Dungeon Crawl Stone Soup version 0.34-a0-1038-gb014eb5195 (webtiles) character file. Game seed: 11294964995364901450 613 tlatlagkaus the Magician (level 7, -2/48 HPs) Began as a Mummy Conjurer on Oct 28, 2025. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 5 of the Dungeon. The game lasted 00:07:48 (1196 turns). tlatlagkaus the Magician (Mummy Conjurer) Turns: 1196, Time: 00:07:48 Health: -2/48 AC: 4 Str: 11 XL: 7 Next: 20% Magic: 23/34 EV: 11 Int: 19 God: Gold: 96 SH: 0 Dex: 10 Spells: 13/18 levels left rFire x . . (150%) d - +8 trident of the Octopus King {venom, rElec rPois} rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) i - +1 pair of gloves {Stlth+} SInv . (no boots) Will ..... (no amulet) Stlth +++ h - ring of magical power HPRegen 0.28/turn g - ring of magical power MPRegen 0.24/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom d - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. e - the +9 dagger of Kismet {freeze, rPois Int+2} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 pair of gloves i - a +1 pair of gloves of stealth (worn) Jewellery f - a ring of protection from fire g - a ring of magical power (worn) h - a ring of magical power (worn) Wands p - a wand of polymorph (12) Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 6.3 Spellcasting + Level 5.0 Conjurations - Level 2.9 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Mercury Arrow Conj/Alch 42% 2d8 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 17% 2 Fulminant Prism Conj/Alch 10% 3d9 21% 4 Vampiric Draining Necr 8% 2d6 32% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Nazja's Percussive Temp Frge 2% 4d4 97% 5 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Aim: a black bear (severely wounded, chance to weaken: 76%) The glob of mercury hits the black bear. The black bear is almost dead. The black bear goes berserk! You puncture the black bear! You kill the black bear! Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 5! p - a wand of polymorph (12) A shadow imp comes into view. Found a rapier. The shadow imp shouts, "Give up, thou impertinent moon-mazed lewdster!" You hear a shout! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You focus your ray upon the ogre. The searing ray hits the shadow imp. The shadow imp is heavily wounded. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The shadow imp hits you but does no damage. The searing ray hits the shadow imp! You kill the shadow imp! The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #... #...# ########## #... #...# #......... #... #...# #......... #...##...# ##......... #.... ...#####.......... #.... #.##.............. #....##.#..#########.### #.....O@..## #.# #....##.### #.# .......#..# ##### #.# ......##... .....###.# ......#..... ......#..### .#.#....#.... ......#.#... ...........).. #...#... ..##....######. ##....... #....## .###......>. You could see an ogre. Vanquished Creatures 2 black bears 2 phantoms A scorpion (D:5) A bombardier beetle (D:5) A clockroach (D:5) 11 adders A shadow imp (D:5) 4 ufetubi 2 ribbon worms (D:2) An orc (D:4) 7 endoplasms 2 hobgoblins 7 jackals 3 quokkas 2 ball pythons 2 bats (D:1) 4 frilled lizards (D:2) 6 goblins 6 kobolds 2 rats (D:2) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 127 | D:1 | Reached skill level 3 in Spellcasting 186 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/6 195 | D:2 | Learned a level 2 spell: Searing Ray 198 | D:2 | Learned a level 2 spell: Mercury Arrow 328 | D:2 | Reached XP level 3. HP: 19/24 MP: 5/8 421 | D:2 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 443 | D:2 | Got the +8 trident of the Octopus King {venom, rElec rPois} 472 | D:2 | Reached skill level 1 in Alchemy 533 | D:3 | Reached skill level 4 in Spellcasting 533 | D:3 | Reached XP level 4. HP: 28/31 MP: 10/10 540 | D:3 | Identified the +9 dagger of Kismet {freeze, rPois Int+2} 788 | D:4 | Noticed a phantom 794 | D:4 | Killed a phantom 795 | D:4 | Reached skill level 1 in Fighting 795 | D:4 | Reached XP level 5. HP: 37/37 MP: 6/11 900 | D:4 | Noticed a black bear 907 | D:4 | Killed a black bear 908 | D:4 | Reached skill level 5 in Spellcasting 908 | D:4 | Reached XP level 6. HP: 43/43 MP: 13/13 1000 | D:5 | Entered Level 5 of the Dungeon 1166 | D:5 | Reached XP level 7. HP: 48/48 MP: 15/15 1169 | D:5 | Reached skill level 6 in Spellcasting 1169 | D:5 | Reached skill level 5 in Conjurations 1196 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_divided_tiny, chequers_serial_rivers_small_3, uniq_grinder D:4: layout_loops_ring, mainiacjoe_overflow_catwalk, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_2, aquarium_view_2a, aquarium_balcony_5b D:5: layout_rooms, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, serial_library_hellmonk_hallway_b Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.3 Alchemy | 1 2 | 2.9 Fighting | 1 | 1.0 Conjurations | 4 5 | 5.0 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 74 | 50 | 1 || 125 Melee: Dagger | 67 | | || 67 Trident | 7 | 50 | 1 || 58 Cast: Magic Dart | 20 | 14 | || 34 Mercury Arrow | 2 | 5 | 2 || 9 Searing Ray | 1 | 4 | 1 || 6 Read: Vulnerability | | 1 | || 1 Stab: Sleeping | 5 | 5 | || 10 Armour: Robe | 32 | 23 | 3 || 58 Dodge: Dodged | 30 | 20 | || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1210 | 1203 | 7 | 0 | 0 | 5 | 242.0 | Dungeon | 1210 | 1203 | 7 | 0 | 0 | 5 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 308 daAuts D:2: 302 daAuts D:4: 219 daAuts D:5: 198 daAuts D:1: 181 daAuts