Dungeon Crawl Stone Soup version 0.34-a0-698-g2f2da9b363 (webtiles) character file. Game seed: 6873085576625954521 174 tlatlagkaus the Conjurer (level 5, 0/38 HPs) Began as a Demigod Conjurer on Aug 25, 2025. Slain by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:59 (740 turns). tlatlagkaus the Conjurer (Demigod Conjurer) Turns: 740, Time: 00:03:59 Health: 0/38 AC: 2 Str: 8 XL: 5 Next: 7% Magic: 0/13 EV: 11 Int: 24 God: Gold: 182 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (100%) c - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -16) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons c - a +0 falchion (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} i - 2 scrolls of identify Potions g - a potion of magic w - a potion of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 4% 2d6 30% 3 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the water moccasin! The water moccasin is moderately wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is moderately wounded. The searing ray misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel extremely sick. The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... #####.........≈≈!_≈≈..# ##.####...≈≈⌠>≈≈.. #.# ..≈≈≈≈≈≈.. ##'## .≈≈≈≈≈≈. ##...## ...... ##.....## ..?# #.......## ##..# #.........####...##..# ...........'....@S....# ##.........####...##.## #........## ##.## # #.#.....## ### #.##...## ##+# You could see a water moccasin. Vanquished Creatures A scorpion (D:4) A hound (D:4) A sleepcap (D:5) 5 adders A dart slug (D:2) A giant cockroach (D:2) 3 hobgoblins An orc (D:3) 3 bats 2 endoplasms (D:2) 3 frilled lizards A goblin (D:2) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tlatlagkaus the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 180 | D:2 | Reached XP level 2. HP: 13/20 MP: 2/7 183 | D:2 | Learned a level 2 spell: Searing Ray 199 | D:2 | Reached skill level 4 in Conjurations 260 | D:2 | HP: 1/20 [endoplasm (2)] 276 | D:2 | Reached XP level 3. HP: 12/26 MP: 2/9 524 | D:4 | Noticed a scorpion 531 | D:4 | Killed a scorpion 532 | D:4 | Reached XP level 4. HP: 16/33 MP: 1/11 579 | D:5 | Entered Level 5 of the Dungeon 602 | D:5 | Noticed a black bear 607 | D:5 | Noticed a black bear 714 | D:4 | Reached skill level 5 in Conjurations 714 | D:4 | Reached XP level 5. HP: 38/38 MP: 6/13 729 | D:4 | Noticed a water moccasin 740 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_cross, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_3, infiniplex_forest_clump_tiny, infiniplex_forest_straight_1, chequers_avenue, roderic_serpentine_path, minivault_11, st_stairs_14 D:2: layout_loops_cross, minmay_tiny_reverse_x D:3: layout_basic, lemuel_crystal_altar, nicolae_overflow_quartered_altars, nicolae_ashenzari_panopticon, nicolae_elevator_lobby_asterisk D:4: layout_loops_corners, general_overflow_altar D:5: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.5 Conjurations | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 25 | || 25 Falchion | 4 | 7 || 11 Cast: Magic Dart | 16 | 2 || 18 Searing Ray | 5 | 6 || 11 Use: Potion | 3 | 2 || 5 Scroll | 2 | || 2 Armour: Robe | 28 | 15 || 43 Dodge: Dodged | 26 | 10 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 770 | 756 | 14 | 0 | 0 | 5 | 154.0 | Dungeon | 770 | 756 | 14 | 0 | 0 | 5 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 270 daAuts D:4: 219 daAuts D:1: 124 daAuts D:3: 115 daAuts D:5: 41 daAuts