Dungeon Crawl Stone Soup version 0.34-a0-1185-g982c9fe40d (webtiles) character file. Game seed: 8348164527458158624 25 tlatlagkaus the Conjurer (level 2, 28/30 HPs) Began as a Demigod Conjurer on Nov 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:57 (349 turns). tlatlagkaus the Conjurer (Demigod Conjurer) Turns: 349, Time: 00:01:58 Health: 28/30 AC: 21 Str: 8 XL: 2 Next: 63% Magic: 3/7 EV: 2 Int: 20 God: Gold: 14 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (melded) Scrolls c - a scroll of revelation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 41% 3 Inner Flame Hex/Fire 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the rat. The rat misses you. You barely miss the rat. The rat misses you. You hit the rat but do no damage. The rat bites you. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat misses you. You hit the rat. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat but do no damage. The rat is moderately wounded. The rat misses you. You closely miss the rat. The rat is moderately wounded. The rat closely misses you. You hit the rat. You kill the rat! You see here a hobgoblin corpse. There is an open door here. Found a dagger. f - a viscous black potion It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. It was a potion of curing. You feel better. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . .. .##.##### ......... #...).... ........#+# #........ ....#...#.# #........ ....#.....######........ ....#...........♣....... ....#................... .g..#................... ....# #.#...#........... ....###.....'........... ..........#.#........... #.....#####†#....#.##.#. ......# #.#....#.# .# ......# #.#....#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:2) 2 quokkas (D:2) A ball python (D:1) 4 bats A frilled lizard (D:2) 2 goblins (D:1) 4 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 186 | D:2 | Reached XP level 2. HP: 9/20 MP: 0/7 190 | D:2 | Learned a level 2 spell: Searing Ray 247 | D:2 | Reached skill level 4 in Conjurations 349 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_petra, serial_park_tiny_2, kennysheep_jessica_study Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 87 Melee: Unarmed || 87 Punch || 3 Cast: Magic Dart || 34 Drink: Curing || 1 Lignification || 1 Stab: Sleeping || 1 Armour: Robe || 52 Dodge: Dodged || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 349 | 349 | 0 | 0 | 0 | 2 | 174.5 | Dungeon | 349 | 349 | 0 | 0 | 0 | 2 | 174.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 178 daAuts D:2: 170 daAuts