Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 9261762869058524975 54 tlatlagkaus the Slasher (level 3, 40/40 HPs) Began as a Coglin Gladiator on Dec 30, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:06 (387 turns). tlatlagkaus the Slasher (Coglin Gladiator) Turns: 387, Time: 00:02:07 Health: 40/40 AC: 21 Str: 14 XL: 3 Next: 91% Magic: 3/3 EV: 2 Int: 7 God: Gold: 54 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword {Hidetaka} rCold . . . (100%) f - +0 dagger {Oskar} rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.08/turn %: no passive effects @: tree-form, invisible A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Hidetaka} f - a +0 dagger (offhand) {Oskar} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Scrolls S - a scroll of silence Potions c - 2 potions of curing m - a potion of might Skills: - Level 2.0 Fighting + Level 4.7 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History You hit the orc with your +0 dagger. The orc hits you with a +0 short sword. You puncture the orc with your +0 dagger! You kill the orc! Items here: )) ††. Found 30 gold pieces. You now have 38 gold pieces (gained 14). There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. Found a stone staircase leading down. You now have 54 gold pieces (gained 16). You feel less attractive to monsters. You encounter a ribbon worm. Found a fuming grey potion. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You puncture the ribbon worm with your +0 dagger! The ribbon worm is heavily wounded. You slice the ribbon worm with your +0 long sword!! You kill the ribbon worm! You see here a ribbon worm corpse. You see here a ribbon worm corpse. d - a fuming grey potion There is a stone staircase leading down here. You feel a little less mighty now. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. It was a potion of invisibility. You fade into invisibility! It was a potion of heal wounds. You feel much better. It was a potion of lignification. You turn into a tree. Your +0 leather armour and +0 helmet meld into your body. Your roots penetrate the ground. As you read the scroll labelled FONOMO PEUJEJ, it crumbles to dust. x2 You cannot teleport because you are held in place by your roots. It was a scroll of teleportation. As you read the scroll labelled XUEDOD HAS, it crumbles to dust. It is a scroll of identify. h -> S - a scroll of silence Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ###.# #♣..# #.### #.. #### There were no monsters in sight! Vanquished Creatures An orc priest (D:2) An adder (D:2) A ribbon worm (D:2) 2 orcs (D:2) 2 endoplasms (D:2) 2 ball pythons 2 bats (D:2) A frilled lizard (D:1) A goblin (D:2) A hobgoblin (D:1) 3 rats (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 163 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 315 | D:2 | Reached skill level 4 in Long Blades 318 | D:2 | Reached XP level 3. HP: 17/27 MP: 3/3 387 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_shore_b, kennysheep_boxes D:2: cheibrodos_pilgrimage, layout_loops_ring, minmay_misc_feat_tower D:3: layout_basic, minmay_misc_feat_secret_circle Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.7 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Long sword || 27 Dagger || 24 Drink: Curing || 1 Might || 1 Attraction || 1 Heal wounds || 1 Invisibility || 1 Lignification || 1 Read: Identify || 1 Teleportation || 1 Armour: Leather armour || 10 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 389 | 389 | 0 | 0 | 0 | 3 | 129.7 | Dungeon | 389 | 389 | 0 | 0 | 0 | 3 | 129.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 244 daAuts D:1: 138 daAuts D:3: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+