Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 12149763334930385763 3 tlatlagkaus the Slasher (level 1, 16/16 HPs) Began as a Coglin Gladiator on Jan 1, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:00:48 (156 turns). tlatlagkaus the Slasher (Coglin Gladiator) Turns: 156, Time: 00:00:49 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 7 God: Gold: 31 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword {Egon} rCold . . . (100%) f - +0 dagger {Chinhae} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: brilliant, attractive A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Egon} f - a +0 dagger (offhand) {Chinhae} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.0 Fighting + Level 3.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You open the door. There is an open door here. You open the door. Found a fizzy white potion. There is an open door here. Found a glowing sapphire potion. You encounter a goblin. It is wielding a +0 club. The goblin shouts! You see here a fizzy white potion. f - a fizzy white potion You hit the goblin with your +0 dagger. The goblin is heavily wounded. You closely miss the goblin with your +0 long sword. The goblin hits you but does no damage. You barely miss the goblin with your +0 dagger. The goblin is heavily wounded. You closely miss the goblin with your +0 long sword. The goblin hits you but does no damage. You slash the goblin with your +0 long sword! You kill the goblin! You encounter a ball python. The ball python hisses angrily. You see here a glowing sapphire potion. j - a glowing sapphire potion The ball python misses you. x2 You closely miss the ball python with your +0 long sword. You hit the ball python with your +0 dagger. You kill the ball python! Found 6 gold pieces. You now have 31 gold pieces (gained 6). You open the door. There is an open door here. You open the door. You aren't carrying any scrolls. It was a potion of brilliance. You feel clever all of a sudden. It was a potion of magic. Magic courses through your body. It was a potion of attraction. You feel attractive to monsters. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### .......@..# #########.# #### #.####.. #...##.# #...##.### #........# ######.#.# . ######.#'####.. #.............. There were no monsters in sight! Vanquished Creatures A ball python (D:3) 2 goblins (D:3) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 156 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_corners, serial_shops, shop, st_stairs_5 D:3: layout_basic, minmay_misc_feat_diagonals, kennysheep_nondescript, kennysheep_path_1, chequers_avenue Action || total ---------------------------++------- Attack: Normal || 10 Melee: Long sword || 9 Dagger || 8 Drink: Brilliance || 1 Attraction || 1 Magic || 1 Armour: Leather armour || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 0 | 3 | 53.0 | Dungeon | 159 | 159 | 0 | 0 | 0 | 3 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 101 daAuts D:1: 35 daAuts D:2: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+