Dungeon Crawl Stone Soup version 0.34-a0-1287-ge0c88c3b9a (webtiles) character file. Game seed: 14487270826580498199 4 tlatlagkaus the Insei (level 1, 16/16 HPs) Began as an Octopode Monk on Nov 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:17 (242 turns). tlatlagkaus the Insei (Octopode Monk) Turns: 242, Time: 00:01:18 Health: 16/16 AC: 1 Str: 10 XL: 1 Next: 70% Magic: 1/1 EV: 13 Int: 12 God: Gold: 54 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) a - orb {Light} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: glowing, unable to drink A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, potion hoarding 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - the +2 mace of Cobwebs {freeze, rElec rF- Will+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. It cannot be enchanted further. Armour a - an orb of light (worn) Scrolls i - a scroll of identify e - a scroll of fog {unknown} h - a scroll of torment {unknown} Potions a - a potion of ambrosia c - 2 potions of curing w - a potion of heal wounds Skills: - Level 3.0 Fighting - Level 3.0 Dodging + Level 3.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You refuse to drink potions in combat unless injured. Message History There is a stone staircase leading up here. You see here the +2 mace of Cobwebs {freeze, rElec rF- Will+}. b - the +2 mace of Cobwebs {freeze, rElec rF- Will+} Found 13 gold pieces. You now have 40 gold pieces (gained 13). Found a scroll labelled ZUIGOS VODIUSIQIN. e - a scroll labelled ZUIGOS VODIUSIQIN A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. Found a scroll labelled SADETEIRRA. The dart slug launches a dart at you. The slug dart misses you. Found a scroll labelled GACIMU XINOGGAMN and 14 gold pieces. The dart slug bites you. You tentacle-slap the dart slug but do no damage. You grab the dart slug. You constrict the dart slug. You tentacle-slap the dart slug. The dart slug is severely wounded. You constrict the dart slug. The dart slug closely misses you. You tentacle-slap the dart slug. You kill the dart slug! Found a club. Found a hand axe. h - a scroll labelled GACIMU XINOGGAMN You now have 54 gold pieces (gained 14). j - a scroll labelled SADETEIRRA As you read the scroll labelled FACVE TOUSKOUZ, it crumbles to dust. It is a scroll of identify. d -> w - a potion of heal wounds; c -> i - a scroll of identify As you read the scroll labelled SADETEIRRA, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target Found a metallic grey potion. It was a scroll of blinking. Found a stone staircase leading down. d - a metallic grey potion Terence the Veteran comes into view. He is wielding a +0 hand axe. It was a potion of mutation. You feel extremely strange. You feel a compulsion to reserve your potions for emergencies. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# ####.#..### .# #..#..# #.# .# #.##.###.# .# #..#.....# .##### ##.#.....# .....####.......##### .###................. .# ##....##......####.#. .# #...........@..@.... .# #....##.....#....... .##########.....######.. ...############## ##............ ############# You could see Terence. Vanquished Creatures A dart slug (D:2) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 127 | D:2 | Identified the +2 mace of Cobwebs {freeze, rElec rF- Will+} 239 | D:2 | Noticed Terence 241 | D:2 | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 242 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, kennysheep_nondescript, minmay_misc_feat_diagonals, minmay_tiny_reverse_x D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, basic_altar, uniq_terence Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Constrict || 3 Tentacles || 1 Drink: Curing || 1 Mutation || 1 Read: Identify || 1 Blinking || 1 Armour: None || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 243 | 0 | 0 | 0 | 2 | 121.5 | Dungeon | 243 | 243 | 0 | 0 | 0 | 2 | 121.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 135 daAuts D:1: 107 daAuts