Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 2558223293372359642 25 tlatlagkaus the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Dec 30, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:41 (362 turns). tlatlagkaus the Conjurer (Demigod Conjurer) Turns: 362, Time: 00:02:41 Health: 0/20 AC: 3 Str: 8 XL: 2 Next: 63% Magic: 1/7 EV: 11 Int: 20 God: Gold: 65 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -9) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) Armour a - a +1 robe (worn) Scrolls t - a scroll of teleportation Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You focus your ray upon the scorpion. The searing ray hits the goblin. You kill the goblin! The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. The scorpion stings you. x2 You feel better. The scorpion stings you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The scorpion stings you. You hit the scorpion. The scorpion is heavily wounded. You stop channelling your searing ray. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You hit the scorpion. The scorpion is almost dead. You die... #.#S#.#.#.#.# ............# #.#.#.#.#.#.## .......g.....# #.#.#.#.#.#..# .....#..###..# ........## ..# .........##..## ....#.#.)s@..$# ....#.#..##...# ... .....# ...# #........# #..# ........ .[# ......... .## ........ . ..#.... . You could see a scorpion. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:2) A quokka (D:1) 2 ball pythons A bat (D:2) A frilled lizard (D:2) 2 goblins (D:4) A kobold (D:1) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 140 | D:2 | Reached XP level 2. HP: 8/20 MP: 3/7 143 | D:2 | Learned a level 2 spell: Searing Ray 172 | D:2 | Reached skill level 4 in Conjurations 222 | D:2 | Found Fesoru's Antique Armour Shoppe. 242 | D:2 | Identified the +4 dagger "Qishup" {antimagic, rF+ rN+ | Will+} 343 | D:4 | Encountered a scorpion 362 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_loops_cross, serial_shops, nicolae_diamond_shop, minmay_pentomino_w4 D:3: layout_basic, nzn_wu_jian_council_hall, led_sif_book, grunt_temple_overflow_open, chequers_ecumenical_altar_grove, serial_glass, glass_columns_a, glass_columns_b D:4: minmay_chambers_of_twos, layout_cave_pools, kennysheep_little_box, st_stairs_11, nicolae_zig_zag_zippers Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Unarmed || 20 Long sword || 10 Cast: Magic Dart || 18 Searing Ray || 4 Drink: Magic || 1 Curing || 2 Read: Identify || 1 Enchant armour || 1 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 367 | 352 | 15 | 0 | 0 | 4 | 91.8 | Dungeon | 367 | 352 | 15 | 0 | 0 | 4 | 91.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 238 daAuts D:1: 85 daAuts D:3: 21 daAuts D:4: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+