[.......... .#.######.....##........ #. #............... ###.....#..<...... You could see an endoplasm. Vanquished Creatures Sigmund (D:2) 2 adders (D:2) 3 endoplasms A quokka (D:2) A ball python (D:2) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 51 | D:2 | Reached skill level 3 in Axes 51 | D:2 | Reached XP level 2. HP: 16/24 MP: 2/2 76 | D:2 | Encountered Sigmund 89 | D:2 | Reached XP level 3. HP: 3/29 MP: 3/3 90 | D:2 | Killed Sigmund 91 | D:2 | Reached skill level 5 in Axes 91 | D:2 | Reached XP level 4. HP: 29/35 MP: 4/4 91 | D:2 | Reached XP level 5. HP: 34/41 MP: 5/5 115 | D:2 | Gained mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 115 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 115 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 117 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, nicolae_grassy_gnolls D:2: layout_rooms, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 5 | 5.7 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | 1 || 32 Melee: War axe | 39 | 1 || 40 Drink: Heal wounds | 1 | || 1 Mutation | | 1 || 1 Read: Identify | | 1 || 1 Armour: Scale mail | 18 | || 18 Dodge: Dodged | 10 | || 10 Block: Buckler | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 132 | 132 | 0 | 0 | 0 | 2 | 66.0 | Dungeon | 132 | 132 | 0 | 0 | 0 | 2 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 76 daAuts D:1: 55 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+